stormcone and GitHub
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2022-11-24 20:58:10 +00:00
stormcone and GitHub
0d303d6c3f
Feature: Add cargo filter support to vehicle list. ( #8308 )
2022-11-08 21:11:16 +01:00
stormcone and Michael Lutz
bde5396d11
Add: Hotkey to focus the build object class name filter editbox.
2021-04-02 10:12:47 +02:00
stormcone and Michael Lutz
c56e9a546d
Add: Hotkey to focus the rail station class name filter editbox.
2021-04-02 10:12:47 +02:00
stormcone and Charles Pigott
9c5a7d3a57
Fix #8733 : Can't buy train engine when the "Engines only" filter is active
2021-03-11 21:35:10 +00:00
stormcone and Patric Stout
ca65f19b03
Feature: Show group name as part of the default vehicle name.
...
Only if the vehicle is member of a group and does not have a user defined name.
2020-12-15 21:18:03 +01:00
stormcone and GitHub
49b75d67bd
Fix 70f9c3c6: The *_filter_criteria variables contain an index, not a cargo. ( #8320 )
2020-09-25 15:35:48 +01:00
stormcone and GitHub
816fada2b1
Fix #8250 : [NRT] Company infrastructure window always omits last road/tramtype
2020-07-02 12:35:28 +02:00
stormcone and GitHub
2514f43909
Fix #8055 , c02ef3e: Crash when roadtype availability changed with the road toolbar open ( #8058 )
2020-04-05 18:34:36 +01:00
stormcone and Charles Pigott
492d2704f1
Fix #7974 : Crash when CTRL+click to show a vehicle group that is collapsed
2020-02-06 16:10:46 +00:00
stormcone and Charles Pigott
eb07e174f1
Fix #7908 , b524f1a: "Show the NewGRF name in the build vehicle window" is missing the "On/Off" display.
2020-01-06 19:22:42 +00:00
stormcone and Charles Pigott
596fb5d54a
Change: In the industry directory window an industry will be greyed out if it temporarily does not accept the cargo selected by the acceptance cargo filter.
2020-01-05 20:52:17 +00:00
stormcone and Charles Pigott
808253c29c
Change: Move the filtered cargo to the first place in the industry directory window's cargo lists
2020-01-05 20:52:17 +00:00
stormcone and Charles Pigott
70f9c3c655
Feature: Industry directory cargo filtering
2020-01-05 20:52:17 +00:00
stormcone and Niels Martin Hansen
b524f1ae21
Feature: Show the name of the NewGRF in the build vehicle window.
2020-01-04 18:42:35 +01:00
stormcone and Charles Pigott
fea5151ee1
Feature: Control + clicking on a vehicle in the vehicle list window opens the vehicle group window focused on the vehicle's group.
2019-12-23 18:04:10 +00:00
stormcone and Charles Pigott
798e9ee93e
Feature: Add a button to the vehicle advisory news window to open the group window.
2019-12-23 18:04:10 +00:00
stormcone and Charles Pigott
cc1d72c3a3
Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group.
2019-12-23 18:04:10 +00:00
stormcone and Charles Pigott
a363933d08
Feature: Control + click on a vehicle in the vehicle group window selects and scrolls to the vehicle's group.
2019-12-23 18:04:10 +00:00
stormcone and Charles Pigott
551bde77a4
Add: A function which selects and scrolls to a particular group in the vehicle group window.
2019-12-23 18:04:10 +00:00
stormcone and Ingo von Borstel
40ebf3c765
Fix: Do not refer to a function in the documentation that was removed years ago ( #7844 )
...
The 'DoDrawString' was removed with this commit: f11300d
2019-11-25 22:59:03 +01:00
stormcone and Ingo von Borstel
f1712a54b2
Fix #6407 : Show snowy ground sprites for depots ( #7671 )
...
This is a quick fix by @KeldorKatarn:
https://github.com/KeldorKatarn/OpenTTD_PatchPack/commit/65e656b9d6b24476d074ec6b41830a8f197d535b
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
stormcone and Charles Pigott
1e5029563c
Fix #7635 : Game crash on exit scenario editor.
2019-10-08 00:21:18 +01:00
stormcone and Michael Lutz
2e686ad5d5
Fix #7667 : Buying an engine after buying wagons doesn't give a complete train.
2019-07-23 23:15:08 +02:00
stormcone and Niels Martin Hansen
2817cd41f1
Fix #7250 : Viewport kdtree not being updated for waypoints when sign moved.
...
Code based on the patch by JGRennison.
JGRennison/OpenTTD-patches@ac84f34062
2019-07-22 21:41:08 +02:00
stormcone and Charles Pigott
6396ec05fe
Fix #7609 : In the sprite aligner window the 'Reset relative' button crashes the game.
...
The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function.
And fix a "typo". :)
2019-06-06 17:28:39 +01:00
stormcone and Niels Martin Hansen
24c59283ec
Fix #7224 : Drag and drop vehicle group creation does not work correctly.
...
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
2019-05-10 19:49:51 +02:00
stormcone and Michael Lutz
79343762a4
Fix: Typos. ( #7517 )
2019-04-15 22:06:41 +02:00
stormcone and Charles Pigott
ee260e4704
Fix #7165 : SmallMap::Erase(key) does not work correctly
2019-03-28 00:04:28 +00:00
stormcone and Charles Pigott
b913c92aa7
Fix #7165 : Missed 'Append() --> push_back()' replacement
2019-03-26 22:20:56 +00:00
stormcone and Michael Lutz
8acca3a72b
Change: Do not display a newspaper about old vehicles for which replacement is activated.
2019-03-25 23:41:06 +01:00
stormcone and Michael Lutz
43caef2968
Fix f58fa80e: Wrong company performance rating when money exceeds INT_MAX. ( #7382 )
...
Company performance rating calculation does not take into account the companies' money when those exceeds INT_MAX.
2019-03-17 21:28:37 +01:00