Commit Graph
100 Commits
Author SHA1 Message Date
rubidium 0b4d40b30e (svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC) 2012-01-27 21:14:38 +00:00
rubidium c514255f0f (svn r23857) -Document [FS#4997]: some SDL misbehaviour 2012-01-27 17:45:38 +00:00
rubidium 6045c9e383 (svn r23855) -Fix [FS#5007]: out of bounds read for slowdown parameter caused desync when railtype >= 4, vehicles were fast, and the original acceleration model was used 2012-01-26 17:48:23 +00:00
rubidium a48e3cb891 (svn r23854) -Codechange: make it easier to put random debug stuff into the random log 2012-01-26 17:24:56 +00:00
rubidium d99eb6aac2 (svn r23853) -Fix: several incorrect @files 2012-01-25 22:10:14 +00:00
rubidium d94dbfad6a (svn r23852) -Fix [FS#5011]: doxygen went haywire on FINAL token 2012-01-25 22:09:51 +00:00
rubidium 30c3850225 (svn r23851) -Fix: infrastructure cache could get out of sync when overbuilding a drive through road stop 2012-01-25 20:46:51 +00:00
rubidium aa80687b65 (svn r23849) -Fix [FS#5008]: when the network is lagging, you try to copy a vehicle's order but accidentally create a station order and then copy the vehicle's order (before the first command is executed) one could trigger an assertion from the pool. Simplify the ancient code and make it more fool proof, even though it could stop copying a vehicle's orders slightly earlier than it would now... but who has come near that limit and really needed that many orders? 2012-01-25 18:34:38 +00:00
rubidium 9a49a60048 (svn r23847) -Fix: when removing road or tram from a tram+road stop, the owner of the road stop's cache was updated instead of the owner of the removed infrastructure 2012-01-24 19:24:02 +00:00
rubidium b888027ddd (svn r23843) -Fix: minor issue with replaying ;) 2012-01-22 21:27:15 +00:00
rubidium 60a52404e3 (svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects 2012-01-22 21:26:42 +00:00
rubidium f6487875da (svn r23838) -Fix [FS#5000]: assertion got hit when destroing a dock when a ship was loading 2012-01-22 18:16:47 +00:00
rubidium 60678d9757 (svn r23837) -Feature [FS#4994]: [NoGo] Allow querying orders of vehicles 2012-01-22 17:42:03 +00:00
rubidium 2583b977c2 (svn r23831) -Prepare: 1.2.0-beta3 2012-01-21 14:28:53 +00:00
rubidium 9f162e7115 (svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options 2012-01-21 12:03:55 +00:00
rubidium 70c7fbd90e (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
rubidium a66debfadd (svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay 2012-01-17 21:13:02 +00:00
rubidium ede8c86f77 (svn r23821) -Fix-ish: when replaying a command log, ignore the command limit 2012-01-17 21:12:19 +00:00
rubidium 8a1ac5a128 (svn r23820) -Fix (r23818): WT3 validation failure 2012-01-17 18:48:25 +00:00
rubidium 4f62472fd9 (svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client.
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
2012-01-17 17:27:38 +00:00
rubidium 2a0754b678 (svn r23814) -Codechange: write the random-debug output directly to a file 2012-01-15 21:15:38 +00:00
rubidium 48717ade9c (svn r23800) -Codechange: also desync log failed commands 2012-01-14 19:44:25 +00:00
rubidium 89ab59f0cb (svn r23787) -Fix: add some missing spaces 2012-01-11 18:47:32 +00:00
rubidium 1a0fe0e8c6 (svn r23783) -Cleanup: remove ancient but not needed command flag 2012-01-09 22:21:45 +00:00
rubidium f33f9b3920 (svn r23782) -Fix [FS#4965]: crash due to genders used for station name in hangar string of Italian translation 2012-01-09 22:20:44 +00:00
rubidium 2728cb21a9 (svn r23781) -Fix [FS#4964]: under certain circumstances, e.g. a single invalid order, trying to determine the next order state could end up in an infinite loop 2012-01-09 22:19:53 +00:00
rubidium df963509f6 (svn r23778) -Fix [FS#4957]: trim all control codes and the likes from strings being passed into the AI. If the AI would be displaying them later we would be showing those control codes as question marks. 2012-01-08 21:51:08 +00:00
rubidium 4479f90843 (svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts 2012-01-08 21:48:05 +00:00
rubidium 7e78d15e58 (svn r23772) -Fix (r23771): validation failure 2012-01-08 08:41:30 +00:00
rubidium 182969f531 (svn r23769) -Codechange: make the lag/join start timeouts configurable as well 2012-01-07 14:43:45 +00:00
rubidium 98b27a2b5b (svn r23768) -Fix: inconsistent stye in changelog 2012-01-07 06:34:14 +00:00
rubidium 8711395682 (svn r23766) -Update: some documentation 2012-01-06 22:22:17 +00:00
rubidium bddfcaef95 (svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable 2012-01-06 21:49:06 +00:00
rubidium 9d958ff581 (svn r23763) -Fix [FS#4956]: check whether a water tile is really empty when overbuilding it with an object 2012-01-06 19:49:44 +00:00
rubidium 2fb393fcd0 (svn r23756) -Fix (r23755): ... and WT3 likes some strings that strgen doesn't like ;) 2012-01-05 19:28:42 +00:00
rubidium d2c643df63 (svn r23754) -Fix (r23752): the locks aren't reentrant 2012-01-05 17:08:49 +00:00
rubidium d0770c8319 (svn r23753) -Fix [FS#4952]: use plurals for the infrastructure stats 2012-01-05 06:14:08 +00:00
rubidium c530450193 (svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby 2012-01-04 22:11:26 +00:00
rubidium 531e501b5a (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00
rubidium d906c6865a (svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( 2012-01-03 21:58:26 +00:00
rubidium d8d2f74559 (svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on 2012-01-03 21:47:01 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
rubidium 9856282d0b (svn r23734) -Cleanup: remove the translated strings as well 2012-01-03 19:22:33 +00:00
rubidium abbc0f052b (svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened 2012-01-03 19:21:32 +00:00
rubidium 18ac3f2bd8 (svn r23730) -Add: Australian translation 2012-01-03 16:04:58 +00:00
rubidium d2f776ef3e (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes 2012-01-02 22:44:28 +00:00
rubidium 8371ecc922 (svn r23719) -Fix [FS#4930]: extraction of music packs failed 2012-01-02 21:57:29 +00:00
rubidium 37b136576d (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened 2012-01-02 20:39:50 +00:00
rubidium caa5762636 (svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving the dock while the game is paused 2012-01-02 20:39:18 +00:00
rubidium 6ed84aff8d (svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name 2012-01-01 22:35:19 +00:00
rubidium 9a921fd0ae (svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names 2012-01-01 22:32:26 +00:00
rubidium b111813d0b (svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typo 2012-01-01 00:05:02 +00:00
rubidium 167813aded (svn r23696) -Fix (r23695): 5 <-> 6... today is not my day 2011-12-31 15:02:14 +00:00
rubidium 8b223f0274 (svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots 2011-12-31 14:56:39 +00:00
rubidium 20931c5af8 (svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant... 2011-12-31 13:57:09 +00:00
rubidium a137c838f9 (svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour 2011-12-31 13:52:54 +00:00
rubidium 1a6d352b92 (svn r23692) -Fix: use smallest_x of your children only when you let the children update it 2011-12-31 11:14:03 +00:00
rubidium 440b63da33 (svn r23690) -Fix: massive typo ;) 2011-12-31 10:08:18 +00:00
rubidium 433af5215a (svn r23687) -Fix [FS#4922]: document where the game script directory is 2011-12-30 12:07:28 +00:00
rubidium fbbfaac819 (svn r23684) -Cleanup: let the highway take the highway 2011-12-28 20:06:51 +00:00
rubidium 8d125a60ce (svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing 2011-12-28 19:48:04 +00:00
rubidium 7d2061516a (svn r23681) -Fix [FS#4914]: vehicle numbers got misaccounted when autoreplacing failed due to length checks 2011-12-28 17:34:44 +00:00
rubidium 98fdf81320 (svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local player is in 2011-12-28 17:33:12 +00:00
rubidium 2c09939bd3 (svn r23676) -Fix [FS#4913] (r23412): when removing road stops the wrong tile was checked for updating the infrastructure cache 2011-12-27 13:45:30 +00:00
rubidium f7c7271ecf (svn r23673) -Codechange: prepare the installers for some (future) massive changes in OpenGFX w.r.t. compatability with earlier versions 2011-12-26 13:21:37 +00:00
rubidium 1143f0451a (svn r23672) -Fix: WT3 validation failure 2011-12-25 18:47:48 +00:00
rubidium 2bbbff64e4 (svn r23666) -Document: the usual pre-Christmas documentation spree 2011-12-24 08:56:18 +00:00
rubidium 1ceef81cd3 (svn r23663) -Fix: WT3 validation fluke 2011-12-23 18:46:56 +00:00
rubidium d175528220 (svn r23660) -Feature-ish: add the game script to the crash log 2011-12-22 20:05:52 +00:00
rubidium 3f48d127b7 (svn r23659) -Doc: behaviour of file searching in general, and in tars specifically 2011-12-22 19:51:40 +00:00
rubidium 9b192efc58 (svn r23654) -Fix [FS#4904]: missing this-> (adf88) 2011-12-21 17:15:56 +00:00
rubidium c02aabf1b8 (svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator 2011-12-20 22:11:22 +00:00
rubidium c5203c652e (svn r23643) -Fix [FS#4896]: dates cut off in the message history 2011-12-20 19:57:03 +00:00
rubidium dbb85e5cc1 (svn r23642) -Fix [FS#4893]: OSK window got hidden by query window 2011-12-20 19:48:33 +00:00
rubidium 7a38642a1c (svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC) 2011-12-20 17:04:31 +00:00
rubidium 9a27c28270 (svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC) 2011-12-20 17:03:11 +00:00
rubidium df16ebd730 (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
rubidium eaadd215be (svn r23594) -Codechange: follow coding style with multi line comments 2011-12-19 17:40:54 +00:00
rubidium fefe22b4aa (svn r23590) -Codechange: make the string validation settings better expandable 2011-12-18 18:37:54 +00:00
rubidium 88f1acd26b (svn r23587) -Fix-ish: MSVC warnings in case strgen would be in the main project file 2011-12-18 11:56:53 +00:00
rubidium 50b63c5870 (svn r23585) -Codechange: replace some magic numbers with less magic constants 2011-12-17 23:16:16 +00:00
rubidium 8c6a37d4b4 (svn r23583) -Codechange: prevent name collision with strgen variable 2011-12-17 22:35:22 +00:00
rubidium ab974bee97 (svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
  All by PaulC.
2011-12-17 21:42:11 +00:00
rubidium d0e7b0fd9d (svn r23580) -Codechange: put the infrastructure maintenance cache testing behind the desync debug level guard, improving the game's speed significantly 2011-12-17 21:20:41 +00:00
rubidium 5ba483cbf4 (svn r23577) -Fix (r23576): strgen project files aren't automatically updated :( 2011-12-17 18:39:29 +00:00
rubidium 1f083c3ac8 (svn r23576) -Codechange: split the base of strgen with the strgen code that creates the actual .lng files 2011-12-17 18:34:03 +00:00
rubidium c97b2a5224 (svn r23575) -Codechange: split class definition and implementation of base strgen classes 2011-12-17 17:25:50 +00:00
rubidium 9c34bc52db (svn r23574) -Codechange/Feature-ish: allow converting multiple translations with the same master language instance in a single strgen run 2011-12-17 17:03:38 +00:00
rubidium 17c0756da2 (svn r23573) -Fix (r23571): MSVC doesn't like variable array sizes 2011-12-17 16:59:16 +00:00
rubidium ad7f577931 (svn r23572) -Codechange: split actual file reading from logic for parsing 2011-12-17 16:56:32 +00:00
rubidium 4fbbbdd78f (svn r23571) -Codechange: make the number of 'tabs' the generate configurable 2011-12-17 15:02:09 +00:00
rubidium ab37a923c2 (svn r23570) -Codechange: move version generation code to StringData 2011-12-17 14:50:35 +00:00
rubidium 343d0d8176 (svn r23569) -Codechange: put more logic in some of the strgen structs, e.g. allocating and freeing its memory, and don't use a global variable for the string data 2011-12-17 14:41:10 +00:00
rubidium 6c31b25e22 (svn r23568) -Codechange: only allocate the buffer for writing when it is really needed 2011-12-17 13:33:36 +00:00
rubidium b7b3ac8859 (svn r23567) -Codechange: use SmallVector for the buffer in strgen 2011-12-17 13:23:01 +00:00
rubidium 5d37791157 (svn r23566) -Fix (r23565): hopefully fix MSVC compilation error 2011-12-17 12:19:22 +00:00
rubidium 15906ca874 (svn r23565) -Codechange: create some classes for writing language header and translation files 2011-12-17 12:15:19 +00:00
rubidium 719b4707dc (svn r23563) -Cleanup: remove useless global variable from strgen; it would always be false at the point it would be read 2011-12-16 22:03:59 +00:00
rubidium ff4bfded7a (svn r23558) -Fix (r23556): ctrl-z too few ;) 2011-12-16 18:47:46 +00:00