Commit Graph
100 Commits
Author SHA1 Message Date
rubidium 36945fd628 (svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart. 2007-06-25 21:36:16 +00:00
rubidium 3c3c02d0fb (svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations. 2007-06-25 21:15:17 +00:00
rubidium 8b2c8b6164 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. 2007-06-25 19:13:55 +00:00
rubidium 5c6106cbcf (svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them. 2007-06-25 10:22:48 +00:00
rubidium 1904f8e838 (svn r10319) -Fix (r10266): the limit of 65535 references was not enough for cargo packets. Increase this limit to approximately 2^32, which noone should ever be able to reach on any normal system ;) 2007-06-25 10:10:37 +00:00
rubidium 9c0ccadbe0 (svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels. 2007-06-25 08:24:03 +00:00
rubidium ce91598e3c (svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. 2007-06-24 22:18:46 +00:00
rubidium 7f8535526b (svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values. 2007-06-24 21:58:05 +00:00
rubidium 58451059de (svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed. 2007-06-24 20:17:39 +00:00
rubidium 1caa0f7fb7 (svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119. 2007-06-24 20:06:10 +00:00
rubidium b17b9351dd (svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug from happening. 2007-06-24 16:44:06 +00:00
rubidium c600158c1d (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. 2007-06-24 12:27:11 +00:00
rubidium e12e83ef5f (svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself. 2007-06-24 10:20:05 +00:00
rubidium 6402d00190 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
rubidium be35df3f03 (svn r10297) -Codechange: increase the performance of CargoPacket::AllocateRaw using a very simple "caching" system. 2007-06-23 20:38:28 +00:00
rubidium 2d42f4544d (svn r10289) -Fix [FS#735]: {COMPANY} takes two arguments. As this was not properly accounted for the plural rule used the second argument of {COMPANY} instead of the later {COMMA}. 2007-06-22 23:41:33 +00:00
rubidium 117368a5a9 (svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... 2007-06-22 22:28:15 +00:00
rubidium a56661fcc1 (svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!. 2007-06-22 21:48:41 +00:00
rubidium 74b867db72 (svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported. 2007-06-22 17:34:04 +00:00
rubidium 96d208d04b (svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147) 2007-06-22 17:33:13 +00:00
rubidium e5c352818d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
rubidium 046b6f18da (svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large. 2007-06-21 19:18:49 +00:00
rubidium 0b34c9aefe (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
rubidium fb7964e902 (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default. 2007-06-21 17:38:59 +00:00
rubidium 9feb9f84fc (svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :) 2007-06-21 17:27:21 +00:00
rubidium 9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium 2792019b78 (svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small. 2007-06-21 16:12:31 +00:00
rubidium 02154f38b8 (svn r10252) -Fix: never overflow when applying exchange rates before drawing the amount of money. 2007-06-21 15:57:14 +00:00
rubidium bc01e53967 (svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits. 2007-06-21 15:37:05 +00:00
rubidium b6cbd30c3f (svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile. 2007-06-21 15:13:09 +00:00
rubidium 709ec29563 (svn r10248) -Codechange: don't limit the cost of tunnels. 2007-06-21 14:58:30 +00:00
rubidium eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
rubidium 55b93b1c05 (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
rubidium aec52c4ebd (svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? 2007-06-19 19:04:25 +00:00
rubidium b11bf3e157 (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. 2007-06-19 17:27:59 +00:00
rubidium e51a513eb8 (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. 2007-06-19 15:56:03 +00:00
rubidium 265f8b7d5d (svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed. 2007-06-19 15:34:43 +00:00
rubidium 16ce2192e4 (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. 2007-06-19 00:05:26 +00:00
rubidium 7d6c255044 (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 2007-06-18 22:49:55 +00:00
rubidium fbb22487fc (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit 2007-06-18 22:09:54 +00:00
rubidium 2ee73b50b8 (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium 7a72dcb3b5 (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
rubidium 49220cc6f1 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium b09431478d (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). 2007-06-18 16:42:40 +00:00
rubidium 0c369c21e0 (svn r10198) -Fix (r10194): did not search all search paths. 2007-06-18 11:04:12 +00:00
rubidium 966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
rubidium 5938dea88d (svn r10194) -Codechange: prefer the current working directory above the user's home directory when openttd.cfg exists in the current working directory, otherwise prefer the home directory. 2007-06-17 21:26:57 +00:00
rubidium 6680a6a0e6 (svn r10191) -Backport (r9148 from NoAI): detecting of CPU type (32 vs 64 bits). 2007-06-17 20:36:14 +00:00
rubidium b2799961bc (svn r10188) -Codechange: make it a little easier to load a savegame from the console:
-g <absolute path>
 -g <relative path from current working directory>
 -g <relative path from within the savegame directory>
2007-06-17 20:09:05 +00:00
rubidium 6d9393cb60 (svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough. 2007-06-17 19:46:01 +00:00
rubidium 3afa69052d (svn r10185) -Codechange: make the bounding boxes of the drive through road stops a little larger so NewGRFs authors have more possibilities when replacing them (minime). 2007-06-17 18:22:43 +00:00
rubidium 28b1809725 (svn r10184) -Fix: remove empty strings that are clearly bad. WT2 shouldn't add them anymore. 2007-06-17 18:18:18 +00:00
rubidium 4e75c8c181 (svn r10183) -Fix (r10182): some bashism sneaked in. 2007-06-17 15:55:52 +00:00
rubidium 347c28b71a (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium 5fdde681c2 (svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wrong zoom level when loading an old savegame. 2007-06-17 13:27:50 +00:00
rubidium 6c67bdcc71 (svn r10180) -Fix (r10167): do not reset the 2cc loaded feature setting when a (later) newgrf does not have 2cc. 2007-06-17 13:26:19 +00:00
rubidium 1f0513ae51 (svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
-Fix: Pig Latin wasn't in the MSVC project files.
2007-06-17 12:30:43 +00:00
rubidium 03c1ecb17a (svn r10171) -Add: simple support for ccache (--with-ccache). 2007-06-16 21:57:30 +00:00
rubidium 9f01009b39 (svn r10170) -Codechange: remove some duplication of code. 2007-06-16 12:03:36 +00:00
rubidium f4c0bfc3a4 (svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties. 2007-06-16 11:13:30 +00:00
rubidium d58d721fab (svn r10168) -Fix [FS#879]: cannot build airport when an aircraft is flying over it. 2007-06-16 10:10:22 +00:00
rubidium d6267f5539 (svn r10165) -Fix [FS#874]: crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport. 2007-06-15 08:05:24 +00:00
rubidium 0e2978720d (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable. 2007-06-14 15:24:34 +00:00
rubidium 0e5a6661f7 (svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on the airport. 2007-06-14 08:39:27 +00:00
rubidium 3b5203dbc6 (svn r10154) -Fix [FS#870]: some vehicles were not drawn when having a high resolution and a high zoom-out level. Patch by B. N. SmatZ!. 2007-06-13 23:43:00 +00:00
rubidium 991996eb36 (svn r10153) -Fix [FS#869]: vehicles disappear when crossing certain tiles. Fix by B. N. SmatZ!. 2007-06-13 23:14:08 +00:00
rubidium 2c6bf89e02 (svn r10147) -Fix: the oldloader did clear some bits for road vehicles that shouldn't be cleared in some cases. 2007-06-13 18:36:04 +00:00
rubidium 197a8fd5f3 (svn r10145) -Fix: make compiling with networking disabled (again) possible. 2007-06-13 17:34:05 +00:00
rubidium 91420c0d8d (svn r10140) -Fix [FS#867]: an industry could overbuild a bridge. 2007-06-13 15:22:28 +00:00
rubidium a702f6b3a8 (svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1. 2007-06-13 14:57:42 +00:00
rubidium 504d93c499 (svn r10138) -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played. 2007-06-13 14:56:27 +00:00
rubidium 112f05e705 (svn r10137) -Add: console command to get the current game date. 2007-06-13 14:52:41 +00:00
rubidium 97b74fe4f2 (svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water. 2007-06-13 09:12:10 +00:00
rubidium 031565527e (svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly. 2007-06-12 23:35:10 +00:00
rubidium 73790d9cd6 (svn r10116) -Fix [FS#850]: remove invalid characters (for the file system) from savegame names. Based on a patch by TheJosh. 2007-06-12 15:46:34 +00:00
rubidium be0539cb43 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD). 2007-06-12 09:40:50 +00:00
rubidium 01593bdb6a (svn r10106) -Fix (r10098): there's always a compiler complaining about something... 2007-06-11 19:29:42 +00:00
rubidium cc4d18ecc4 (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :) 2007-06-11 14:23:04 +00:00
rubidium f98b175cf5 (svn r10094) -Fix: some really broken strings got in. 2007-06-11 12:44:02 +00:00
rubidium 68c369ea98 (svn r10091) -Add: make time detection whether you are using -jN when having distcc enabled. 2007-06-11 10:29:07 +00:00
rubidium 5f5ab6cc87 (svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once. 2007-06-10 21:34:45 +00:00
rubidium a0ffa793cc (svn r10085) -Fix [FS#839]: message that you had given money appeared even when an error occured. 2007-06-10 20:49:11 +00:00
rubidium 77b06e922f (svn r10084) -Fix [FS#855]: reversing a train when loading at a station crashed. 2007-06-10 20:27:28 +00:00
rubidium d0ad020dc6 (svn r10082) -Fix [FS#846]: another memory leak in the networking code (benc). 2007-06-10 19:59:08 +00:00
rubidium 7767e466e5 (svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart). 2007-06-10 10:52:19 +00:00
rubidium 02146b13c8 (svn r10075) -Fix [FS#844]: small memory leak on some early returns. 2007-06-09 04:01:40 +00:00
rubidium 142f2aba15 (svn r10073) -Codechange: make the NewGRF paths in the config file without any full paths (again). 2007-06-08 21:16:17 +00:00
rubidium 6b1cb3aaae (svn r10071) -Feature [FS#828]: moving of orders (skidd13). 2007-06-08 18:59:29 +00:00
rubidium 5b972a1d58 (svn r10068) -Fix [FS#835]: coverage area highlight was still show when it was turned off for docks. 2007-06-08 18:15:11 +00:00
rubidium 8a74b2ebe1 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month). 2007-06-07 14:38:45 +00:00
rubidium 622a4d10b9 (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy. 2007-06-07 12:37:48 +00:00
rubidium 40cea6c3ef (svn r10054) -Codechange: make the industries cost modifier look more like the original one, so it's much easier to support industries that use this original format. 2007-06-07 09:20:04 +00:00
rubidium 770d7188ac (svn r10053) -Fix: could not clear a level-crossing tile with tram tracks. 2007-06-07 08:58:21 +00:00
rubidium 463093d0ae (svn r10051) -Add: git "version" detection so we've got at least some indication what version we're playing when using git ;) 2007-06-07 00:25:49 +00:00
rubidium 94b2dc3f8a (svn r10050) -Codechange: make it a little easier to force a version number (for releases). 2007-06-07 00:15:00 +00:00
rubidium eab8ac49ce (svn r10049) -Codechange: get rid of the SLE_WRITEBYTE obfuscation. 2007-06-06 23:57:21 +00:00
rubidium 2045611078 (svn r10046) -Documentation: add some documentation in order_gui (skidd13). 2007-06-05 22:17:03 +00:00
rubidium a99ed285cb (svn r10034) -Change: remove the string changed in r10033 from the translations, so it will be properly translated in all languages. 2007-06-04 19:39:16 +00:00
rubidium c4806955e5 (svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL. 2007-06-04 19:32:45 +00:00