Commit Graph
32 Commits
Author SHA1 Message Date
stormconeandGitHub e29547a3a2 Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304) 2022-11-24 20:58:10 +00:00
stormconeandGitHub 0d303d6c3f Feature: Add cargo filter support to vehicle list. (#8308) 2022-11-08 21:11:16 +01:00
stormconeandMichael Lutz bde5396d11 Add: Hotkey to focus the build object class name filter editbox. 2021-04-02 10:12:47 +02:00
stormconeandMichael Lutz c56e9a546d Add: Hotkey to focus the rail station class name filter editbox. 2021-04-02 10:12:47 +02:00
stormconeandCharles Pigott 9c5a7d3a57 Fix #8733: Can't buy train engine when the "Engines only" filter is active 2021-03-11 21:35:10 +00:00
stormconeandPatric Stout ca65f19b03 Feature: Show group name as part of the default vehicle name.
Only if the vehicle is member of a group and does not have a user defined name.
2020-12-15 21:18:03 +01:00
stormconeandGitHub 49b75d67bd Fix 70f9c3c6: The *_filter_criteria variables contain an index, not a cargo. (#8320) 2020-09-25 15:35:48 +01:00
stormconeandGitHub 816fada2b1 Fix #8250: [NRT] Company infrastructure window always omits last road/tramtype 2020-07-02 12:35:28 +02:00
stormconeandGitHub 2514f43909 Fix #8055, c02ef3e: Crash when roadtype availability changed with the road toolbar open (#8058) 2020-04-05 18:34:36 +01:00
stormconeandCharles Pigott 492d2704f1 Fix #7974: Crash when CTRL+click to show a vehicle group that is collapsed 2020-02-06 16:10:46 +00:00
stormconeandCharles Pigott eb07e174f1 Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is missing the "On/Off" display. 2020-01-06 19:22:42 +00:00
stormconeandCharles Pigott 596fb5d54a Change: In the industry directory window an industry will be greyed out if it temporarily does not accept the cargo selected by the acceptance cargo filter. 2020-01-05 20:52:17 +00:00
stormconeandCharles Pigott 808253c29c Change: Move the filtered cargo to the first place in the industry directory window's cargo lists 2020-01-05 20:52:17 +00:00
stormconeandCharles Pigott 70f9c3c655 Feature: Industry directory cargo filtering 2020-01-05 20:52:17 +00:00
stormconeandNiels Martin Hansen b524f1ae21 Feature: Show the name of the NewGRF in the build vehicle window. 2020-01-04 18:42:35 +01:00
stormconeandCharles Pigott fea5151ee1 Feature: Control + clicking on a vehicle in the vehicle list window opens the vehicle group window focused on the vehicle's group. 2019-12-23 18:04:10 +00:00
stormconeandCharles Pigott 798e9ee93e Feature: Add a button to the vehicle advisory news window to open the group window. 2019-12-23 18:04:10 +00:00
stormconeandCharles Pigott cc1d72c3a3 Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group. 2019-12-23 18:04:10 +00:00
stormconeandCharles Pigott a363933d08 Feature: Control + click on a vehicle in the vehicle group window selects and scrolls to the vehicle's group. 2019-12-23 18:04:10 +00:00
stormconeandCharles Pigott 551bde77a4 Add: A function which selects and scrolls to a particular group in the vehicle group window. 2019-12-23 18:04:10 +00:00
stormconeandIngo von Borstel 40ebf3c765 Fix: Do not refer to a function in the documentation that was removed years ago (#7844)
The 'DoDrawString' was removed with this commit: f11300d
2019-11-25 22:59:03 +01:00
stormconeandIngo von Borstel f1712a54b2 Fix #6407: Show snowy ground sprites for depots (#7671)
This is a quick fix by @KeldorKatarn:
https://github.com/KeldorKatarn/OpenTTD_PatchPack/commit/65e656b9d6b24476d074ec6b41830a8f197d535b

It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
stormconeandCharles Pigott 1e5029563c Fix #7635: Game crash on exit scenario editor. 2019-10-08 00:21:18 +01:00
stormconeandMichael Lutz 2e686ad5d5 Fix #7667: Buying an engine after buying wagons doesn't give a complete train. 2019-07-23 23:15:08 +02:00
stormconeandNiels Martin Hansen 2817cd41f1 Fix #7250: Viewport kdtree not being updated for waypoints when sign moved.
Code based on the patch by JGRennison.
JGRennison/OpenTTD-patches@ac84f34062
2019-07-22 21:41:08 +02:00
stormconeandCharles Pigott 6396ec05fe Fix #7609: In the sprite aligner window the 'Reset relative' button crashes the game.
The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function.
And fix a "typo". :)
2019-06-06 17:28:39 +01:00
stormconeandNiels Martin Hansen 24c59283ec Fix #7224: Drag and drop vehicle group creation does not work correctly.
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
2019-05-10 19:49:51 +02:00
stormconeandMichael Lutz 79343762a4 Fix: Typos. (#7517) 2019-04-15 22:06:41 +02:00
stormconeandCharles Pigott ee260e4704 Fix #7165: SmallMap::Erase(key) does not work correctly 2019-03-28 00:04:28 +00:00
stormconeandCharles Pigott b913c92aa7 Fix #7165: Missed 'Append() --> push_back()' replacement 2019-03-26 22:20:56 +00:00
stormconeandMichael Lutz 8acca3a72b Change: Do not display a newspaper about old vehicles for which replacement is activated. 2019-03-25 23:41:06 +01:00
stormconeandMichael Lutz 43caef2968 Fix f58fa80e: Wrong company performance rating when money exceeds INT_MAX. (#7382)
Company performance rating calculation does not take into account the companies' money when those exceeds INT_MAX.
2019-03-17 21:28:37 +01:00