dominik
4e6d6578e4
(svn r1705) Sign owner variable is a byte, not int32 of course
2005-01-28 12:21:04 +00:00
dominik
5856325e5a
(svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window
2005-01-28 12:20:06 +00:00
dominik
b4b134e527
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
2005-01-28 09:30:19 +00:00
dominik
c8d084a85e
(svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist
2005-01-28 08:56:43 +00:00
dominik
ac0ea378ff
(svn r1685) - Fix: [newgrf] airplanes from grf sets are not treated as helicopters, as introduced in r1682
2005-01-26 18:39:35 +00:00
dominik
478e001d0e
(svn r1682) - Fix: [newgrf] Helicopters from grf sets are now correctly recognized
2005-01-26 17:36:59 +00:00
dominik
346d10172b
(svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels
2005-01-25 20:47:02 +00:00
dominik
085ae9cab2
(svn r1673) - Codechange: Removed some redundant comments from r1667
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Saving the player color for signs will work right after the savegame bump
2005-01-25 17:05:38 +00:00
dominik
d439221c62
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
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(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
2005-01-25 15:38:36 +00:00
dominik
3482605b1a
(svn r1660) Added scenarios to Mandrakelinux specs file
2005-01-24 23:58:12 +00:00
dominik
66166bd7f7
(svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
2005-01-24 23:28:47 +00:00
dominik
4cc23f6608
(svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
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- Linkgame Islands (by sign_de)
- Mountain Pass (by Korenn)
- Volcano City (aka The Big City, by lucaspiller)
2005-01-24 23:24:34 +00:00
dominik
7150dd66cd
(svn r1654) updated changelog and known-bugs for 0.3.6
2005-01-24 23:04:30 +00:00
dominik
ffb2c4de77
(svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
2005-01-24 22:09:20 +00:00
dominik
aad7995648
(svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
2005-01-24 20:42:02 +00:00
dominik
700862295f
(svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments
2005-01-24 20:35:07 +00:00
dominik
eae329f332
(svn r1639) Fixed spelling: Wrong command in error for goto_dir
2005-01-24 17:49:22 +00:00
dominik
29e0ded977
(svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing...
2005-01-23 23:58:35 +00:00
dominik
52ec917125
(svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed
2005-01-23 13:45:20 +00:00
dominik
7d0468aaa4
(svn r1611) Display server port in the multiplayer game info window
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I had to make the multiplayer window 10 pixels wider for this
2005-01-23 13:19:15 +00:00
dominik
322bd934be
(svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings
2005-01-23 10:40:54 +00:00
dominik
f83828d944
(svn r1601) Add: A brand new set of icons.
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Removed: The old icons
2005-01-22 23:57:03 +00:00
dominik
6027e777c8
(svn r1598) Feature: Message history now is stickyable and resizeable
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The news messages are now precisely cropped according to pixel width to fit optimal into the window.
Introduced a new date format: DATE_TINY, which is ISOish.
2005-01-22 23:13:20 +00:00
dominik
6e17ee9fe2
(svn r1586) Fix: [ 1107340 ] Graphs don't show comapany info for company #8
2005-01-22 15:50:54 +00:00
dominik
4ce10986b5
(svn r1584) Fix: Highlighlighting tiles under bridges works again correctly for square selection tools.
2005-01-22 09:17:58 +00:00
dominik
5290d5f667
(svn r1582) Fix: Only the train orders GUI has a non-stop button now.
2005-01-21 18:36:17 +00:00
dominik
2f4959dcd8
(svn r1580) Fix: [ 1106354 ] Graph's keys get confused
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Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened
2005-01-21 11:12:17 +00:00
dominik
ef93fcfe48
(svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
...
This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
2005-01-20 22:19:34 +00:00
dominik
aaf09ceb26
(svn r1571) Feature: Visually enhanced autorail placing
...
When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
2005-01-19 20:55:23 +00:00
dominik
be5a832db3
(svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow
2005-01-16 14:10:13 +00:00
dominik
b119b6c474
(svn r1541) Fix: [ 1100767 ] fast forward in main menu
2005-01-16 13:59:07 +00:00
dominik
34db065631
(svn r1506) Fix: [ 1102275 ] Game crashed when clicking "new face" or "company color" twice
2005-01-14 14:56:50 +00:00
dominik
aa261049f4
(svn r1453) Feature: MD5 hash check for TTD files
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The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch)
2005-01-10 01:14:26 +00:00
dominik
bfc670b4d9
(svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator mode
2005-01-08 20:55:21 +00:00
dominik
4b6a846d9c
(svn r1434) Fix: [ 1098553 ] Crash when all vehicles from a vehicles per station list had been removed
2005-01-08 19:34:00 +00:00
dominik
634c395a6f
(svn r1424) Add dynamite to landscaping toolbar (hotkey 'D')
2005-01-08 09:24:15 +00:00
dominik
69a4df909c
(svn r1423) Fix: [ 1084074 ] Delayed news messages
2005-01-08 09:09:11 +00:00
dominik
3f7da833d1
(svn r1422) Fixed linux compiling, that was broken in r1420
2005-01-08 08:29:12 +00:00
dominik
b78b576b21
(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
...
I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;)
2005-01-07 18:13:56 +00:00
dominik
f5c33e5073
(svn r1413) Fixed a serious memory leak problem. The invisible tiles on the southern border now have the correct tile type (MP_VOID) again. Please note that older maps might still have incorrect border tiles, thus still causing overflows.
2005-01-07 12:33:28 +00:00
dominik
f1e9fdf76d
(svn r1388) Feature: [SDL] Show revision number in window title
2005-01-05 14:20:23 +00:00
dominik
6735135773
(svn r1387) Fix: Airplanes now also crash when only one invalid order is in the schedule
2005-01-05 13:48:38 +00:00
dominik
2543158c8e
(svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel)
2005-01-05 13:15:27 +00:00
dominik
61761cfab1
(svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had been added
2005-01-05 11:19:57 +00:00
dominik
87e5984ae2
(svn r1383) Fix: You can now also delete automatically found servers by pressing "del"
...
Fix: The scrollbar is correctly updated when deleting servers
2005-01-05 10:47:59 +00:00
dominik
e31da8532e
(svn r1381) Fix: [ 1095143 ] Servers list now also saves the port
2005-01-05 09:59:45 +00:00
dominik
4c14afba4e
(svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars
2005-01-03 12:15:55 +00:00
dominik
288c52b688
(svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files
2005-01-03 12:03:24 +00:00
dominik
2cb37408a3
(svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server
2005-01-03 11:58:53 +00:00
dominik
60ba9c3280
(svn r1333) Fix: No crash when creating a game with American town names any more
2005-01-03 11:45:11 +00:00
dominik
6788a614d1
(svn r1264) Fix: Default currency is GBP again and the currency identifier is displayed correctly in the config file
2004-12-23 20:42:24 +00:00
dominik
58c153b9ac
(svn r1255) Renamed "postfix" to "suffix", for strings and variable names
2004-12-23 18:28:13 +00:00
dominik
60052ffb45
(svn r1254) - Fix: [ 993500 ] High bridge rendering error
...
- Changed button to open landscaping toolbar
2004-12-23 18:14:12 +00:00
dominik
e297eada07
(svn r1233) Fixed several currency issues. Now currencies should work correctly again.
2004-12-22 19:48:27 +00:00
dominik
b7f71b026d
(svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).
2004-12-22 16:54:55 +00:00
dominik
68e1cdbdea
(svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled
2004-12-22 15:32:50 +00:00
dominik
4f4fa940d8
(svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
2004-12-22 13:19:26 +00:00
dominik
8bf52f8c0f
(svn r1206) Fix: Polished build docks window a bit.
2004-12-21 18:30:51 +00:00
dominik
1e1eac5f17
(svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings
2004-12-21 17:41:12 +00:00
dominik
7cfaa8a418
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
2004-12-20 22:14:39 +00:00
dominik
110b410af4
(svn r1179) Fix: Tooltips for vehicle list sorting
...
This has gotta be the greatest kick for Moriarty!
2004-12-19 22:23:32 +00:00
dominik
862370f232
(svn r1178) Fix: Error message for building canals on slopes is correct
2004-12-19 22:17:27 +00:00
dominik
8c6c4e5262
(svn r1171) Fix: Console hotkey works again on keyboards where this key is a deadkey.
2004-12-19 13:28:09 +00:00
dominik
18dd7ebae2
(svn r1170) Fix: news_gui.c should compile everywhere without warnings now.
2004-12-19 13:06:20 +00:00
dominik
bb5dca016d
(svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well.
2004-12-19 09:39:19 +00:00
dominik
cf89cb12cd
(svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more
2004-12-19 09:33:02 +00:00
dominik
f18b913493
(svn r1165) Fix: [ 1085255 ] Docks now have a button to display the catchment area
2004-12-19 09:31:35 +00:00
dominik
61d744c38a
(svn r1164) Redid fix from revision 1163 to work with all patch settings
2004-12-19 09:30:05 +00:00
dominik
453c85e61d
(svn r1163) Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more
2004-12-18 21:11:45 +00:00
dominik
853c11d301
(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.
2004-12-18 18:58:03 +00:00
dominik
74a0d26d0e
(svn r1157) Enhanced the config file (openttd.cfg) to use another section type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf".
2004-12-18 16:00:10 +00:00
dominik
64f98e058d
(svn r1148) Fix: The console hotkey is finally working properly on all keyboards. It's the key on the top left corner
2004-12-17 23:32:54 +00:00
dominik
6cb53e7d34
(svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again
2004-12-14 21:56:01 +00:00
dominik
af9dc1f817
(svn r1091) Fix: Finally station names use 100% the correct color in transparent mode
2004-12-14 20:54:01 +00:00
dominik
20f36f8c88
(svn r1088) Strings cleanup. Renamed some strings to reflect their content.
2004-12-14 19:47:35 +00:00
dominik
23612e41f2
(svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open.
2004-12-14 17:38:48 +00:00
dominik
a94da5937c
(svn r1083) Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de)
2004-12-14 17:06:54 +00:00
dominik
7196860373
(svn r1082) Feature: Chat toolbar
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- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message
2004-12-14 16:53:38 +00:00
dominik
a9972399c5
(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
...
- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
2004-12-13 22:13:02 +00:00
dominik
77e882c3bd
(svn r1076) Feature: Patch setting to autosave the game on exit
...
If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
2004-12-13 22:10:12 +00:00
dominik
27e008d3f7
(svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default
...
The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
2004-12-13 21:23:28 +00:00
dominik
9aeb0e1d30
(svn r1073) - condebugger extended a bit [shows the commandline] (sign_de)
...
- fixed handling of aliases with parameters (sign_de)
2004-12-13 20:45:55 +00:00
dominik
def5fc3ff7
(svn r1072) Fixed a few warnings that made trouble in VS .NET 2003
2004-12-13 20:12:45 +00:00
dominik
2690ba03b2
(svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open
2004-12-12 22:05:08 +00:00
dominik
52134822b8
(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
...
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
2004-12-12 20:36:24 +00:00
dominik
3c3ba97d11
(svn r1037) Rearranged landscaping hotkeys a bit more.
...
See this URL for the list of hotkeys: http://wiki.openttd.org/index.php/Hotkeys
2004-12-12 18:51:24 +00:00
dominik
7188778c81
(svn r1035) Fix: Added a line that I accidentally deleted in r1033
2004-12-12 18:20:05 +00:00
dominik
532aa593a6
(svn r1033) -Add: 'l' openes the landscaping toolbar globally
2004-12-12 18:06:48 +00:00
dominik
3887747e4a
(svn r1032) Fix: Pressing "-" crashed the game
2004-12-12 18:05:36 +00:00
dominik
6d8a0c52f5
(svn r1030) Some toolbar icons are arranged differently:
...
- Landscaping buttons have to be accessed from the landscaping toolbar
- Landscaping toolbar can be opened from all other toolbars
- The order of buttons in the docks toolbar now matches the other toolbars
- Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
dominik
920a93071b
(svn r1021) Updated Spec file for Linux RPM release builds
2004-12-11 19:20:00 +00:00
dominik
416e2b67b1
(svn r999) New icons for the network interface, newgrf gui and the tiny euro
2004-12-09 23:16:52 +00:00
dominik
d801ca16a3
(svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite
2004-11-26 14:00:57 +00:00
dominik
372340b731
(svn r801) - re-enabled background highlighting in Newgrf GUI
...
- minor Newgrf GUI fixes and adjustments
2004-11-24 20:08:38 +00:00
dominik
4e41cf9e2b
(svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet
2004-11-21 22:44:13 +00:00
dominik
8d91459f37
(svn r665) code fixes for newgrf.c/newgrf.h
2004-11-17 20:08:13 +00:00
dominik
31184f974e
(svn r663) [newgrf] sorry, forgot newgrf.h
2004-11-17 18:53:49 +00:00
dominik
4612dcdb48
(svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h
2004-11-17 18:49:55 +00:00
dominik
d99b89ab29
(svn r614) [newgrf] Some minor code fixes
2004-11-14 22:30:46 +00:00
dominik
fb64b4e499
(svn r612) [newgrf] Fix: custom waypoints on monorail/maglev are displayed correctly
2004-11-14 22:10:08 +00:00