yexo
|
2b221f5afc
|
(svn r15492) -Change [API CHANGE]: Split AIVehicle::MoveWagon in MoveWagon and MoveWagonChain (frosch).
|
2009-02-14 21:22:42 +00:00 |
|
yexo
|
336abd66a2
|
(svn r15491) -Change [API CHANGE]: AIMarine::BuildWaterDepot now accepts a front tile instead of a bool is_vertical (frosch).
|
2009-02-14 21:19:33 +00:00 |
|
yexo
|
7d88077add
|
(svn r15490) -Change [API CHANGE]: Remove AIBridge::GetYearAvailable. AIBridge::IsValidBridge now only returns true for available bridges.
|
2009-02-14 21:17:35 +00:00 |
|
yexo
|
16954ba378
|
(svn r15489) -Change [API CHANGE]: Remove AIAirport::AirportAvailable. AIAirport::IsValidAirportType now only returns true for available AirportTypes.
|
2009-02-14 21:16:21 +00:00 |
|
yexo
|
bce1bcb0f2
|
(svn r15488) -Change [API CHANGE]: Add support for distant-join stations.
|
2009-02-14 21:15:23 +00:00 |
|
yexo
|
5a5bc8ab52
|
(svn r15487) -Change [API CHANGE]: Remove the never implemented function AIEventVehicleCrashed::CloneCrashedVehicle.
|
2009-02-14 21:13:45 +00:00 |
|
yexo
|
8ceb92e699
|
(svn r15486) -Change [API CHANGE]: Remove AITown::GetMaxTownID.
|
2009-02-14 21:13:15 +00:00 |
|
yexo
|
cea470e687
|
(svn r15485) -Change [API CHANGE]: Split AIIndustry::HasHeliportAndDock and GetHeliportAndDockLocation in HasHeliport/HasDock and GetHeliportLocation/GetDockLocation.
|
2009-02-14 21:09:48 +00:00 |
|
yexo
|
58359b8d6e
|
(svn r15484) -Change [API CHANGE]: Remove AICompany::GetCompanyName and SetCompanyName. They've been replaced with GetName and SetName.
|
2009-02-14 21:06:58 +00:00 |
|
yexo
|
7fdde2fec0
|
(svn r15483) -Change [API CHANGE]: Remove AIIndustry::GetProduction, use AIIndustry::GetLastMonthProduction instead.
|
2009-02-14 21:05:57 +00:00 |
|
yexo
|
92fc2e692c
|
(svn r15482) -Fix [NoAI]: Typos in api docs.
|
2009-02-14 20:07:05 +00:00 |
|
yexo
|
37819fc8c5
|
(svn r15481) -Fix [NoAI]: Make sure AIs can't call functions they shouldn't call.
|
2009-02-14 20:03:06 +00:00 |
|
yexo
|
e84f25a2bd
|
(svn r15470) -Fix [NoAI]: Check the types of the parameters passed to AddSetting, AddLabels and RegisterAI.
|
2009-02-13 18:43:56 +00:00 |
|
yexo
|
8e14d77d05
|
(svn r15467) -Fix [NoAI]: AIs with an error in their info.nut are no longer available in-game.
|
2009-02-13 17:17:34 +00:00 |
|
yexo
|
15b9366f06
|
(svn r15466) -Fix (r15330): The squirrel instance object was freed twice if an info.nut failed to compile.
|
2009-02-13 16:25:53 +00:00 |
|
yexo
|
9292c90360
|
(svn r15464) -Codechange [NoAI]: Call all info.nut functions exactly once and only during initialization.
|
2009-02-13 01:44:56 +00:00 |
|
yexo
|
b9c66aa750
|
(svn r15463) -Change [API CHANGE]: Replace AIInfo::CanLoadFromVersion(version) with AIInfo::MinVersionToLoad() which should return a single integer, the minimum version the AI is able to load data from.
|
2009-02-13 01:24:30 +00:00 |
|
yexo
|
4c7106dad7
|
(svn r15462) -Change [NoAI]: Make AIController::GetTick() and AIController::GetSetting() static functions.
-Fix (r15460): ai_controller.hpp.sq was forgotten.
|
2009-02-13 00:18:56 +00:00 |
|
yexo
|
8d25202067
|
(svn r15441) -Cleanup: Use a return value instead of passing a pointer to where the result should be stored.
|
2009-02-11 00:48:15 +00:00 |
|
yexo
|
1eeb0f6748
|
(svn r15440) -Fix: Backup AIObject::GetAllowDoCommand and restore the old value so AIs can't work around it.
|
2009-02-10 19:22:09 +00:00 |
|
Yexo
|
5bcdcdd1d1
|
(svn r15408) -Fix (r15027): AIs could call AIController::Sleep() at times they're not allowed to sleep.
|
2009-02-08 11:34:51 +00:00 |
|
Yexo
|
322515e8d5
|
(svn r15390) -Cleanup: Remove old hack that wasn't used anymore.
|
2009-02-07 01:17:15 +00:00 |
|
Yexo
|
4301278514
|
(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
|
2009-02-06 23:58:16 +00:00 |
|
Yexo
|
cb3784d8b1
|
(svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut
|
2009-02-06 00:25:37 +00:00 |
|
Yexo
|
f2907d816f
|
(svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase.
|
2009-02-05 01:15:54 +00:00 |
|
Yexo
|
62a11eb5a9
|
(svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders.
|
2009-02-05 01:12:49 +00:00 |
|
Yexo
|
b321130d9a
|
(svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town.
|
2009-02-04 23:26:21 +00:00 |
|
Yexo
|
3cf7255c4f
|
(svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders.
|
2009-02-04 13:52:17 +00:00 |
|
Yexo
|
101f55e65c
|
(svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data).
|
2009-02-03 21:05:32 +00:00 |
|
Yexo
|
1892c34ac6
|
(svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded.
|
2009-02-03 20:49:08 +00:00 |
|
Yexo
|
a5807f4a77
|
(svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible.
|
2009-02-02 22:57:22 +00:00 |
|
Yexo
|
1c7cb8368c
|
(svn r15295) -Fix [FS#2591] (r15190): Towns tried to build roads outside the map.
|
2009-01-29 16:14:46 +00:00 |
|
Yexo
|
0e42a7bac7
|
(svn r15291) -Cleanup: Move the station list widgets to their class from station_gui.h
-Fix: comment for ReallocT was wrong, the memory is not zeroed.
|
2009-01-29 02:42:36 +00:00 |
|
Yexo
|
8877a0c9ae
|
(svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened.
|
2009-01-28 13:36:11 +00:00 |
|
Yexo
|
ea01534e6d
|
(svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice.
|
2009-01-27 13:11:11 +00:00 |
|
Yexo
|
7f9c91901e
|
(svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false.
|
2009-01-26 20:18:50 +00:00 |
|
Yexo
|
60dc54b234
|
(svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low.
|
2009-01-24 10:28:41 +00:00 |
|
Yexo
|
7b5bccb329
|
(svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert.
|
2009-01-23 21:54:50 +00:00 |
|
Yexo
|
757b11325b
|
(svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame.
|
2009-01-23 21:52:29 +00:00 |
|
Yexo
|
c5332eb161
|
(svn r15234) -Fix (r15176): Crash if you pressed space in the content download window before selecting an item.
|
2009-01-23 18:40:18 +00:00 |
|
Yexo
|
decd0c51e4
|
(svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save().
|
2009-01-23 10:30:50 +00:00 |
|
Yexo
|
c8cbdc17d3
|
(svn r15219) -Fix (r15216): MSVC failed to find the proper casts.
|
2009-01-23 09:20:57 +00:00 |
|
Yexo
|
08670da54a
|
(svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker).
|
2009-01-23 00:18:27 +00:00 |
|
Yexo
|
0d52f3b417
|
(svn r15204) -Fix (r15167): The check was a bit too restrictive, the top of the stack needs to be resetted if another function is called while the AI is running but not suspended.
|
2009-01-22 02:01:07 +00:00 |
|
Yexo
|
cb7449b83c
|
(svn r15203) -Fix (r15190): CmdTerraformLand didn't check it's parameters good enough.
|
2009-01-22 00:23:37 +00:00 |
|
Yexo
|
01cc5234dc
|
(svn r15201) -Fix [FS#2565] (r15190): The smallmap tried to get the owner of invalid tiles.
|
2009-01-21 23:49:59 +00:00 |
|
Yexo
|
0fa6e050e4
|
(svn r15199) -Fix (r15190): The south point of the south-most tile wasn't highlighted during terraforming.
|
2009-01-21 22:35:07 +00:00 |
|
Yexo
|
db3ee34b44
|
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
|
2009-01-21 02:31:55 +00:00 |
|
Yexo
|
ddcaf2f4cc
|
(svn r15188) -Feature: You can now change the number of AIs from the AI config window.
|
2009-01-21 01:56:42 +00:00 |
|
Yexo
|
2307adf8d2
|
(svn r15187) -Fix: assert when an AI called AIRoad::GetNeighbourRoadCount on a tile at the north edge (bug found by SmatZ).
|
2009-01-21 01:37:20 +00:00 |
|
Yexo
|
e395533632
|
(svn r15186) -Fix: Select the currently selected AI instead of the second on in the list.
-Feature: Double clicking on a slot in the AI config window results in opening the list of AIs.
|
2009-01-21 00:36:22 +00:00 |
|
Yexo
|
c3b7917da1
|
(svn r15185) -Fix (r15175): It was impossible to select AIs that had a different instance name then their name.
|
2009-01-21 00:19:21 +00:00 |
|
Yexo
|
3c757724e9
|
(svn r15182) -Fix: After updating an AI select the latest version for the next game.
|
2009-01-21 00:09:36 +00:00 |
|
Yexo
|
3d35b3c2cc
|
(svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui.
|
2009-01-20 16:49:10 +00:00 |
|
Yexo
|
61ee8ca42a
|
(svn r15171) -Fix (r15027): Buffer underflow in case there are no settings to save for an AI.
|
2009-01-20 15:58:40 +00:00 |
|
Yexo
|
eab990901b
|
(svn r15167) -Fix [FS#2558]: The top of the stack was resetted after executing the first Ai tick causing random AI crashes.
|
2009-01-20 14:11:58 +00:00 |
|
Yexo
|
4091989752
|
(svn r15165) -Fix (r15163): The MSVC project files were not regenerated.
|
2009-01-20 12:40:34 +00:00 |
|
Yexo
|
8b04787d09
|
(svn r15151) -Fix: tile 0 can now be highlighted as error tile
|
2009-01-19 15:06:11 +00:00 |
|
Yexo
|
49e69399a6
|
(svn r15150) -Fix: Don't highlight tiles outside the visible map.
|
2009-01-19 13:50:56 +00:00 |
|
Yexo
|
8fabd3982d
|
(svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused.
|
2009-01-19 01:16:50 +00:00 |
|