Codechange: make WindowClass a scoped enum

This commit is contained in:
Rubidium
2026-04-25 20:16:40 +02:00
committed by rubidium42
parent a9a2965131
commit bcda4a72ee
134 changed files with 1361 additions and 1249 deletions
+111
View File
@@ -27,3 +27,114 @@ GSWindow.WN_NETWORK_WINDOW_CONTENT_LIST <- GSWindow.NetworkWindowNumber.ContentL
GSWindow.WN_NETWORK_WINDOW_START <- GSWindow.NetworkWindowNumber.StartServer;
GSWindow.WN_NETWORK_STATUS_WINDOW_JOIN <- GSWindow.NetworkStatusWindowNumber.Join;
GSWindow.WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD <- GSWindow.NetworkStatusWindowNumber.ContentDownload;
GSWindow.WC_NONE <- GSWindow.WindowClass.None;
GSWindow.WC_MAIN_WINDOW <- GSWindow.WindowClass.MainWindow;
GSWindow.WC_MAIN_TOOLBAR <- GSWindow.WindowClass.MainToolbar;
GSWindow.WC_STATUS_BAR <- GSWindow.WindowClass.Statusbar;
GSWindow.WC_BUILD_TOOLBAR <- GSWindow.WindowClass.BuildToolbar;
GSWindow.WC_SCEN_BUILD_TOOLBAR <- GSWindow.WindowClass.ScenarioBuildToolbar;
GSWindow.WC_BUILD_TREES <- GSWindow.WindowClass.BuildTrees;
GSWindow.WC_TRANSPARENCY_TOOLBAR <- GSWindow.WindowClass.TransparencyToolbar;
GSWindow.WC_BUILD_SIGNAL <- GSWindow.WindowClass.BuildSignal;
GSWindow.WC_SMALLMAP <- GSWindow.WindowClass.SmallMap;
GSWindow.WC_ERRMSG <- GSWindow.WindowClass.ErrorMessage;
GSWindow.WC_TOOLTIPS <- GSWindow.WindowClass.ToolTips;
GSWindow.WC_QUERY_STRING <- GSWindow.WindowClass.QueryString;
GSWindow.WC_CONFIRM_POPUP_QUERY <- GSWindow.WindowClass.ConfirmPopupQuery;
GSWindow.WC_GOAL_QUESTION <- GSWindow.WindowClass.GoalQuestion;
GSWindow.WC_SAVELOAD <- GSWindow.WindowClass.SaveLoad;
GSWindow.WC_LAND_INFO <- GSWindow.WindowClass.LandInfo;
GSWindow.WC_DROPDOWN_MENU <- GSWindow.WindowClass.DropdownMenu;
GSWindow.WC_OSK <- GSWindow.WindowClass.OnScreenKeyboard;
GSWindow.WC_SET_DATE <- GSWindow.WindowClass.SetDate;
GSWindow.WC_SCRIPT_SETTINGS <- GSWindow.WindowClass.ScriptSettings;
GSWindow.WC_GRF_PARAMETERS <- GSWindow.WindowClass.NewGRFParameters;
GSWindow.WC_TEXTFILE <- GSWindow.WindowClass.Textfile;
GSWindow.WC_TOWN_AUTHORITY <- GSWindow.WindowClass.TownAuthority;
GSWindow.WC_VEHICLE_DETAILS <- GSWindow.WindowClass.VehicleDetails;
GSWindow.WC_VEHICLE_REFIT <- GSWindow.WindowClass.VehicleRefit;
GSWindow.WC_VEHICLE_ORDERS <- GSWindow.WindowClass.VehicleOrders;
GSWindow.WC_REPLACE_VEHICLE <- GSWindow.WindowClass.ReplaceVehicle;
GSWindow.WC_VEHICLE_TIMETABLE <- GSWindow.WindowClass.VehicleTimetable;
GSWindow.WC_COMPANY_COLOUR <- GSWindow.WindowClass.CompanyLivery;
GSWindow.WC_COMPANY_MANAGER_FACE <- GSWindow.WindowClass.CompanyManagerFace;
GSWindow.WC_SELECT_STATION <- GSWindow.WindowClass.JoinStation;
GSWindow.WC_NEWS_WINDOW <- GSWindow.WindowClass.News;
GSWindow.WC_TOWN_DIRECTORY <- GSWindow.WindowClass.TownDirectory;
GSWindow.WC_SUBSIDIES_LIST <- GSWindow.WindowClass.SubsidyList;
GSWindow.WC_INDUSTRY_DIRECTORY <- GSWindow.WindowClass.IndustryDirectory;
GSWindow.WC_MESSAGE_HISTORY <- GSWindow.WindowClass.MessageHistory;
GSWindow.WC_SIGN_LIST <- GSWindow.WindowClass.SignList;
GSWindow.WC_SCRIPT_LIST <- GSWindow.WindowClass.ScriptList;
GSWindow.WC_GOALS_LIST <- GSWindow.WindowClass.GoalList;
GSWindow.WC_STORY_BOOK <- GSWindow.WindowClass.StoryBook;
GSWindow.WC_STATION_LIST <- GSWindow.WindowClass.StationList;
GSWindow.WC_TRAINS_LIST <- GSWindow.WindowClass.TrainList;
GSWindow.WC_ROADVEH_LIST <- GSWindow.WindowClass.RoadVehicleList;
GSWindow.WC_SHIPS_LIST <- GSWindow.WindowClass.ShipList;
GSWindow.WC_AIRCRAFT_LIST <- GSWindow.WindowClass.AircraftList;
GSWindow.WC_TOWN_VIEW <- GSWindow.WindowClass.TownView;
GSWindow.WC_VEHICLE_VIEW <- GSWindow.WindowClass.VehicleView;
GSWindow.WC_STATION_VIEW <- GSWindow.WindowClass.StationView;
GSWindow.WC_VEHICLE_DEPOT <- GSWindow.WindowClass.VehicleDepot;
GSWindow.WC_WAYPOINT_VIEW <- GSWindow.WindowClass.WaypointView;
GSWindow.WC_INDUSTRY_VIEW <- GSWindow.WindowClass.IndustryView;
GSWindow.WC_COMPANY <- GSWindow.WindowClass.Company;
GSWindow.WC_BUILD_OBJECT <- GSWindow.WindowClass.BuildObject;
GSWindow.WC_BUILD_HOUSE <- GSWindow.WindowClass.BuildHouse;
GSWindow.WC_BUILD_VEHICLE <- GSWindow.WindowClass.BuildVehicle;
GSWindow.WC_BUILD_BRIDGE <- GSWindow.WindowClass.BuildBridge;
GSWindow.WC_BUILD_STATION <- GSWindow.WindowClass.BuildStation;
GSWindow.WC_BUS_STATION <- GSWindow.WindowClass.BuildBusStation;
GSWindow.WC_TRUCK_STATION <- GSWindow.WindowClass.BuildTruckStation;
GSWindow.WC_BUILD_DEPOT <- GSWindow.WindowClass.BuildDepot;
GSWindow.WC_BUILD_WAYPOINT <- GSWindow.WindowClass.BuildWaypoint;
GSWindow.WC_FOUND_TOWN <- GSWindow.WindowClass.FoundTown;
GSWindow.WC_BUILD_INDUSTRY <- GSWindow.WindowClass.BuildIndustry;
GSWindow.WC_SELECT_GAME <- GSWindow.WindowClass.SelectGame;
GSWindow.WC_SCEN_LAND_GEN <- GSWindow.WindowClass.ScenarioGenerateLandscape;
GSWindow.WC_GENERATE_LANDSCAPE <- GSWindow.WindowClass.GenerateLandscape;
GSWindow.WC_MODAL_PROGRESS <- GSWindow.WindowClass.ModalProgress;
GSWindow.WC_NETWORK_WINDOW <- GSWindow.WindowClass.Network;
GSWindow.WC_CLIENT_LIST <- GSWindow.WindowClass.NetworkClientList;
GSWindow.WC_NETWORK_STATUS_WINDOW <- GSWindow.WindowClass.NetworkStatus;
GSWindow.WC_NETWORK_ASK_RELAY <- GSWindow.WindowClass.NetworkAskRelay;
GSWindow.WC_NETWORK_ASK_SURVEY <- GSWindow.WindowClass.NetworkAskSurvey;
GSWindow.WC_SEND_NETWORK_MSG <- GSWindow.WindowClass.NetworkChat;
GSWindow.WC_INDUSTRY_CARGOES <- GSWindow.WindowClass.IndustryCargoes;
GSWindow.WC_GRAPH_LEGEND <- GSWindow.WindowClass.GraphLegend;
GSWindow.WC_FINANCES <- GSWindow.WindowClass.Finances;
GSWindow.WC_INCOME_GRAPH <- GSWindow.WindowClass.IncomeGraph;
GSWindow.WC_OPERATING_PROFIT <- GSWindow.WindowClass.OperatingProfitGraph;
GSWindow.WC_DELIVERED_CARGO <- GSWindow.WindowClass.DeliveredCargoGraph;
GSWindow.WC_PERFORMANCE_HISTORY <- GSWindow.WindowClass.PerformanceGraph;
GSWindow.WC_COMPANY_VALUE <- GSWindow.WindowClass.CompanyValueGraph;
GSWindow.WC_COMPANY_LEAGUE <- GSWindow.WindowClass.CompanyLeague;
GSWindow.WC_PAYMENT_RATES <- GSWindow.WindowClass.CargoPaymentRatesGraph;
GSWindow.WC_PERFORMANCE_DETAIL <- GSWindow.WindowClass.PerformanceDetail;
GSWindow.WC_INDUSTRY_PRODUCTION <- GSWindow.WindowClass.IndustryProductionGraph;
GSWindow.WC_TOWN_CARGO_GRAPH <- GSWindow.WindowClass.TownCargoGraph;
GSWindow.WC_COMPANY_INFRASTRUCTURE <- GSWindow.WindowClass.CompanyInfrastructure;
GSWindow.WC_BUY_COMPANY <- GSWindow.WindowClass.BuyCompany;
GSWindow.WC_ENGINE_PREVIEW <- GSWindow.WindowClass.EnginePreview;
GSWindow.WC_MUSIC_WINDOW <- GSWindow.WindowClass.Music;
GSWindow.WC_MUSIC_TRACK_SELECTION <- GSWindow.WindowClass.MusicTrackSelection;
GSWindow.WC_GAME_OPTIONS <- GSWindow.WindowClass.GameOptions;
GSWindow.WC_CUSTOM_CURRENCY <- GSWindow.WindowClass.CustomCurrenty;
GSWindow.WC_CHEATS <- GSWindow.WindowClass.Cheat;
GSWindow.WC_EXTRA_VIEWPORT <- GSWindow.WindowClass.ExtraViewport;
GSWindow.WC_CONSOLE <- GSWindow.WindowClass.Console;
GSWindow.WC_BOOTSTRAP <- GSWindow.WindowClass.Bootstrap;
GSWindow.WC_HIGHSCORE <- GSWindow.WindowClass.Highscore;
GSWindow.WC_ENDSCREEN <- GSWindow.WindowClass.Endscreen;
GSWindow.WC_SCRIPT_DEBUG <- GSWindow.WindowClass.ScriptDebug;
GSWindow.WC_NEWGRF_INSPECT <- GSWindow.WindowClass.NewGRFInspect;
GSWindow.WC_SPRITE_ALIGNER <- GSWindow.WindowClass.SpriteAligner;
GSWindow.WC_LINKGRAPH_LEGEND <- GSWindow.WindowClass.LinkGraphLegend;
GSWindow.WC_SAVE_PRESET <- GSWindow.WindowClass.SavePreset;
GSWindow.WC_FRAMERATE_DISPLAY <- GSWindow.WindowClass.FramerateDisplay;
GSWindow.WC_FRAMETIME_GRAPH <- GSWindow.WindowClass.FrametimeGraph;
GSWindow.WC_SCREENSHOT <- GSWindow.WindowClass.Screenshot;
GSWindow.WC_HELPWIN <- GSWindow.WindowClass.Help;
GSWindow.WC_INVALID <- GSWindow.WindowClass.Invalid;
+5 -5
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@@ -65,7 +65,7 @@
c->ai_instance->LoadOnStack(config->GetToLoadData());
config->SetToLoadData(nullptr);
InvalidateWindowClassesData(WC_SCRIPT_DEBUG, -1);
InvalidateWindowClassesData(WindowClass::ScriptDebug, -1);
return;
}
@@ -112,7 +112,7 @@
c->ai_info = nullptr;
c->ai_config.reset();
InvalidateWindowClassesData(WC_SCRIPT_DEBUG, -1);
InvalidateWindowClassesData(WindowClass::ScriptDebug, -1);
}
/* static */ void AI::Pause(CompanyID company)
@@ -307,9 +307,9 @@
AI::scanner_library->RescanDir();
ResetConfig();
InvalidateWindowData(WC_SCRIPT_LIST, 0, 1);
SetWindowClassesDirty(WC_SCRIPT_DEBUG);
InvalidateWindowClassesData(WC_SCRIPT_SETTINGS);
InvalidateWindowData(WindowClass::ScriptList, 0, 1);
SetWindowClassesDirty(WindowClass::ScriptDebug);
InvalidateWindowClassesData(WindowClass::ScriptSettings);
}
/**
+4 -4
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@@ -85,7 +85,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_ai_config_widgets =
/** Window definition for the configure AI window. */
static WindowDesc _ai_config_desc(
WindowPosition::Center, {}, 0, 0,
WC_GAME_OPTIONS, WC_NONE,
WindowClass::GameOptions, WindowClass::None,
{},
_nested_ai_config_widgets
);
@@ -111,8 +111,8 @@ struct AIConfigWindow : public Window {
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowByClass(WC_SCRIPT_LIST);
CloseWindowByClass(WC_SCRIPT_SETTINGS);
CloseWindowByClass(WindowClass::ScriptList);
CloseWindowByClass(WindowClass::ScriptSettings);
this->Window::Close();
}
@@ -335,7 +335,7 @@ struct AIConfigWindow : public Window {
/** Open the AI config window. */
void ShowAIConfigWindow()
{
CloseWindowByClass(WC_GAME_OPTIONS);
CloseWindowByClass(WindowClass::GameOptions);
new AIConfigWindow();
}
+11 -11
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@@ -427,10 +427,10 @@ static void CheckIfAircraftNeedsService(Aircraft *v)
/* only goto depot if the target airport has a depot */
if (st->airport.HasHangar() && CanVehicleUseStation(v, st)) {
v->current_order.MakeGoToDepot(st->index, OrderDepotTypeFlag::Service);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
} else if (v->current_order.IsType(OT_GOTO_DEPOT)) {
v->current_order.MakeDummy();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
}
@@ -470,8 +470,8 @@ void Aircraft::OnNewEconomyDay()
SubtractMoneyFromCompanyFract(this->owner, cost);
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
SetWindowClassesDirty(WC_AIRCRAFT_LIST);
SetWindowDirty(WindowClass::VehicleDetails, this->index);
SetWindowClassesDirty(WindowClass::AircraftList);
}
static void HelicopterTickHandler(Aircraft *v)
@@ -683,7 +683,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
/* updates statusbar only if speed have changed to save CPU time */
if (spd != v->cur_speed) {
v->cur_speed = spd;
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
/* Adjust distance moved by plane speed setting */
@@ -1497,8 +1497,8 @@ void AircraftLeaveHangar(Aircraft *v, Direction exit_dir)
VehicleServiceInDepot(v);
v->LeaveUnbunchingDepot();
SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
SetWindowClassesDirty(WC_AIRCRAFT_LIST);
InvalidateWindowData(WindowClass::VehicleDepot, v->tile);
SetWindowClassesDirty(WindowClass::AircraftList);
}
////////////////////////////////////////////////////////////////////////////////
@@ -1583,7 +1583,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
v->date_of_last_service_newgrf = TimerGameCalendar::date;
v->breakdowns_since_last_service = 0;
v->reliability = v->GetEngine()->reliability;
SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
SetWindowDirty(WindowClass::VehicleDetails, v->index);
}
}
return;
@@ -2077,7 +2077,7 @@ static void AircraftHandleDestTooFar(Aircraft *v, bool too_far)
if (too_far) {
if (!v->flags.Test(VehicleAirFlag::DestinationTooFar)) {
v->flags.Set(VehicleAirFlag::DestinationTooFar);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
AI::NewEvent(v->owner, new ScriptEventAircraftDestTooFar(v->index));
if (v->owner == _local_company) {
/* Post a news message. */
@@ -2090,7 +2090,7 @@ static void AircraftHandleDestTooFar(Aircraft *v, bool too_far)
if (v->flags.Test(VehicleAirFlag::DestinationTooFar)) {
/* Not too far anymore, clear flag and message. */
v->flags.Reset(VehicleAirFlag::DestinationTooFar);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
DeleteVehicleNews(v->index, AdviceType::AircraftDestinationTooFar);
}
}
@@ -2196,7 +2196,7 @@ void UpdateAirplanesOnNewStation(const Station *st)
if (o->IsType(OT_GOTO_DEPOT) && !o->GetDepotOrderType().Test(OrderDepotTypeFlag::PartOfOrders) && o->GetDestination() == st->index &&
(!st->airport.HasHangar() || !CanVehicleUseStation(v, st))) {
o->MakeDummy();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
v->pos = v->previous_pos = AircraftGetEntryPoint(v, ap, rotation);
UpdateAircraftCache(v);
+8 -8
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@@ -96,7 +96,7 @@ struct BuildAirToolbarWindow : Window {
void Close([[maybe_unused]] int data = 0) override
{
if (this->IsWidgetLowered(WID_AT_AIRPORT)) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WindowClass::ScenarioGenerateLandscape, 0, false);
this->Window::Close();
}
@@ -112,7 +112,7 @@ struct BuildAirToolbarWindow : Window {
bool can_build = CanBuildVehicleInfrastructure(VehicleType::Aircraft);
this->SetWidgetDisabledState(WID_AT_AIRPORT, !can_build);
if (!can_build) {
CloseWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
CloseWindowById(WindowClass::BuildStation, TRANSPORT_AIR);
/* Show in the tooltip why this button is disabled. */
this->GetWidget<NWidgetCore>(WID_AT_AIRPORT)->SetToolTip(STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE);
@@ -179,8 +179,8 @@ struct BuildAirToolbarWindow : Window {
this->RaiseButtons();
CloseWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::BuildStation, TRANSPORT_AIR);
CloseWindowById(WindowClass::JoinStation, 0);
}
/**
@@ -218,7 +218,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_air_toolbar_widgets
/** Window definition for the air toolbar. */
static WindowDesc _air_toolbar_desc(
WindowPosition::Manual, "toolbar_air", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WindowClass::BuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_air_toolbar_widgets,
&BuildAirToolbarWindow::hotkeys
@@ -235,7 +235,7 @@ Window *ShowBuildAirToolbar()
{
if (!Company::IsValidID(_local_company)) return nullptr;
CloseWindowByClass(WC_BUILD_TOOLBAR);
CloseWindowByClass(WindowClass::BuildToolbar);
return AllocateWindowDescFront<BuildAirToolbarWindow>(_air_toolbar_desc, TRANSPORT_AIR);
}
@@ -299,7 +299,7 @@ public:
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
this->PickerWindowBase::Close();
}
@@ -629,7 +629,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_airport_widget
/** Window definition for the airport build window. */
static WindowDesc _build_airport_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WindowClass::BuildStation, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_airport_widgets
);
+1 -1
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@@ -853,7 +853,7 @@ CommandCost CmdSetAutoReplace(DoCommandFlags flags, GroupID id_g, EngineID old_e
if (flags.Test(DoCommandFlag::Execute)) {
GroupStatistics::UpdateAutoreplace(_current_company);
if (IsLocalCompany()) SetWindowDirty(WC_REPLACE_VEHICLE, Engine::Get(old_engine_type)->type);
if (IsLocalCompany()) SetWindowDirty(WindowClass::ReplaceVehicle, Engine::Get(old_engine_type)->type);
const VehicleType vt = Engine::Get(old_engine_type)->type;
SetWindowDirty(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, _current_company).ToWindowNumber());
+9 -9
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@@ -58,7 +58,7 @@ void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
/* We don't have any of this engine type.
* Either we just sold the last one, we build a new one or we stopped replacing it.
* In all cases, we need to update the left list */
InvalidateWindowData(WC_REPLACE_VEHICLE, Engine::Get(e)->type, 1);
InvalidateWindowData(WindowClass::ReplaceVehicle, Engine::Get(e)->type, 1);
}
}
@@ -68,8 +68,8 @@ void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g)
*/
void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type)
{
InvalidateWindowData(WC_REPLACE_VEHICLE, type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
InvalidateWindowData(WindowClass::ReplaceVehicle, type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WindowClass::BuildVehicle); // The build windows needs updating as well
}
static const StringID _start_replace_dropdown[] = {
@@ -599,8 +599,8 @@ public:
Engine *engine = Engine::Get(item.variant_id);
engine->display_flags.Flip(EngineDisplayFlag::IsFolded);
InvalidateWindowData(WC_REPLACE_VEHICLE, this->window_number, 0); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
InvalidateWindowData(WindowClass::ReplaceVehicle, this->window_number, 0); // Update the autoreplace window
InvalidateWindowClassesData(WindowClass::BuildVehicle); // The build windows needs updating as well
return;
}
if (!item.flags.Test(EngineDisplayFlag::Shaded)) e = item.engine_id;
@@ -763,7 +763,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_replace_rail_vehicle
/** Window definition for the replace rail vehicle window. */
static WindowDesc _replace_rail_vehicle_desc(
WindowPosition::Automatic, "replace_vehicle_train", 500, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WindowClass::ReplaceVehicle, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_replace_rail_vehicle_widgets
);
@@ -822,7 +822,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_replace_road_vehicle
/** Window definition for the replace road vehicle window. */
static WindowDesc _replace_road_vehicle_desc(
WindowPosition::Automatic, "replace_vehicle_road", 500, 140,
WC_REPLACE_VEHICLE, WC_NONE,
WindowClass::ReplaceVehicle, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_replace_road_vehicle_widgets
);
@@ -877,7 +877,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_replace_vehicle_widg
/** Window definition for the replace ship/aircraft window. */
static WindowDesc _replace_vehicle_desc(
WindowPosition::Automatic, "replace_vehicle", 456, 118,
WC_REPLACE_VEHICLE, WC_NONE,
WindowClass::ReplaceVehicle, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_replace_vehicle_widgets
);
@@ -889,7 +889,7 @@ static WindowDesc _replace_vehicle_desc(
*/
void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
{
CloseWindowById(WC_REPLACE_VEHICLE, vehicletype);
CloseWindowById(WindowClass::ReplaceVehicle, vehicletype);
switch (vehicletype) {
case VehicleType::Train: new ReplaceVehicleWindow(_replace_rail_vehicle_desc, vehicletype, id_g); break;
case VehicleType::Road: new ReplaceVehicleWindow(_replace_road_vehicle_desc, vehicletype, id_g); break;
+4 -4
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@@ -43,7 +43,7 @@ static constexpr std::initializer_list<NWidgetPart> _background_widgets = {
*/
static WindowDesc _background_desc(
WindowPosition::Manual, {}, 0, 0,
WC_BOOTSTRAP, WC_NONE,
WindowClass::Bootstrap, WindowClass::None,
WindowDefaultFlag::NoClose,
_background_widgets
);
@@ -79,7 +79,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_bootstrap_errmsg_wid
/** Window description for the error window. */
static WindowDesc _bootstrap_errmsg_desc(
WindowPosition::Center, {}, 0, 0,
WC_BOOTSTRAP, WC_NONE,
WindowClass::Bootstrap, WindowClass::None,
{WindowDefaultFlag::Modal, WindowDefaultFlag::NoClose},
_nested_bootstrap_errmsg_widgets
);
@@ -136,7 +136,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_bootstrap_download_s
/** Window description for the download window */
static WindowDesc _bootstrap_download_status_window_desc(
WindowPosition::Center, {}, 0, 0,
WC_NETWORK_STATUS_WINDOW, WC_NONE,
WindowClass::NetworkStatus, WindowClass::None,
{WindowDefaultFlag::Modal, WindowDefaultFlag::NoClose},
_nested_bootstrap_download_status_window_widgets
);
@@ -188,7 +188,7 @@ static constexpr std::initializer_list<NWidgetPart> _bootstrap_query_widgets = {
/** The window description for the query. */
static WindowDesc _bootstrap_query_desc(
WindowPosition::Center, {}, 0, 0,
WC_CONFIRM_POPUP_QUERY, WC_NONE,
WindowClass::ConfirmPopupQuery, WindowClass::None,
WindowDefaultFlag::NoClose,
_bootstrap_query_widgets
);
+3 -3
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@@ -178,7 +178,7 @@ public:
this->GetWidget<NWidgetCore>(WID_BBS_CAPTION)->SetString((transport_type == TRANSPORT_ROAD) ? STR_SELECT_ROAD_BRIDGE_CAPTION : STR_SELECT_RAIL_BRIDGE_CAPTION);
this->FinishInitNested(transport_type); // Initializes 'this->icon_width'.
this->parent = FindWindowById(WC_BUILD_TOOLBAR, transport_type);
this->parent = FindWindowById(WindowClass::BuildToolbar, transport_type);
this->bridges.SetListing(BuildBridgeWindow::last_sorting);
this->bridges.SetSortFuncs(BuildBridgeWindow::sorter_funcs);
this->bridges.NeedResort();
@@ -351,7 +351,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_bridge_widgets
/** Window definition for the rail bridge selection window. */
static WindowDesc _build_bridge_desc(
WindowPosition::Automatic, "build_bridge", 200, 114,
WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
WindowClass::BuildBridge, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_bridge_widgets
);
@@ -369,7 +369,7 @@ static WindowDesc _build_bridge_desc(
*/
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, RailType railtype, RoadType roadtype)
{
CloseWindowByClass(WC_BUILD_BRIDGE);
CloseWindowByClass(WindowClass::BuildBridge);
/* The bridge length without ramps. */
const uint bridge_len = GetTunnelBridgeLength(start, end);
+7 -7
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@@ -1713,8 +1713,8 @@ struct BuildVehicleWindow : Window {
}
if (refresh) {
InvalidateWindowData(WC_REPLACE_VEHICLE, this->vehicle_type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
InvalidateWindowData(WindowClass::ReplaceVehicle, this->vehicle_type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WindowClass::BuildVehicle); // The build windows needs updating as well
}
}
@@ -1748,8 +1748,8 @@ struct BuildVehicleWindow : Window {
Engine *engine = Engine::Get(item.variant_id);
engine->display_flags.Flip(EngineDisplayFlag::IsFolded);
InvalidateWindowData(WC_REPLACE_VEHICLE, this->vehicle_type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // The build windows needs updating as well
InvalidateWindowData(WindowClass::ReplaceVehicle, this->vehicle_type, 0); // Update the autoreplace window
InvalidateWindowClassesData(WindowClass::BuildVehicle); // The build windows needs updating as well
return;
}
if (!item.flags.Test(EngineDisplayFlag::Shaded)) e = item.engine_id;
@@ -1999,7 +1999,7 @@ struct BuildVehicleWindow : Window {
if (reopen) {
ReplaceDropDownList(this, this->BuildBadgeConfigurationList(), -1);
} else {
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
}
/* We need to refresh if a filter is removed. */
@@ -2042,7 +2042,7 @@ struct BuildVehicleWindow : Window {
/** Window definition for the build vehicle window. */
static WindowDesc _build_vehicle_desc(
WindowPosition::Automatic, "build_vehicle", 240, 268,
WC_BUILD_VEHICLE, WC_NONE,
WindowClass::BuildVehicle, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_vehicle_widgets,
&BuildVehicleWindow::hotkeys
@@ -2058,7 +2058,7 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
assert(IsCompanyBuildableVehicleType(type));
CloseWindowById(WC_BUILD_VEHICLE, num);
CloseWindowById(WindowClass::BuildVehicle, num);
new BuildVehicleWindow(_build_vehicle_desc, tile, type);
}
+10 -10
View File
@@ -92,7 +92,7 @@ static int32_t ClickChangeCompanyCheat(int32_t new_value, int32_t change_directi
static int32_t ClickSetProdCheat(int32_t new_value, int32_t)
{
_cheats.setup_prod.value = (new_value != 0);
InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
InvalidateWindowClassesData(WindowClass::IndustryView);
return _cheats.setup_prod.value;
}
@@ -128,12 +128,12 @@ static int32_t ClickChangeDateCheat(int32_t new_value, int32_t)
}
CalendarEnginesMonthlyLoop();
SetWindowDirty(WC_STATUS_BAR, 0);
InvalidateWindowClassesData(WC_BUILD_STATION, 0);
InvalidateWindowClassesData(WC_BUS_STATION, 0);
InvalidateWindowClassesData(WC_TRUCK_STATION, 0);
InvalidateWindowClassesData(WC_BUILD_OBJECT, 0);
InvalidateWindowClassesData(WC_FINANCES, 0);
SetWindowDirty(WindowClass::Statusbar, 0);
InvalidateWindowClassesData(WindowClass::BuildStation, 0);
InvalidateWindowClassesData(WindowClass::BuildBusStation, 0);
InvalidateWindowClassesData(WindowClass::BuildTruckStation, 0);
InvalidateWindowClassesData(WindowClass::BuildObject, 0);
InvalidateWindowClassesData(WindowClass::Finances, 0);
ResetSignalVariant();
return TimerGameCalendar::year.base();
}
@@ -163,7 +163,7 @@ static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t)
ReloadNewGRFData();
/* The smallmap uses an index from heightlevels to colours. Trigger rebuilding it. */
InvalidateWindowClassesData(WC_SMALLMAP, 2);
InvalidateWindowClassesData(WindowClass::SmallMap, 2);
return _settings_game.construction.map_height_limit;
}
@@ -642,7 +642,7 @@ struct CheatWindow : Window {
/** Window description of the cheats GUI. */
static WindowDesc _cheats_desc(
WindowPosition::Automatic, "cheats", 0, 0,
WC_CHEATS, WC_NONE,
WindowClass::Cheat, WindowClass::None,
{},
_nested_cheat_widgets
);
@@ -650,6 +650,6 @@ static WindowDesc _cheats_desc(
/** Open cheat window. */
void ShowCheatWindow()
{
CloseWindowById(WC_CHEATS, 0);
CloseWindowById(WindowClass::Cheat, 0);
new CheatWindow(_cheats_desc);
}
+38 -38
View File
@@ -76,7 +76,7 @@ Company::Company(CompanyID index, StringID name_1, bool is_ai) : CompanyPool::Po
this->tree_limit = (uint32_t)_settings_game.construction.tree_frame_burst << 16;
this->build_object_limit = (uint32_t)_settings_game.construction.build_object_frame_burst << 16;
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, CompanyID::Invalid());
InvalidateWindowData(WindowClass::PerformanceDetail, 0, CompanyID::Invalid());
}
/** Close the associated company windows. */
@@ -93,12 +93,12 @@ Company::~Company()
*/
void Company::PostDestructor(size_t index)
{
InvalidateWindowData(WC_GRAPH_LEGEND, 0, (int)index);
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, (int)index);
InvalidateWindowData(WC_COMPANY_LEAGUE, 0, 0);
InvalidateWindowData(WC_LINKGRAPH_LEGEND, 0);
InvalidateWindowData(WindowClass::GraphLegend, 0, static_cast<int>(index));
InvalidateWindowData(WindowClass::PerformanceDetail, 0, static_cast<int>(index));
InvalidateWindowData(WindowClass::CompanyLeague, 0, 0);
InvalidateWindowData(WindowClass::LinkGraphLegend, 0);
/* If the currently shown error message has this company in it, then close it. */
InvalidateWindowData(WC_ERRMSG, 0);
InvalidateWindowData(WindowClass::ErrorMessage, 0);
}
/**
@@ -126,15 +126,15 @@ void SetLocalCompany(CompanyID new_company)
bool switching_company = _local_company != new_company;
/* Delete the chat window, if you were team chatting. */
if (switching_company) InvalidateWindowData(WC_SEND_NETWORK_MSG, NetworkChatDestinationType::Team, _local_company);
if (switching_company) InvalidateWindowData(WindowClass::NetworkChat, NetworkChatDestinationType::Team, _local_company);
assert(IsLocalCompany());
_current_company = _local_company = new_company;
if (switching_company) {
InvalidateWindowClassesData(WC_COMPANY);
InvalidateWindowClassesData(WC_VEHICLE_VIEW);
InvalidateWindowClassesData(WindowClass::Company);
InvalidateWindowClassesData(WindowClass::VehicleView);
/* Delete any construction windows... */
CloseConstructionWindows();
/* Update the default rail based on most used */
@@ -143,9 +143,9 @@ void SetLocalCompany(CompanyID new_company)
/* ... and redraw the whole screen. */
MarkWholeScreenDirty();
InvalidateWindowClassesData(WC_SIGN_LIST, -1);
InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WC_COMPANY_COLOUR, -1);
InvalidateWindowClassesData(WindowClass::SignList, -1);
InvalidateWindowClassesData(WindowClass::GoalList);
InvalidateWindowClassesData(WindowClass::CompanyLivery, -1);
ResetVehicleColourMap();
}
@@ -218,8 +218,8 @@ void InvalidateCompanyWindows(const Company *company)
*/
static const IntervalTimer<TimerWindow> invalidate_company_windows_interval(std::chrono::milliseconds(1), [](auto) {
for (CompanyID cid : _dirty_company_finances) {
if (cid == _local_company) SetWindowWidgetDirty(WC_STATUS_BAR, 0, WID_S_RIGHT);
Window *w = FindWindowById(WC_FINANCES, cid);
if (cid == _local_company) SetWindowWidgetDirty(WindowClass::Statusbar, 0, WID_S_RIGHT);
Window *w = FindWindowById(WindowClass::Finances, cid);
if (w != nullptr) {
w->SetWidgetDirty(WID_CF_EXPS_PRICE3);
w->SetWidgetDirty(WID_CF_OWN_VALUE);
@@ -227,7 +227,7 @@ static const IntervalTimer<TimerWindow> invalidate_company_windows_interval(std:
w->SetWidgetDirty(WID_CF_BALANCE_VALUE);
w->SetWidgetDirty(WID_CF_MAXLOAN_VALUE);
}
SetWindowWidgetDirty(WC_COMPANY, cid, WID_C_DESC_COMPANY_VALUE);
SetWindowWidgetDirty(WindowClass::Company, cid, WID_C_DESC_COMPANY_VALUE);
}
_dirty_company_finances.Reset();
});
@@ -633,11 +633,11 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = CompanyID::Invalid(
GeneratePresidentName(c);
SetWindowDirty(WC_GRAPH_LEGEND, 0);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WC_LINKGRAPH_LEGEND, 0);
SetWindowDirty(WindowClass::GraphLegend, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
InvalidateWindowData(WindowClass::LinkGraphLegend, 0);
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
InvalidateWindowData(WindowClass::SmallMap, 0, 1);
if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
@@ -808,7 +808,7 @@ static const IntervalTimer<TimerGameEconomy> _economy_companies_yearly({TimerGam
/* Move expenses to previous years. */
std::rotate(std::rbegin(c->yearly_expenses), std::rbegin(c->yearly_expenses) + 1, std::rend(c->yearly_expenses));
c->yearly_expenses[0].fill(0);
InvalidateWindowData(WC_FINANCES, c->index);
InvalidateWindowData(WindowClass::Finances, c->index);
}
if (_settings_client.gui.show_finances && _local_company != COMPANY_SPECTATOR) {
@@ -875,7 +875,7 @@ void CompanyAdminRemove(CompanyID company_id, CompanyRemoveReason reason)
*/
CommandCost CmdCompanyCtrl(DoCommandFlags flags, CompanyCtrlAction cca, CompanyID company_id, CompanyRemoveReason reason, ClientID client_id)
{
InvalidateWindowData(WC_COMPANY_LEAGUE, 0, 0);
InvalidateWindowData(WindowClass::CompanyLeague, 0, 0);
switch (cca) {
case CompanyCtrlAction::New: { // Create a new company
@@ -888,7 +888,7 @@ CommandCost CmdCompanyCtrl(DoCommandFlags flags, CompanyCtrlAction cca, CompanyI
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
/* Delete multiplayer progress bar */
CloseWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
CloseWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
Company *c = DoStartupNewCompany(false);
@@ -978,8 +978,8 @@ CommandCost CmdCompanyCtrl(DoCommandFlags flags, CompanyCtrlAction cca, CompanyI
Game::NewEvent(new ScriptEventCompanyBankrupt(c_index));
CompanyAdminRemove(c_index, (CompanyRemoveReason)reason);
if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowData(WC_CLIENT_LIST, 0);
if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) InvalidateWindowData(WindowClass::MainToolbar, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
break;
}
@@ -987,9 +987,9 @@ CommandCost CmdCompanyCtrl(DoCommandFlags flags, CompanyCtrlAction cca, CompanyI
default: return CMD_ERROR;
}
InvalidateWindowClassesData(WC_GAME_OPTIONS);
InvalidateWindowClassesData(WC_SCRIPT_SETTINGS);
InvalidateWindowClassesData(WC_SCRIPT_LIST);
InvalidateWindowClassesData(WindowClass::GameOptions);
InvalidateWindowClassesData(WindowClass::ScriptSettings);
InvalidateWindowClassesData(WindowClass::ScriptList);
return CommandCost();
}
@@ -1048,8 +1048,8 @@ CommandCost CmdCompanyAllowListCtrl(DoCommandFlags flags, CompanyAllowListCtrlAc
if (flags.Test(DoCommandFlag::Execute)) {
if (ExecuteAllowListCtrlAction(action, c, public_key)) {
InvalidateWindowData(WC_CLIENT_LIST, 0);
SetWindowDirty(WC_COMPANY, _current_company);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
SetWindowDirty(WindowClass::Company, _current_company);
}
}
@@ -1159,15 +1159,15 @@ CommandCost CmdSetCompanyColour(DoCommandFlags flags, LiveryScheme scheme, bool
MarkWholeScreenDirty();
/* All graph related to companies use the company colour. */
InvalidateWindowData(WC_INCOME_GRAPH, 0);
InvalidateWindowData(WC_OPERATING_PROFIT, 0);
InvalidateWindowData(WC_DELIVERED_CARGO, 0);
InvalidateWindowData(WC_PERFORMANCE_HISTORY, 0);
InvalidateWindowData(WC_COMPANY_VALUE, 0);
InvalidateWindowData(WC_LINKGRAPH_LEGEND, 0);
InvalidateWindowData(WindowClass::IncomeGraph, 0);
InvalidateWindowData(WindowClass::OperatingProfitGraph, 0);
InvalidateWindowData(WindowClass::DeliveredCargoGraph, 0);
InvalidateWindowData(WindowClass::PerformanceGraph, 0);
InvalidateWindowData(WindowClass::CompanyValueGraph, 0);
InvalidateWindowData(WindowClass::LinkGraphLegend, 0);
/* The smallmap owner view also stores the company colours. */
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
InvalidateWindowData(WindowClass::SmallMap, 0, 1);
/* Company colour data is indirectly cached. */
for (Vehicle *v : Vehicle::Iterate()) {
@@ -1216,7 +1216,7 @@ CommandCost CmdRenameCompany(DoCommandFlags flags, const std::string &text)
c->name = text;
}
InvalidateWindowClassesData(WC_COMPANY, WID_C_COMPANY_NAME);
InvalidateWindowClassesData(WindowClass::Company, WID_C_COMPANY_NAME);
MarkWholeScreenDirty();
CompanyAdminUpdate(c);
@@ -1270,7 +1270,7 @@ CommandCost CmdRenamePresident(DoCommandFlags flags, const std::string &text)
}
}
InvalidateWindowClassesData(WC_COMPANY, WID_C_PRESIDENT_NAME);
InvalidateWindowClassesData(WindowClass::Company, WID_C_PRESIDENT_NAME);
MarkWholeScreenDirty();
CompanyAdminUpdate(c);
+12 -12
View File
@@ -567,7 +567,7 @@ Money CompanyFinancesWindow::max_money = INT32_MAX;
/** Window definition for the company finances window. */
static WindowDesc _company_finances_desc(
WindowPosition::Automatic, "company_finances", 0, 0,
WC_FINANCES, WC_NONE,
WindowClass::Finances, WindowClass::None,
{},
_nested_company_finances_widgets
);
@@ -580,7 +580,7 @@ static WindowDesc _company_finances_desc(
void ShowCompanyFinances(CompanyID company)
{
if (!Company::IsValidID(company)) return;
if (BringWindowToFrontById(WC_FINANCES, company)) return;
if (BringWindowToFrontById(WindowClass::Finances, company)) return;
new CompanyFinancesWindow(_company_finances_desc, company);
}
@@ -1108,14 +1108,14 @@ static constexpr std::initializer_list<NWidgetPart> _nested_select_company_liver
/** Window definition for the company livery configuration window. */
static WindowDesc _select_company_livery_desc(
WindowPosition::Automatic, "company_colour_scheme", 0, 0,
WC_COMPANY_COLOUR, WC_NONE,
WindowClass::CompanyLivery, WindowClass::None,
{},
_nested_select_company_livery_widgets
);
void ShowCompanyLiveryWindow(CompanyID company, GroupID group)
{
SelectCompanyLiveryWindow *w = (SelectCompanyLiveryWindow *)BringWindowToFrontById(WC_COMPANY_COLOUR, company);
SelectCompanyLiveryWindow *w = (SelectCompanyLiveryWindow *)BringWindowToFrontById(WindowClass::CompanyLivery, company);
if (w == nullptr) {
new SelectCompanyLiveryWindow(_select_company_livery_desc, company, group);
} else if (group != GroupID::Invalid()) {
@@ -1530,7 +1530,7 @@ public:
/** Company manager face selection window description */
static WindowDesc _select_company_manager_face_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_COMPANY_MANAGER_FACE, WC_NONE,
WindowClass::CompanyManagerFace, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_select_company_manager_face_widgets
);
@@ -1544,7 +1544,7 @@ static void DoSelectCompanyManagerFace(Window *parent)
{
if (!Company::IsValidID(parent->window_number)) return;
if (BringWindowToFrontById(WC_COMPANY_MANAGER_FACE, parent->window_number)) return;
if (BringWindowToFrontById(WindowClass::CompanyManagerFace, parent->window_number)) return;
new SelectCompanyManagerFaceWindow(_select_company_manager_face_desc, parent);
}
@@ -1838,7 +1838,7 @@ struct CompanyInfrastructureWindow : Window
/** Window definition for the company infrastructure statistics window. */
static WindowDesc _company_infrastructure_desc(
WindowPosition::Automatic, "company_infrastructure", 0, 0,
WC_COMPANY_INFRASTRUCTURE, WC_NONE,
WindowClass::CompanyInfrastructure, WindowClass::None,
{},
_nested_company_infrastructure_widgets
);
@@ -2318,7 +2318,7 @@ struct CompanyWindow : Window
/** Window definition for the company window. */
static WindowDesc _company_desc(
WindowPosition::Automatic, "company", 0, 0,
WC_COMPANY, WC_NONE,
WindowClass::Company, WindowClass::None,
{},
_nested_company_widgets
);
@@ -2340,8 +2340,8 @@ void ShowCompany(CompanyID company)
*/
void DirtyCompanyInfrastructureWindows(CompanyID company)
{
SetWindowDirty(WC_COMPANY, company);
SetWindowDirty(WC_COMPANY_INFRASTRUCTURE, company);
SetWindowDirty(WindowClass::Company, company);
SetWindowDirty(WindowClass::CompanyInfrastructure, company);
}
struct BuyCompanyWindow : Window {
@@ -2450,7 +2450,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_buy_company_widgets
/** Window definition for the window to buy a company. */
static WindowDesc _buy_company_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_BUY_COMPANY, WC_NONE,
WindowClass::BuyCompany, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_buy_company_widgets
);
@@ -2462,7 +2462,7 @@ static WindowDesc _buy_company_desc(
*/
void ShowBuyCompanyDialog(CompanyID company, bool hostile_takeover)
{
auto window = BringWindowToFrontById(WC_BUY_COMPANY, company);
auto window = BringWindowToFrontById(WindowClass::BuyCompany, company);
if (window == nullptr) {
new BuyCompanyWindow(_buy_company_desc, company, hostile_takeover);
}
+1 -1
View File
@@ -667,7 +667,7 @@ static bool ConClearBuffer(std::span<std::string_view> argv)
}
IConsoleClearBuffer();
SetWindowDirty(WC_CONSOLE, 0);
SetWindowDirty(WindowClass::Console, 0);
return true;
}
+4 -4
View File
@@ -121,7 +121,7 @@ static void IConsoleClearCommand()
{
_iconsole_cmdline.DeleteAll();
_iconsole_tab_completion.Reset();
SetWindowDirty(WC_CONSOLE, 0);
SetWindowDirty(WindowClass::Console, 0);
}
static inline void IConsoleResetHistoryPos()
@@ -140,7 +140,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_console_window_widge
/** Window definition for the console window. */
static WindowDesc _console_window_desc(
WindowPosition::Manual, {}, 0, 0,
WC_CONSOLE, WC_NONE,
WindowClass::Console, WindowClass::None,
{},
_nested_console_window_widgets
);
@@ -435,7 +435,7 @@ void IConsoleSwitch()
break;
case ICONSOLE_OPENED: case ICONSOLE_FULL:
CloseWindowById(WC_CONSOLE, 0);
CloseWindowById(WindowClass::Console, 0);
break;
}
@@ -502,7 +502,7 @@ static void IConsoleHistoryNavigate(int direction)
void IConsoleGUIPrint(ExtendedTextColour colour_code, const std::string &str)
{
_iconsole_buffer.push_front(IConsoleLine(str, colour_code));
SetWindowDirty(WC_CONSOLE, 0);
SetWindowDirty(WindowClass::Console, 0);
}
/**
+2 -2
View File
@@ -197,7 +197,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_set_date_widgets = {
/** Description of the date setting window. */
static WindowDesc _set_date_desc(
WindowPosition::Center, {}, 0, 0,
WC_SET_DATE, WC_NONE,
WindowClass::SetDate, WindowClass::None,
{},
_nested_set_date_widgets
);
@@ -213,6 +213,6 @@ static WindowDesc _set_date_desc(
*/
void ShowSetDateWindow(Window *parent, int window_number, TimerGameEconomy::Date initial_date, TimerGameEconomy::Year min_year, TimerGameEconomy::Year max_year, SetDateCallback &&callback)
{
CloseWindowByClass(WC_SET_DATE);
CloseWindowByClass(WindowClass::SetDate);
new SetDateWindow(_set_date_desc, window_number, parent, initial_date, min_year, max_year, std::move(callback));
}
+1 -1
View File
@@ -41,7 +41,7 @@ Depot::~Depot()
RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, this->index);
/* Delete the depot-window */
CloseWindowById(WC_VEHICLE_DEPOT, this->xy);
CloseWindowById(WindowClass::VehicleDepot, this->xy);
/* Delete the depot list */
VehicleType vt = GetDepotVehicleType(this->xy);
+2 -2
View File
@@ -67,8 +67,8 @@ CommandCost CmdRenameDepot(DoCommandFlags flags, DepotID depot_id, const std::st
}
/* Update the orders and depot */
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
SetWindowDirty(WC_VEHICLE_DEPOT, d->xy);
SetWindowClassesDirty(WindowClass::VehicleOrders);
SetWindowDirty(WindowClass::VehicleDepot, d->xy);
/* Update the depot list */
VehicleType vt = GetDepotVehicleType(d->xy);
+7 -7
View File
@@ -89,7 +89,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_train_depot_widgets
/** Window definition for the train depot window. */
static WindowDesc _train_depot_desc(
WindowPosition::Automatic, "depot_train", 362, 123,
WC_VEHICLE_DEPOT, WC_NONE,
WindowClass::VehicleDepot, WindowClass::None,
{},
_nested_train_depot_widgets
);
@@ -97,7 +97,7 @@ static WindowDesc _train_depot_desc(
/** Window definition for the road depot window. */
static WindowDesc _road_depot_desc(
WindowPosition::Automatic, "depot_roadveh", 316, 97,
WC_VEHICLE_DEPOT, WC_NONE,
WindowClass::VehicleDepot, WindowClass::None,
{},
_nested_train_depot_widgets
);
@@ -105,7 +105,7 @@ static WindowDesc _road_depot_desc(
/** Window definition for the ship depot window. */
static WindowDesc _ship_depot_desc(
WindowPosition::Automatic, "depot_ship", 306, 99,
WC_VEHICLE_DEPOT, WC_NONE,
WindowClass::VehicleDepot, WindowClass::None,
{},
_nested_train_depot_widgets
);
@@ -113,7 +113,7 @@ static WindowDesc _ship_depot_desc(
/** Window definition for the aircraft depot window. */
static WindowDesc _aircraft_depot_desc(
WindowPosition::Automatic, "depot_aircraft", 332, 99,
WC_VEHICLE_DEPOT, WC_NONE,
WindowClass::VehicleDepot, WindowClass::None,
{},
_nested_train_depot_widgets
);
@@ -301,7 +301,7 @@ struct DepotWindow : Window {
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_BUILD_VEHICLE, this->window_number);
CloseWindowById(WindowClass::BuildVehicle, this->window_number);
CloseWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDestinationIndex()).ToWindowNumber(), false);
OrderBackup::Reset(TileIndex(this->window_number));
this->Window::Close();
@@ -1182,7 +1182,7 @@ static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
*/
void ShowDepotWindow(TileIndex tile, VehicleType type)
{
if (BringWindowToFrontById(WC_VEHICLE_DEPOT, tile) != nullptr) return;
if (BringWindowToFrontById(WindowClass::VehicleDepot, tile) != nullptr) return;
switch (type) {
default: NOT_REACHED();
@@ -1206,7 +1206,7 @@ void DeleteDepotHighlightOfVehicle(const Vehicle *v)
*/
if (_special_mouse_mode != WSM_DRAGDROP) return;
w = dynamic_cast<DepotWindow*>(FindWindowById(WC_VEHICLE_DEPOT, v->tile));
w = dynamic_cast<DepotWindow*>(FindWindowById(WindowClass::VehicleDepot, v->tile));
if (w != nullptr) {
if (w->sel == v->index) ResetObjectToPlace();
}
+13 -13
View File
@@ -110,7 +110,7 @@ struct BuildDocksToolbarWindow : Window {
void Close([[maybe_unused]] int data = 0) override
{
if (_game_mode == GM_NORMAL && this->IsWidgetLowered(WID_DT_STATION)) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WindowClass::ScenarioGenerateLandscape, 0, false);
this->Window::Close();
}
@@ -129,8 +129,8 @@ struct BuildDocksToolbarWindow : Window {
WID_DT_STATION,
WID_DT_BUOY);
if (!can_build) {
CloseWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
CloseWindowById(WindowClass::BuildStation, TRANSPORT_WATER);
CloseWindowById(WindowClass::BuildDepot, TRANSPORT_WATER);
}
if (_game_mode != GM_EDITOR) {
@@ -284,10 +284,10 @@ struct BuildDocksToolbarWindow : Window {
this->RaiseButtons();
CloseWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowByClass(WC_BUILD_BRIDGE);
CloseWindowById(WindowClass::BuildStation, TRANSPORT_WATER);
CloseWindowById(WindowClass::BuildDepot, TRANSPORT_WATER);
CloseWindowById(WindowClass::JoinStation, 0);
CloseWindowByClass(WindowClass::BuildBridge);
}
void OnPlacePresize([[maybe_unused]] Point pt, TileIndex tile_from) override
@@ -359,7 +359,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_docks_toolbar_
/** Window definition for the water/docks toolbar. */
static WindowDesc _build_docks_toolbar_desc(
WindowPosition::Manual, "toolbar_water", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WindowClass::BuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_docks_toolbar_widgets,
&BuildDocksToolbarWindow::hotkeys
@@ -376,7 +376,7 @@ Window *ShowBuildDocksToolbar()
{
if (!Company::IsValidID(_local_company)) return nullptr;
CloseWindowByClass(WC_BUILD_TOOLBAR);
CloseWindowByClass(WindowClass::BuildToolbar);
return AllocateWindowDescFront<BuildDocksToolbarWindow>(_build_docks_toolbar_desc, TRANSPORT_WATER);
}
@@ -403,7 +403,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_docks_scen_too
/** Window definition for the build docks in scenario editor window. */
static WindowDesc _build_docks_scen_toolbar_desc(
WindowPosition::Automatic, "toolbar_water_scen", 0, 0,
WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WindowClass::ScenarioBuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_docks_scen_toolbar_widgets
);
@@ -428,7 +428,7 @@ public:
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
this->PickerWindowBase::Close();
}
@@ -506,7 +506,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_dock_station_w
/** Window definition for the dock building window. */
static WindowDesc _build_dock_station_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WindowClass::BuildStation, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_dock_station_widgets
);
@@ -602,7 +602,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_docks_depot_wi
/** Window definition for the ship depot window. */
static WindowDesc _build_docks_depot_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
WindowClass::BuildDepot, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_docks_depot_widgets
);
+3 -3
View File
@@ -116,7 +116,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_dropdown_menu_widget
/** Window description for dropdown menus. */
static WindowDesc _dropdown_desc(
WindowPosition::Manual, {}, 0, 0,
WC_DROPDOWN_MENU, WC_NONE,
WindowClass::DropdownMenu, WindowClass::None,
{},
_nested_dropdown_menu_widgets
);
@@ -535,7 +535,7 @@ struct DropdownWindow : Window {
void ReplaceDropDownList(Window *parent, DropDownList &&list, std::optional<int> selected_result)
{
DropdownWindow *ddw = dynamic_cast<DropdownWindow *>(parent->FindChildWindow(WC_DROPDOWN_MENU));
DropdownWindow *ddw = dynamic_cast<DropdownWindow *>(parent->FindChildWindow(WindowClass::DropdownMenu));
if (ddw != nullptr) ddw->ReplaceList(std::move(list), selected_result);
}
@@ -569,7 +569,7 @@ Dimension GetDropDownListDimension(const DropDownList &list)
*/
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, WidgetID button, Rect wi_rect, Colours wi_colour, DropDownOptions options, std::string * const persistent_filter_text)
{
CloseWindowByClass(WC_DROPDOWN_MENU);
CloseWindowByClass(WindowClass::DropdownMenu);
new DropdownWindow(w, std::move(list), selected, button, wi_rect, wi_colour, options, persistent_filter_text);
}
+21 -21
View File
@@ -310,7 +310,7 @@ int UpdateCompanyRatingAndValue(Company *c, bool update)
c->old_economy[0].company_value = CalculateCompanyValue(c);
}
SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
SetWindowDirty(WindowClass::PerformanceDetail, 0);
return score;
}
@@ -681,12 +681,12 @@ static void CompaniesGenStatistics()
if (c->block_preview != 0) c->block_preview--;
}
SetWindowDirty(WC_INCOME_GRAPH, 0);
SetWindowDirty(WC_OPERATING_PROFIT, 0);
SetWindowDirty(WC_DELIVERED_CARGO, 0);
SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
SetWindowDirty(WC_COMPANY_VALUE, 0);
SetWindowDirty(WC_COMPANY_LEAGUE, 0);
SetWindowDirty(WindowClass::IncomeGraph, 0);
SetWindowDirty(WindowClass::OperatingProfitGraph, 0);
SetWindowDirty(WindowClass::DeliveredCargoGraph, 0);
SetWindowDirty(WindowClass::PerformanceGraph, 0);
SetWindowDirty(WindowClass::CompanyValueGraph, 0);
SetWindowDirty(WindowClass::CompanyLeague, 0);
}
/**
@@ -791,11 +791,11 @@ void RecomputePrices()
cs->current_payment = (cs->initial_payment * (int64_t)_economy.inflation_payment) >> 16;
}
SetWindowClassesDirty(WC_BUILD_VEHICLE);
SetWindowClassesDirty(WC_REPLACE_VEHICLE);
SetWindowClassesDirty(WC_VEHICLE_DETAILS);
SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
InvalidateWindowData(WC_PAYMENT_RATES, 0);
SetWindowClassesDirty(WindowClass::BuildVehicle);
SetWindowClassesDirty(WindowClass::ReplaceVehicle);
SetWindowClassesDirty(WindowClass::VehicleDetails);
SetWindowClassesDirty(WindowClass::CompanyInfrastructure);
InvalidateWindowData(WindowClass::CargoPaymentRatesGraph, 0);
}
/** Let all companies pay the monthly interest on their loan. */
@@ -1146,7 +1146,7 @@ static void TriggerIndustryProduction(Industry *i)
if (cbm.Test(IndustryCallbackMask::ProductionCargoArrival)) {
IndustryProductionCallback(i, 0);
} else {
SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
SetWindowDirty(WindowClass::IndustryView, i->index);
}
} else {
for (auto ita = std::begin(i->accepted); ita != std::end(i->accepted); ++ita) {
@@ -1908,13 +1908,13 @@ static void LoadUnloadVehicle(Vehicle *front)
if (dirty_vehicle) {
SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
SetWindowDirty(WindowClass::VehicleDetails, front->index);
front->MarkDirty();
}
if (dirty_station) {
st->MarkTilesDirty(true);
SetWindowDirty(WC_STATION_VIEW, st->index);
SetWindowDirty(WC_STATION_LIST, st->owner);
SetWindowDirty(WindowClass::StationView, st->index);
SetWindowDirty(WindowClass::StationList, st->owner);
}
}
@@ -1997,11 +1997,11 @@ static void DoAcquireCompany(Company *c, bool hostile_takeover)
if (c->is_ai) AI::Stop(c->index);
CloseCompanyWindows(ci);
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowClassesData(WindowClass::TrainList, 0);
InvalidateWindowClassesData(WindowClass::ShipList, 0);
InvalidateWindowClassesData(WindowClass::RoadVehicleList, 0);
InvalidateWindowClassesData(WindowClass::AircraftList, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
delete c;
}
+17 -17
View File
@@ -626,7 +626,7 @@ bool EngineOverrideManager::ResetToCurrentNewGRFConfig()
*/
void SetupEngines()
{
CloseWindowByClass(WC_ENGINE_PREVIEW);
CloseWindowByClass(WindowClass::EnginePreview);
_engine_pool.CleanPool();
for (VehicleType type = VehicleType::Begin; type != VehicleType::CompanyEnd; type++) {
@@ -844,10 +844,10 @@ void StartupEngines()
}
/* Invalidate any open purchase lists */
InvalidateWindowClassesData(WC_BUILD_VEHICLE);
InvalidateWindowClassesData(WindowClass::BuildVehicle);
SetWindowClassesDirty(WC_BUILD_VEHICLE);
SetWindowClassesDirty(WC_REPLACE_VEHICLE);
SetWindowClassesDirty(WindowClass::BuildVehicle);
SetWindowClassesDirty(WindowClass::ReplaceVehicle);
}
/**
@@ -871,10 +871,10 @@ static void EnableEngineForCompany(EngineID eid, CompanyID company)
AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type);
/* Update the toolbar. */
InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
if (e->type == VehicleType::Road) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_ROAD);
if (e->type == VehicleType::Ship) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_WATER);
if (e->type == VehicleType::Aircraft) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_AIR);
InvalidateWindowData(WindowClass::MainToolbar, 0);
if (e->type == VehicleType::Road) InvalidateWindowData(WindowClass::BuildToolbar, TRANSPORT_ROAD);
if (e->type == VehicleType::Ship) InvalidateWindowData(WindowClass::BuildToolbar, TRANSPORT_WATER);
if (e->type == VehicleType::Aircraft) InvalidateWindowData(WindowClass::BuildToolbar, TRANSPORT_AIR);
}
}
@@ -921,7 +921,7 @@ static void AcceptEnginePreview(EngineID eid, CompanyID company, int recursion_d
* In singleplayer this function is called from the preview window, so
* we have to use the GUI-scope scheduling of InvalidateWindowData.
*/
InvalidateWindowClassesData(WC_ENGINE_PREVIEW);
InvalidateWindowClassesData(WindowClass::EnginePreview);
/* Don't search for variants to include if we are 10 levels deep already. */
if (recursion_depth >= 10) return;
@@ -1000,7 +1000,7 @@ static const IntervalTimer<TimerGameCalendar> _calendar_engines_daily({TimerGame
if (e->flags.Test(EngineFlag::ExclusivePreview)) {
if (e->preview_company != CompanyID::Invalid()) {
if (!--e->preview_wait) {
InvalidateWindowClassesData(WC_ENGINE_PREVIEW);
InvalidateWindowClassesData(WindowClass::EnginePreview);
e->preview_company = CompanyID::Invalid();
}
} else if (e->preview_asked.Count() < MAX_COMPANIES) {
@@ -1155,12 +1155,12 @@ static void NewVehicleAvailable(Engine *e)
}
/* Update the toolbar. */
if (e->type == VehicleType::Road) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_ROAD);
if (e->type == VehicleType::Ship) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_WATER);
if (e->type == VehicleType::Aircraft) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_AIR);
if (e->type == VehicleType::Road) InvalidateWindowData(WindowClass::BuildToolbar, TRANSPORT_ROAD);
if (e->type == VehicleType::Ship) InvalidateWindowData(WindowClass::BuildToolbar, TRANSPORT_WATER);
if (e->type == VehicleType::Aircraft) InvalidateWindowData(WindowClass::BuildToolbar, TRANSPORT_AIR);
/* Remove from preview windows */
InvalidateWindowClassesData(WC_ENGINE_PREVIEW);
InvalidateWindowClassesData(WindowClass::EnginePreview);
}
/** Monthly update of the availability, reliability, and preview offers of the engines. */
@@ -1202,11 +1202,11 @@ void CalendarEnginesMonthlyLoop()
}
}
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // rebuild the purchase list (esp. when sorted by reliability)
InvalidateWindowClassesData(WindowClass::BuildVehicle); // rebuild the purchase list (esp. when sorted by reliability)
if (refresh) {
SetWindowClassesDirty(WC_BUILD_VEHICLE);
SetWindowClassesDirty(WC_REPLACE_VEHICLE);
SetWindowClassesDirty(WindowClass::BuildVehicle);
SetWindowClassesDirty(WindowClass::ReplaceVehicle);
}
}
}
+2 -2
View File
@@ -276,7 +276,7 @@ struct EnginePreviewWindow : Window {
/** Window definition for the engine preview window. */
static WindowDesc _engine_preview_desc(
WindowPosition::Center, {}, 0, 0,
WC_ENGINE_PREVIEW, WC_NONE,
WindowClass::EnginePreview, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_engine_preview_widgets
);
@@ -284,7 +284,7 @@ static WindowDesc _engine_preview_desc(
void ShowEnginePreviewWindow(EngineID engine)
{
EnginePreviewWindow *w = dynamic_cast<EnginePreviewWindow *>(FindWindowByClass(WC_ENGINE_PREVIEW));
EnginePreviewWindow *w = dynamic_cast<EnginePreviewWindow *>(FindWindowByClass(WindowClass::EnginePreview));
if (w == nullptr) {
new EnginePreviewWindow(_engine_preview_desc, engine);
} else {
+5 -5
View File
@@ -46,7 +46,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_errmsg_widgets = {
/** Window definition for the error message window. */
static WindowDesc _errmsg_desc(
WindowPosition::Manual, {}, 0, 0,
WC_ERRMSG, WC_NONE,
WindowClass::ErrorMessage, WindowClass::None,
{},
_nested_errmsg_widgets
);
@@ -67,7 +67,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_errmsg_face_widgets
/** Window definition for the error message with company president face window. */
static WindowDesc _errmsg_face_desc(
WindowPosition::Manual, {}, 0, 0,
WC_ERRMSG, WC_NONE,
WindowClass::ErrorMessage, WindowClass::None,
{},
_nested_errmsg_face_widgets
);
@@ -280,7 +280,7 @@ void ShowFirstError()
*/
void UnshowCriticalError()
{
ErrmsgWindow *w = dynamic_cast<ErrmsgWindow *>(FindWindowById(WC_ERRMSG, 0));
ErrmsgWindow *w = dynamic_cast<ErrmsgWindow *>(FindWindowById(WindowClass::ErrorMessage, 0));
if (_window_system_initialized && w != nullptr) {
if (w->IsCritical()) _error_list.push_front(*w);
_window_system_initialized = false;
@@ -340,7 +340,7 @@ void ShowErrorMessage(EncodedString &&summary_msg, EncodedString &&detailed_msg,
ErrorMessageData data(std::move(summary_msg), std::move(detailed_msg), is_critical, x, y, std::move(extra_msg), company);
ErrmsgWindow *w = dynamic_cast<ErrmsgWindow *>(FindWindowById(WC_ERRMSG, 0));
ErrmsgWindow *w = dynamic_cast<ErrmsgWindow *>(FindWindowById(WindowClass::ErrorMessage, 0));
if (w != nullptr) {
if (w->IsCritical()) {
/* A critical error is currently shown. */
@@ -364,7 +364,7 @@ void ShowErrorMessage(EncodedString &&summary_msg, EncodedString &&detailed_msg,
*/
bool HideActiveErrorMessage()
{
ErrmsgWindow *w = dynamic_cast<ErrmsgWindow *>(FindWindowById(WC_ERRMSG, 0));
ErrmsgWindow *w = dynamic_cast<ErrmsgWindow *>(FindWindowById(WindowClass::ErrorMessage, 0));
if (w == nullptr) return false;
w->Close();
return true;
+6 -6
View File
@@ -460,7 +460,7 @@ public:
if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
Command<Commands::Pause>::Post(PauseMode::SaveLoad, true);
}
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WindowClass::MainWindow, 0);
this->OnInvalidateData(SLIWD_RESCAN_FILES);
@@ -983,7 +983,7 @@ public:
/** Load game/scenario */
static WindowDesc _load_dialog_desc(
WindowPosition::Center, "load_game", 500, 294,
WC_SAVELOAD, WC_NONE,
WindowClass::SaveLoad, WindowClass::None,
{},
_nested_load_dialog_widgets
);
@@ -991,7 +991,7 @@ static WindowDesc _load_dialog_desc(
/** Load heightmap */
static WindowDesc _load_heightmap_dialog_desc(
WindowPosition::Center, "load_heightmap", 257, 320,
WC_SAVELOAD, WC_NONE,
WindowClass::SaveLoad, WindowClass::None,
{},
_nested_load_heightmap_dialog_widgets
);
@@ -999,7 +999,7 @@ static WindowDesc _load_heightmap_dialog_desc(
/** Load town data */
static WindowDesc _load_town_data_dialog_desc(
WindowPosition::Center, "load_town_data", 257, 320,
WC_SAVELOAD, WC_NONE,
WindowClass::SaveLoad, WindowClass::None,
{},
_nested_load_town_data_dialog_widgets
);
@@ -1007,7 +1007,7 @@ static WindowDesc _load_town_data_dialog_desc(
/** Save game/scenario */
static WindowDesc _save_dialog_desc(
WindowPosition::Center, "save_game", 500, 294,
WC_SAVELOAD, WC_NONE,
WindowClass::SaveLoad, WindowClass::None,
{},
_nested_save_dialog_widgets
);
@@ -1019,7 +1019,7 @@ static WindowDesc _save_dialog_desc(
*/
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
{
CloseWindowById(WC_SAVELOAD, 0);
CloseWindowById(WindowClass::SaveLoad, 0);
if (fop == SaveLoadOperation::Save) {
new SaveLoadWindow(_save_dialog_desc, abstract_filetype, fop);
+2 -2
View File
@@ -722,7 +722,7 @@ struct FramerateWindow : Window {
/** Window definition for the frame rate window. */
static WindowDesc _framerate_display_desc(
WindowPosition::Automatic, "framerate_display", 0, 0,
WC_FRAMERATE_DISPLAY, WC_NONE,
WindowClass::FramerateDisplay, WindowClass::None,
{},
_framerate_window_widgets
);
@@ -1018,7 +1018,7 @@ struct FrametimeGraphWindow : Window {
/** Window definition for the frame rate graph window. */
static WindowDesc _frametime_graph_window_desc(
WindowPosition::Automatic, "frametime_graph", 140, 90,
WC_FRAMETIME_GRAPH, WC_NONE,
WindowClass::FrametimeGraph, WindowClass::None,
{},
_frametime_graph_window_widgets
);
+5 -5
View File
@@ -91,7 +91,7 @@
Game::instance->LoadOnStack(config->GetToLoadData());
config->SetToLoadData(nullptr);
InvalidateWindowClassesData(WC_SCRIPT_DEBUG, -1);
InvalidateWindowClassesData(WindowClass::ScriptDebug, -1);
}
/* static */ void Game::Uninitialize(bool keepConfig)
@@ -176,10 +176,10 @@
Game::scanner_library->RescanDir();
ResetConfig();
InvalidateWindowData(WC_SCRIPT_LIST, 0, 1);
SetWindowClassesDirty(WC_SCRIPT_DEBUG);
InvalidateWindowClassesData(WC_SCRIPT_SETTINGS);
InvalidateWindowClassesData(WC_GAME_OPTIONS);
InvalidateWindowData(WindowClass::ScriptList, 0, 1);
SetWindowClassesDirty(WindowClass::ScriptDebug);
InvalidateWindowClassesData(WindowClass::ScriptSettings);
InvalidateWindowClassesData(WindowClass::GameOptions);
}
+8 -8
View File
@@ -78,7 +78,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_gs_config_widgets =
/** Window definition for the configure GS window. */
static WindowDesc _gs_config_desc(
WindowPosition::Center, "settings_gs_config", 500, 350,
WC_GAME_OPTIONS, WC_NONE,
WindowClass::GameOptions, WindowClass::None,
{},
_nested_gs_config_widgets
);
@@ -112,7 +112,7 @@ struct GSConfigWindow : public Window {
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowByClass(WC_SCRIPT_LIST);
CloseWindowByClass(WindowClass::ScriptList);
this->Window::Close();
}
@@ -260,8 +260,8 @@ struct GSConfigWindow : public Window {
int num = it - this->visible_settings.begin();
if (this->clicked_row != num) {
this->CloseChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::QueryString);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->clicked_row = num;
this->clicked_dropdown = false;
}
@@ -277,7 +277,7 @@ struct GSConfigWindow : public Window {
if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
if (this->clicked_dropdown) {
/* unclick the dropdown */
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->clicked_dropdown = false;
this->closing_dropdown = false;
} else {
@@ -400,8 +400,8 @@ struct GSConfigWindow : public Window {
this->SetWidgetDisabledState(WID_GSC_TEXTFILE + tft, !config->GetTextfile(tft, OWNER_DEITY).has_value());
}
this->RebuildVisibleSettings();
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->CloseChildWindows(WindowClass::QueryString);
}
private:
bool IsEditableItem(const ScriptConfigItem &config_item) const
@@ -424,6 +424,6 @@ private:
/** Open the GS config window. */
void ShowGSConfigWindow()
{
CloseWindowByClass(WC_GAME_OPTIONS);
CloseWindowByClass(WindowClass::GameOptions);
new GSConfigWindow();
}
+3 -3
View File
@@ -87,7 +87,7 @@ static void CleanupGeneration()
GenWorldInfo::proc = nullptr;
GenWorldInfo::abortp = nullptr;
CloseWindowByClass(WC_MODAL_PROGRESS);
CloseWindowByClass(WindowClass::ModalProgress);
ShowFirstError();
MarkWholeScreenDirty();
}
@@ -106,7 +106,7 @@ static void _GenerateWorld()
/* Set the Random() seed to generation_seed so we produce the same map with the same seed */
_random.SetSeed(_settings_game.game_creation.generation_seed);
SetGeneratingWorldProgress(GenWorldProgress::Init, 2);
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WindowClass::MainWindow, 0);
ScriptObject::InitializeRandomizers();
BasePersistentStorageArray::SwitchMode(PSM_ENTER_GAMELOOP);
@@ -339,7 +339,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
/* Create toolbars */
SetupColoursAndInitialWindow();
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WindowClass::MainWindow, 0);
UnshowCriticalError();
CloseAllNonVitalWindows();
+12 -12
View File
@@ -70,8 +70,8 @@ static uint GetMapHeightLimit()
void SetNewLandscapeType(LandscapeType landscape)
{
_settings_newgame.game_creation.landscape = landscape;
InvalidateWindowClassesData(WC_SELECT_GAME);
InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
InvalidateWindowClassesData(WindowClass::SelectGame);
InvalidateWindowClassesData(WindowClass::GenerateLandscape);
}
/** Widgets of GenerateLandscapeWindow when generating world */
@@ -897,7 +897,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_TOWNNAME_DROPDOWN: // Town names
if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
_settings_newgame.game_creation.town_name = index;
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameOptions);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::GameOptions);
}
break;
@@ -1019,7 +1019,7 @@ struct GenerateLandscapeWindow : public Window {
/** Window definition for the landscape generation window. */
static WindowDesc _generate_landscape_desc(
WindowPosition::Center, {}, 0, 0,
WC_GENERATE_LANDSCAPE, WC_NONE,
WindowClass::GenerateLandscape, WindowClass::None,
{},
_nested_generate_landscape_widgets
);
@@ -1027,7 +1027,7 @@ static WindowDesc _generate_landscape_desc(
/** Window definition for the heightmap configuration window. */
static WindowDesc _heightmap_load_desc(
WindowPosition::Center, {}, 0, 0,
WC_GENERATE_LANDSCAPE, WC_NONE,
WindowClass::GenerateLandscape, WindowClass::None,
{},
_nested_heightmap_load_widgets
);
@@ -1037,7 +1037,7 @@ static void _ShowGenerateLandscape(GenerateLandscapeWindowMode mode)
uint x = 0;
uint y = 0;
CloseWindowByClass(WC_GENERATE_LANDSCAPE);
CloseWindowByClass(WindowClass::GenerateLandscape);
/* Generate a new seed when opening the window */
_settings_newgame.game_creation.generation_seed = InteractiveRandom();
@@ -1056,7 +1056,7 @@ static void _ShowGenerateLandscape(GenerateLandscapeWindowMode mode)
w->name = _file_to_saveload.title;
}
SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
SetWindowDirty(WindowClass::GenerateLandscape, mode);
}
/** Start with a normal game. */
@@ -1328,7 +1328,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_create_scenario_widg
/** Window definition for the create scenario window. */
static WindowDesc _create_scenario_desc(
WindowPosition::Center, {}, 0, 0,
WC_GENERATE_LANDSCAPE, WC_NONE,
WindowClass::GenerateLandscape, WindowClass::None,
{},
_nested_create_scenario_widgets
);
@@ -1336,7 +1336,7 @@ static WindowDesc _create_scenario_desc(
/** Show the window to create a scenario. */
void ShowCreateScenario()
{
CloseWindowByClass(WC_GENERATE_LANDSCAPE);
CloseWindowByClass(WindowClass::GenerateLandscape);
new CreateScenarioWindow(_create_scenario_desc, GLWM_SCENARIO);
}
@@ -1355,7 +1355,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_generate_progress_wi
/** Window definition for the map generation progress window. */
static WindowDesc _generate_progress_desc(
WindowPosition::Center, {}, 0, 0,
WC_MODAL_PROGRESS, WC_NONE,
WindowClass::ModalProgress, WindowClass::None,
WindowDefaultFlag::NoClose,
_nested_generate_progress_widgets
);
@@ -1474,7 +1474,7 @@ void PrepareGenerateWorldProgress()
*/
void ShowGenerateWorldProgress()
{
if (BringWindowToFrontById(WC_MODAL_PROGRESS, 0)) return;
if (BringWindowToFrontById(WindowClass::ModalProgress, 0)) return;
new GenerateProgressWindow();
}
@@ -1527,7 +1527,7 @@ static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uin
return;
}
SetWindowDirty(WC_MODAL_PROGRESS, 0);
SetWindowDirty(WindowClass::ModalProgress, 0);
VideoDriver::GetInstance()->GameLoopPause();
}
+14 -14
View File
@@ -88,11 +88,11 @@ std::tuple<CommandCost, GoalID> CmdCreateGoal(DoCommandFlags flags, CompanyID co
Goal *g = Goal::Create(type, dest, company, text);
if (g->company == CompanyID::Invalid()) {
InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WindowClass::GoalList);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
InvalidateWindowData(WindowClass::GoalList, g->company);
}
if (Goal::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
if (Goal::GetNumItems() == 1) InvalidateWindowData(WindowClass::MainToolbar, 0);
return { CommandCost(), g->index };
}
@@ -117,11 +117,11 @@ CommandCost CmdRemoveGoal(DoCommandFlags flags, GoalID goal)
delete g;
if (c == CompanyID::Invalid()) {
InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WindowClass::GoalList);
} else {
InvalidateWindowData(WC_GOALS_LIST, c);
InvalidateWindowData(WindowClass::GoalList, c);
}
if (Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
if (Goal::GetNumItems() == 0) InvalidateWindowData(WindowClass::MainToolbar, 0);
}
return CommandCost();
@@ -168,9 +168,9 @@ CommandCost CmdSetGoalText(DoCommandFlags flags, GoalID goal, const EncodedStrin
g->text = text;
if (g->company == CompanyID::Invalid()) {
InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WindowClass::GoalList);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
InvalidateWindowData(WindowClass::GoalList, g->company);
}
}
@@ -194,9 +194,9 @@ CommandCost CmdSetGoalProgress(DoCommandFlags flags, GoalID goal, const EncodedS
g->progress = text;
if (g->company == CompanyID::Invalid()) {
InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WindowClass::GoalList);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
InvalidateWindowData(WindowClass::GoalList, g->company);
}
}
@@ -220,9 +220,9 @@ CommandCost CmdSetGoalCompleted(DoCommandFlags flags, GoalID goal, bool complete
g->completed = completed;
if (g->company == CompanyID::Invalid()) {
InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WindowClass::GoalList);
} else {
InvalidateWindowData(WC_GOALS_LIST, g->company);
InvalidateWindowData(WindowClass::GoalList, g->company);
}
}
@@ -290,13 +290,13 @@ CommandCost CmdGoalQuestionAnswer(DoCommandFlags flags, uint16_t uniqueid, uint8
if (_current_company == OWNER_DEITY) {
/* It has been requested to close this specific question on all clients */
if (flags.Test(DoCommandFlag::Execute)) CloseWindowById(WC_GOAL_QUESTION, uniqueid);
if (flags.Test(DoCommandFlag::Execute)) CloseWindowById(WindowClass::GoalQuestion, uniqueid);
return CommandCost();
}
if (_networking && _local_company == _current_company) {
/* Somebody in the same company answered the question. Close the window */
if (flags.Test(DoCommandFlag::Execute)) CloseWindowById(WC_GOAL_QUESTION, uniqueid);
if (flags.Test(DoCommandFlag::Execute)) CloseWindowById(WindowClass::GoalQuestion, uniqueid);
if (!_network_server) return CommandCost();
}
+5 -5
View File
@@ -299,7 +299,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_goals_list_widgets =
/** Window definition for the goal listing window. */
static WindowDesc _goals_list_desc(
WindowPosition::Automatic, "list_goals", 500, 127,
WC_GOALS_LIST, WC_NONE,
WindowClass::GoalList, WindowClass::None,
{},
_nested_goals_list_widgets
);
@@ -442,25 +442,25 @@ static constexpr auto _nested_goal_question_widgets_error = NestedGoalWidgets
static WindowDesc _goal_question_list_desc[] = {
{
WindowPosition::Center, {}, 0, 0,
WC_GOAL_QUESTION, WC_NONE,
WindowClass::GoalQuestion, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_goal_question_widgets_question,
},
{
WindowPosition::Center, {}, 0, 0,
WC_GOAL_QUESTION, WC_NONE,
WindowClass::GoalQuestion, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_goal_question_widgets_info,
},
{
WindowPosition::Center, {}, 0, 0,
WC_GOAL_QUESTION, WC_NONE,
WindowClass::GoalQuestion, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_goal_question_widgets_warning,
},
{
WindowPosition::Center, {}, 0, 0,
WC_GOAL_QUESTION, WC_NONE,
WindowClass::GoalQuestion, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_goal_question_widgets_error,
},
+16 -16
View File
@@ -88,11 +88,11 @@ struct GraphLegendWindow : Window {
_legend_excluded_companies.Flip(static_cast<CompanyID>(widget - WID_GL_FIRST_COMPANY));
this->ToggleWidgetLoweredState(widget);
this->SetDirty();
InvalidateWindowData(WC_INCOME_GRAPH, 0);
InvalidateWindowData(WC_OPERATING_PROFIT, 0);
InvalidateWindowData(WC_DELIVERED_CARGO, 0);
InvalidateWindowData(WC_PERFORMANCE_HISTORY, 0);
InvalidateWindowData(WC_COMPANY_VALUE, 0);
InvalidateWindowData(WindowClass::IncomeGraph, 0);
InvalidateWindowData(WindowClass::OperatingProfitGraph, 0);
InvalidateWindowData(WindowClass::DeliveredCargoGraph, 0);
InvalidateWindowData(WindowClass::PerformanceGraph, 0);
InvalidateWindowData(WindowClass::CompanyValueGraph, 0);
SndClickBeep();
}
@@ -148,7 +148,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_graph_legend_widgets
/** Window definition for the graph legend window. */
static WindowDesc _graph_legend_desc(
WindowPosition::Automatic, "graph_legend", 0, 0,
WC_GRAPH_LEGEND, WC_NONE,
WindowClass::GraphLegend, WindowClass::None,
{},
_nested_graph_legend_widgets
);
@@ -635,7 +635,7 @@ protected:
Window(desc),
format_str_y_axis(format_str_y_axis)
{
SetWindowDirty(WC_GRAPH_LEGEND, 0);
SetWindowDirty(WindowClass::GraphLegend, 0);
}
const IntervalTimer<TimerWindow> blink_interval = {TIMER_BLINK_INTERVAL, [this](auto) {
@@ -965,7 +965,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_operating_profit_wid
/** Window definition for the operating profit graph window. */
static WindowDesc _operating_profit_desc(
WindowPosition::Automatic, "graph_operating_profit", 0, 0,
WC_OPERATING_PROFIT, WC_NONE,
WindowClass::OperatingProfitGraph, WindowClass::None,
{},
_nested_operating_profit_widgets
);
@@ -1019,7 +1019,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_income_graph_widgets
/** Window definition for the income graph window. */
static WindowDesc _income_graph_desc(
WindowPosition::Automatic, "graph_income", 0, 0,
WC_INCOME_GRAPH, WC_NONE,
WindowClass::IncomeGraph, WindowClass::None,
{},
_nested_income_graph_widgets
);
@@ -1071,7 +1071,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_delivered_cargo_grap
/** Window definition for the delivered cargo graph window. */
static WindowDesc _delivered_cargo_graph_desc(
WindowPosition::Automatic, "graph_delivered_cargo", 0, 0,
WC_DELIVERED_CARGO, WC_NONE,
WindowClass::DeliveredCargoGraph, WindowClass::None,
{},
_nested_delivered_cargo_graph_widgets
);
@@ -1130,7 +1130,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_performance_history_
/** Window definition for the performance history graph window. */
static WindowDesc _performance_history_desc(
WindowPosition::Automatic, "graph_performance", 0, 0,
WC_PERFORMANCE_HISTORY, WC_NONE,
WindowClass::PerformanceGraph, WindowClass::None,
{},
_nested_performance_history_widgets
);
@@ -1182,7 +1182,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_company_value_graph_
/** Window definition for the company value graph window. */
static WindowDesc _company_value_graph_desc(
WindowPosition::Automatic, "graph_company_value", 0, 0,
WC_COMPANY_VALUE, WC_NONE,
WindowClass::CompanyValueGraph, WindowClass::None,
{},
_nested_company_value_graph_widgets
);
@@ -1471,7 +1471,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_cargo_payment_rates_
/** Window definition for the cargo payment rates graph window. */
static WindowDesc _cargo_payment_rates_desc(
WindowPosition::Automatic, "graph_cargo_payment_rates", 0, 0,
WC_PAYMENT_RATES, WC_NONE,
WindowClass::CargoPaymentRatesGraph, WindowClass::None,
{},
_nested_cargo_payment_rates_widgets
);
@@ -1876,7 +1876,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_industry_production_
/** Window definition for the industry production graph window. */
static WindowDesc _industry_production_desc(
WindowPosition::Automatic, "graph_industry_production", 0, 0,
WC_INDUSTRY_PRODUCTION, WC_INDUSTRY_VIEW,
WindowClass::IndustryProductionGraph, WindowClass::IndustryView,
{},
_nested_industry_production_widgets
);
@@ -2040,7 +2040,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_town_cargo_graph_wid
/** Window definition for the town cargo graph window. */
static WindowDesc _town_cargo_graph_desc(
WindowPosition::Automatic, "graph_town_cargo", 0, 0,
WC_TOWN_CARGO_GRAPH, WC_TOWN_VIEW,
WindowClass::TownCargoGraph, WindowClass::TownView,
{},
_nested_town_cargo_graph_widgets
);
@@ -2104,7 +2104,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_performance_rating_d
/** Window definition for the performance rating details window. */
static WindowDesc _performance_rating_detail_desc(
WindowPosition::Automatic, "league_details", 0, 0,
WC_PERFORMANCE_DETAIL, WC_NONE,
WindowClass::PerformanceDetail, WindowClass::None,
{},
_nested_performance_rating_detail_widgets
);
+2 -2
View File
@@ -64,8 +64,8 @@ void GroundVehicle<T, Type>::PowerChanged()
this->gcache.cached_power = total_power;
this->gcache.cached_max_te = max_te;
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, WID_VV_START_STOP);
SetWindowDirty(WindowClass::VehicleDetails, this->index);
SetWindowWidgetDirty(WindowClass::VehicleView, this->index, WID_VV_START_STOP);
}
this->gcache.cached_max_track_speed = max_track_speed;
+1 -1
View File
@@ -361,7 +361,7 @@ struct GroundVehicle : public SpecializedVehicle<T, Type> {
inline void SetLastSpeed()
{
if (this->cur_speed != this->gcache.last_speed) {
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, this->index, WID_VV_START_STOP);
this->gcache.last_speed = this->cur_speed;
}
}
+14 -14
View File
@@ -377,7 +377,7 @@ std::tuple<CommandCost, GroupID> CmdCreateGroup(DoCommandFlags flags, VehicleTyp
}
InvalidateWindowData(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, _current_company).ToWindowNumber());
InvalidateWindowData(WC_COMPANY_COLOUR, g->owner, g->vehicle_type);
InvalidateWindowData(WindowClass::CompanyLivery, g->owner, g->vehicle_type);
return { CommandCost(), g->index };
}
@@ -429,11 +429,11 @@ CommandCost CmdDeleteGroup(DoCommandFlags flags, GroupID group_id)
VehicleType vt = g->vehicle_type;
/* Delete the Replace Vehicle Windows */
CloseWindowById(WC_REPLACE_VEHICLE, g->vehicle_type);
CloseWindowById(WindowClass::ReplaceVehicle, g->vehicle_type);
delete g;
InvalidateWindowData(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, _current_company).ToWindowNumber());
InvalidateWindowData(WC_COMPANY_COLOUR, _current_company, vt);
InvalidateWindowData(WindowClass::CompanyLivery, _current_company, vt);
}
return CommandCost();
@@ -507,11 +507,11 @@ CommandCost CmdAlterGroup(DoCommandFlags flags, AlterGroupMode mode, GroupID gro
}
if (flags.Test(DoCommandFlag::Execute)) {
InvalidateWindowData(WC_REPLACE_VEHICLE, g->vehicle_type, 1);
InvalidateWindowData(WindowClass::ReplaceVehicle, g->vehicle_type, 1);
InvalidateWindowData(GetWindowClassForVehicleType(g->vehicle_type), VehicleListIdentifier(VL_GROUP_LIST, g->vehicle_type, _current_company).ToWindowNumber());
InvalidateWindowData(WC_COMPANY_COLOUR, g->owner, g->vehicle_type);
InvalidateWindowClassesData(WC_VEHICLE_VIEW);
InvalidateWindowClassesData(WC_VEHICLE_DETAILS);
InvalidateWindowData(WindowClass::CompanyLivery, g->owner, g->vehicle_type);
InvalidateWindowClassesData(WindowClass::VehicleView);
InvalidateWindowClassesData(WindowClass::VehicleDetails);
}
return CommandCost();
@@ -546,8 +546,8 @@ static void AddVehicleToGroup(Vehicle *v, GroupID new_g)
break;
}
InvalidateWindowData(WC_VEHICLE_VIEW, v->index);
InvalidateWindowData(WC_VEHICLE_DETAILS, v->index);
InvalidateWindowData(WindowClass::VehicleView, v->index);
InvalidateWindowData(WindowClass::VehicleDetails, v->index);
GroupStatistics::CountVehicle(v, 1);
}
@@ -606,13 +606,13 @@ std::tuple<CommandCost, GroupID> CmdAddVehicleGroup(DoCommandFlags flags, GroupI
}
}
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
SetWindowDirty(WindowClass::VehicleDepot, v->tile);
}
GroupStatistics::UpdateAutoreplace(_current_company);
/* Update the Replace Vehicle Windows */
SetWindowDirty(WC_REPLACE_VEHICLE, vtype);
SetWindowDirty(WindowClass::ReplaceVehicle, vtype);
InvalidateWindowData(GetWindowClassForVehicleType(vtype), VehicleListIdentifier(VL_GROUP_LIST, vtype, _current_company).ToWindowNumber());
}
@@ -756,7 +756,7 @@ CommandCost CmdSetGroupFlag(DoCommandFlags flags, GroupID group_id, GroupFlag fl
SetGroupFlag(g, flag, value, recursive);
SetWindowDirty(GetWindowClassForVehicleType(g->vehicle_type), VehicleListIdentifier(VL_GROUP_LIST, g->vehicle_type, _current_company).ToWindowNumber());
InvalidateWindowData(WC_REPLACE_VEHICLE, g->vehicle_type);
InvalidateWindowData(WindowClass::ReplaceVehicle, g->vehicle_type);
}
return CommandCost();
@@ -785,7 +785,7 @@ void SetTrainGroupID(Train *v, GroupID new_g)
/* Update the Replace Vehicle Windows */
GroupStatistics::UpdateAutoreplace(v->owner);
SetWindowDirty(WC_REPLACE_VEHICLE, VehicleType::Train);
SetWindowDirty(WindowClass::ReplaceVehicle, VehicleType::Train);
}
@@ -811,7 +811,7 @@ void UpdateTrainGroupID(Train *v)
/* Update the Replace Vehicle Windows */
GroupStatistics::UpdateAutoreplace(v->owner);
SetWindowDirty(WC_REPLACE_VEHICLE, VehicleType::Train);
SetWindowDirty(WindowClass::ReplaceVehicle, VehicleType::Train);
}
/**
+7 -7
View File
@@ -543,14 +543,14 @@ public:
/* Process ID-invalidation in command-scope as well */
if (this->group_rename != GroupID::Invalid() && !Group::IsValidID(this->group_rename)) {
CloseWindowByClass(WC_QUERY_STRING);
CloseWindowByClass(WindowClass::QueryString);
this->group_rename = GroupID::Invalid();
}
GroupID group = this->vli.ToGroupID();
if (!(IsAllGroupID(group) || IsDefaultGroupID(group) || Group::IsValidID(group))) {
this->vli.SetIndex(ALL_GROUP);
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
}
this->SetDirty();
}
@@ -595,7 +595,7 @@ public:
/* The drop down menu is out, *but* it may not be used, retract it. */
if (this->vehicles.empty() && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
this->RaiseWidget(WID_GL_MANAGE_VEHICLES_DROPDOWN);
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
}
/* Disable all lists management button when the list is empty */
@@ -1194,25 +1194,25 @@ public:
static VehicleTypeIndexArray<WindowDesc> _vehicle_group_desc = {{
WindowDesc{
WindowPosition::Automatic, "list_groups_train", 525, 246,
WC_TRAINS_LIST, WC_NONE,
WindowClass::TrainList, WindowClass::None,
{},
_nested_group_widgets
},
WindowDesc{
WindowPosition::Automatic, "list_groups_roadveh", 460, 246,
WC_ROADVEH_LIST, WC_NONE,
WindowClass::RoadVehicleList, WindowClass::None,
{},
_nested_group_widgets
},
WindowDesc{
WindowPosition::Automatic, "list_groups_ship", 460, 246,
WC_SHIPS_LIST, WC_NONE,
WindowClass::ShipList, WindowClass::None,
{},
_nested_group_widgets
},
WindowDesc{
WindowPosition::Automatic, "list_groups_aircraft", 460, 246,
WC_AIRCRAFT_LIST, WC_NONE,
WindowClass::AircraftList, WindowClass::None,
{},
_nested_group_widgets
},
+1 -1
View File
@@ -205,7 +205,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_helpwin_widgets = {
/** Window definition for the help window. */
static WindowDesc _helpwin_desc(
WindowPosition::Center, {}, 0, 0,
WC_HELPWIN, WC_NONE,
WindowClass::Help, WindowClass::None,
{},
_nested_helpwin_widgets
);
+4 -4
View File
@@ -228,7 +228,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_highscore_widgets =
/** Window definition for the highscore window. */
static WindowDesc _highscore_desc(
WindowPosition::Manual, {}, 0, 0,
WC_HIGHSCORE, WC_NONE,
WindowClass::Highscore, WindowClass::None,
{},
_nested_highscore_widgets
);
@@ -236,7 +236,7 @@ static WindowDesc _highscore_desc(
/** Window definition for the endgame window. */
static WindowDesc _endgame_desc(
WindowPosition::Manual, {}, 0, 0,
WC_ENDSCREEN, WC_NONE,
WindowClass::Endscreen, WindowClass::None,
{},
_nested_highscore_widgets
);
@@ -250,7 +250,7 @@ static WindowDesc _endgame_desc(
*/
void ShowHighscoreTable(int difficulty, int8_t ranking)
{
CloseWindowByClass(WC_HIGHSCORE);
CloseWindowByClass(WindowClass::Highscore);
new HighScoreWindow(_highscore_desc, difficulty, ranking);
}
@@ -264,7 +264,7 @@ void ShowEndGameChart()
if (_network_dedicated || (!_networking && !Company::IsValidID(_local_company))) return;
HideVitalWindows();
CloseWindowByClass(WC_ENDSCREEN);
CloseWindowByClass(WindowClass::Endscreen);
new EndGameWindow(_endgame_desc);
}
+12 -12
View File
@@ -197,8 +197,8 @@ Industry::~Industry()
industries.erase(this->index);
DeleteIndustryNews(this->index);
CloseWindowById(WC_INDUSTRY_VIEW, this->index);
CloseWindowById(WC_INDUSTRY_PRODUCTION, this->index);
CloseWindowById(WindowClass::IndustryView, this->index);
CloseWindowById(WindowClass::IndustryProductionGraph, this->index);
DeleteNewGRFInspectWindow(GrfSpecFeature::Industries, this->index);
Source src{this->index, SourceType::Industry};
@@ -216,8 +216,8 @@ Industry::~Industry()
*/
void Industry::PostDestructor(size_t)
{
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_FORCE_REBUILD);
SetWindowDirty(WC_BUILD_INDUSTRY, 0);
InvalidateWindowData(WindowClass::IndustryDirectory, 0, IDIWD_FORCE_REBUILD);
SetWindowDirty(WindowClass::BuildIndustry, 0);
}
@@ -1975,8 +1975,8 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
if (GetIndustrySpec(i->type)->behaviour.Test(IndustryBehaviour::PlantOnBuild)) {
for (uint j = 0; j != 50; j++) PlantRandomFarmField(i);
}
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_FORCE_REBUILD);
SetWindowDirty(WC_BUILD_INDUSTRY, 0);
InvalidateWindowData(WindowClass::IndustryDirectory, 0, IDIWD_FORCE_REBUILD);
SetWindowDirty(WindowClass::BuildIndustry, 0);
if (!_generating_world) PopulateStationsNearby(i);
}
@@ -2268,7 +2268,7 @@ CommandCost CmdIndustrySetText(DoCommandFlags flags, IndustryID ind_id, const En
if (flags.Test(DoCommandFlag::Execute)) {
ind->text.clear();
if (!text.empty()) ind->text = text;
InvalidateWindowData(WC_INDUSTRY_VIEW, ind->index);
InvalidateWindowData(WindowClass::IndustryView, ind->index);
}
return CommandCost();
@@ -3034,7 +3034,7 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
/* Close if needed and allowed */
if (closeit && !CheckIndustryCloseDownProtection(i->type) && !i->ctlflags.Test(IndustryControlFlag::NoClosure)) {
i->prod_level = PRODLEVEL_CLOSURE;
SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
SetWindowDirty(WindowClass::IndustryView, i->index);
str = indspec->closure_text;
}
@@ -3109,13 +3109,13 @@ static const IntervalTimer<TimerGameEconomy> _economy_industries_daily({TimerGam
Industry *i = Industry::GetRandom();
if (i != nullptr) {
ChangeIndustryProduction(i, false);
SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
SetWindowDirty(WindowClass::IndustryView, i->index);
}
}
}
/* production-change */
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_PRODUCTION_CHANGE);
InvalidateWindowData(WindowClass::IndustryDirectory, 0, IDIWD_PRODUCTION_CHANGE);
});
/** Economy monthly loop for industries. */
@@ -3131,12 +3131,12 @@ static const IntervalTimer<TimerGameEconomy> _economy_industries_monthly({TimerG
delete i;
} else {
ChangeIndustryProduction(i, true);
SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
SetWindowDirty(WindowClass::IndustryView, i->index);
}
}
/* production-change */
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_PRODUCTION_CHANGE);
InvalidateWindowData(WindowClass::IndustryDirectory, 0, IDIWD_PRODUCTION_CHANGE);
});
+9 -9
View File
@@ -292,7 +292,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_industry_widge
/** Window definition of the dynamic place industries gui */
static WindowDesc _build_industry_desc(
WindowPosition::Automatic, "build_industry", 170, 212,
WC_BUILD_INDUSTRY, WC_NONE,
WindowClass::BuildIndustry, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_industry_widgets
);
@@ -765,7 +765,7 @@ public:
void ShowBuildIndustryWindow()
{
if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
if (BringWindowToFrontById(WC_BUILD_INDUSTRY, 0)) return;
if (BringWindowToFrontById(WindowClass::BuildIndustry, 0)) return;
new BuildIndustryWindow();
}
@@ -824,7 +824,7 @@ public:
/** Close the industry production window. */
~IndustryViewWindow() override
{
CloseWindowById(WC_INDUSTRY_PRODUCTION, this->window_number, false);
CloseWindowById(WindowClass::IndustryProductionGraph, this->window_number, false);
}
void OnInit() override
@@ -1222,7 +1222,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_industry_view_widget
/** Window definition of the view industry gui */
static WindowDesc _industry_view_desc(
WindowPosition::Automatic, "view_industry", 260, 120,
WC_INDUSTRY_VIEW, WC_NONE,
WindowClass::IndustryView, WindowClass::None,
{},
_nested_industry_view_widgets
);
@@ -1916,7 +1916,7 @@ CargoType IndustryDirectoryWindow::produced_cargo_filter = CargoFilterCriteria::
/** Window definition of the industry directory gui */
static WindowDesc _industry_directory_desc(
WindowPosition::Automatic, "list_industries", 428, 190,
WC_INDUSTRY_DIRECTORY, WC_NONE,
WindowClass::IndustryDirectory, WindowClass::None,
{},
_nested_industry_directory_widgets,
&IndustryDirectoryWindow::hotkeys
@@ -1955,7 +1955,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_industry_cargoes_wid
/** Window description for the industry cargoes window. */
static WindowDesc _industry_cargoes_desc(
WindowPosition::Automatic, "industry_cargoes", 300, 210,
WC_INDUSTRY_CARGOES, WC_NONE,
WindowClass::IndustryCargoes, WindowClass::None,
{},
_nested_industry_cargoes_widgets
);
@@ -2786,7 +2786,7 @@ struct IndustryCargoesWindow : public Window {
/* Only notify the smallmap window if it exists. In particular, do not
* bring it to the front to prevent messing up any nice layout of the user. */
InvalidateWindowClassesData(WC_SMALLMAP, 0);
InvalidateWindowClassesData(WindowClass::SmallMap, 0);
}
/**
@@ -3076,7 +3076,7 @@ struct IndustryCargoesWindow : public Window {
SndClickBeep();
if (this->IsWidgetLowered(WID_IC_NOTIFY)) {
if (FindWindowByClass(WC_SMALLMAP) == nullptr) ShowSmallMap();
if (FindWindowByClass(WindowClass::SmallMap) == nullptr) ShowSmallMap();
this->NotifySmallmap();
}
break;
@@ -3190,7 +3190,7 @@ static void ShowIndustryCargoesWindow(IndustryType id)
if (id >= NUM_INDUSTRYTYPES) return;
}
Window *w = BringWindowToFrontById(WC_INDUSTRY_CARGOES, 0);
Window *w = BringWindowToFrontById(WindowClass::IndustryCargoes, 0);
if (w != nullptr) {
w->InvalidateData(id);
return;
+1 -1
View File
@@ -391,7 +391,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_select_game_widgets
/** Window definition for the select game window. */
static WindowDesc _select_game_desc(
WindowPosition::Center, {}, 0, 0,
WC_SELECT_GAME, WC_NONE,
WindowClass::SelectGame, WindowClass::None,
WindowDefaultFlag::NoClose,
_nested_select_game_widgets
);
+4 -4
View File
@@ -90,7 +90,7 @@ std::tuple<CommandCost, LeagueTableElementID> CmdCreateLeagueTableElement(DoComm
if (flags.Test(DoCommandFlag::Execute)) {
LeagueTableElement *lte = LeagueTableElement::Create(table, rating, company, text, score, link);
InvalidateWindowData(WC_COMPANY_LEAGUE, table);
InvalidateWindowData(WindowClass::CompanyLeague, table);
return { CommandCost(), lte->index };
}
return { CommandCost(), LeagueTableElementID::Invalid() };
@@ -119,7 +119,7 @@ CommandCost CmdUpdateLeagueTableElementData(DoCommandFlags flags, LeagueTableEle
lte->company = company;
lte->text = text;
lte->link = link;
InvalidateWindowData(WC_COMPANY_LEAGUE, lte->table);
InvalidateWindowData(WindowClass::CompanyLeague, lte->table);
}
return CommandCost();
}
@@ -141,7 +141,7 @@ CommandCost CmdUpdateLeagueTableElementScore(DoCommandFlags flags, LeagueTableEl
if (flags.Test(DoCommandFlag::Execute)) {
lte->rating = rating;
lte->score = score;
InvalidateWindowData(WC_COMPANY_LEAGUE, lte->table);
InvalidateWindowData(WindowClass::CompanyLeague, lte->table);
}
return CommandCost();
}
@@ -161,7 +161,7 @@ CommandCost CmdRemoveLeagueTableElement(DoCommandFlags flags, LeagueTableElement
if (flags.Test(DoCommandFlag::Execute)) {
auto table = lte->table;
delete lte;
InvalidateWindowData(WC_COMPANY_LEAGUE, table);
InvalidateWindowData(WindowClass::CompanyLeague, table);
}
return CommandCost();
}
+2 -2
View File
@@ -194,7 +194,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_performance_league_w
/** Window definition for the performance league window. */
static WindowDesc _performance_league_desc(
WindowPosition::Automatic, "performance_league", 0, 0,
WC_COMPANY_LEAGUE, WC_NONE,
WindowClass::CompanyLeague, WindowClass::None,
{},
_nested_performance_league_widgets
);
@@ -431,7 +431,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_script_league_widget
/** Window definition for the script league window. */
static WindowDesc _script_league_desc(
WindowPosition::Automatic, "script_league", 0, 0,
WC_COMPANY_LEAGUE, WC_NONE,
WindowClass::CompanyLeague, WindowClass::None,
{},
_nested_script_league_widgets
);
+1 -1
View File
@@ -535,7 +535,7 @@ static_assert(WID_LGL_SATURATION_LAST - WID_LGL_SATURATION_FIRST ==
/** Window definition for the linkgraph toolbar. */
static WindowDesc _linkgraph_legend_desc(
WindowPosition::Automatic, "toolbar_linkgraph", 0, 0,
WC_LINKGRAPH_LEGEND, WC_NONE,
WindowClass::LinkGraphLegend, WindowClass::None,
{},
_nested_linkgraph_legend_widgets
);
+1 -1
View File
@@ -172,7 +172,7 @@ LinkGraphJob::~LinkGraphJob()
}
geflows.insert(flows.begin(), flows.end());
if (ge.GetData().IsEmpty()) ge.ClearData();
InvalidateWindowData(WC_STATION_VIEW, st->index, this->Cargo());
InvalidateWindowData(WindowClass::StationView, st->index, this->Cargo());
}
}
+2 -2
View File
@@ -475,7 +475,7 @@ struct MainWindow : Window
{
if (!gui_scope) return;
/* Forward the message to the appropriate toolbar (ingame or scenario editor) */
InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data, true);
InvalidateWindowData(WindowClass::MainToolbar, 0, data, true);
}
static inline HotkeyList hotkeys{"global", {
@@ -528,7 +528,7 @@ struct MainWindow : Window
/** Window definition for the main window. */
static WindowDesc _main_window_desc(
WindowPosition::Manual, {}, 0, 0,
WC_MAIN_WINDOW, WC_NONE,
WindowClass::MainWindow, WindowClass::None,
WindowDefaultFlag::NoClose,
_nested_main_window_widgets,
&MainWindow::hotkeys
+2 -2
View File
@@ -212,8 +212,8 @@ CommandCost CmdPause(DoCommandFlags flags, PauseMode mode, bool pause)
VideoDriver::GetInstance()->SetScreensaverInhibited(_pause_mode.None());
}
SetWindowDirty(WC_STATUS_BAR, 0);
SetWindowDirty(WC_MAIN_TOOLBAR, 0);
SetWindowDirty(WindowClass::Statusbar, 0);
SetWindowDirty(WindowClass::MainToolbar, 0);
}
return CommandCost();
}
+16 -16
View File
@@ -57,7 +57,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_land_info_widgets =
/** Window definition for the land information window. */
static WindowDesc _land_info_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_LAND_INFO, WC_NONE,
WindowClass::LandInfo, WindowClass::None,
{},
_nested_land_info_widgets
);
@@ -314,7 +314,7 @@ public:
*/
void ShowLandInfo(TileIndex tile)
{
CloseWindowById(WC_LAND_INFO, 0);
CloseWindowById(WindowClass::LandInfo, 0);
new LandInfoWindow(tile);
}
@@ -337,7 +337,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_about_widgets = {
/** Window definition for the about window. */
static WindowDesc _about_desc(
WindowPosition::Center, {}, 0, 0,
WC_GAME_OPTIONS, WC_NONE,
WindowClass::GameOptions, WindowClass::None,
{},
_nested_about_widgets
);
@@ -477,7 +477,7 @@ struct AboutWindow : public Window {
void ShowAboutWindow()
{
CloseWindowByClass(WC_GAME_OPTIONS);
CloseWindowByClass(WindowClass::GameOptions);
new AboutWindow();
}
@@ -594,7 +594,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_tooltips_widgets = {
/** Window definition for the tool tip window. */
static WindowDesc _tool_tips_desc(
WindowPosition::Manual, {}, 0, 0, // Coordinates and sizes are not used,
WC_TOOLTIPS, WC_NONE,
WindowClass::ToolTips, WindowClass::None,
{WindowDefaultFlag::NoFocus, WindowDefaultFlag::NoClose},
_nested_tooltips_widgets
);
@@ -689,7 +689,7 @@ struct TooltipsWindow : public Window
*/
void GuiShowTooltips(Window *parent, EncodedString &&text, TooltipCloseCondition close_tooltip)
{
CloseWindowById(WC_TOOLTIPS, 0);
CloseWindowById(WindowClass::ToolTips, 0);
if (text.empty() || !_cursor.in_window) return;
@@ -702,7 +702,7 @@ void QueryString::HandleEditBox(Window *w, WidgetID wid)
w->SetWidgetDirty(wid);
/* For the OSK also invalidate the parent window */
if (w->window_class == WC_OSK) w->InvalidateData();
if (w->window_class == WindowClass::OnScreenKeyboard) w->InvalidateData();
}
}
@@ -887,7 +887,7 @@ void QueryString::ClickEditBox(Window *w, Point pt, WidgetID wid, int click_coun
return;
}
if (w->window_class != WC_OSK && _settings_client.gui.osk_activation != OskActivation::Disabled &&
if (w->window_class != WindowClass::OnScreenKeyboard && _settings_client.gui.osk_activation != OskActivation::Disabled &&
(!focus_changed || _settings_client.gui.osk_activation == OskActivation::Immediately) &&
(click_count == 2 || _settings_client.gui.osk_activation != OskActivation::DoubleClick)) {
/* Open the OSK window */
@@ -996,8 +996,8 @@ private:
/** Clear parent window station/waypoint viewport rect. */
void ClearViewportRect()
{
if (this->parent->window_class == WC_STATION_VIEW) SetViewportStationRect(Station::Get(this->parent->window_number), false);
if (this->parent->window_class == WC_WAYPOINT_VIEW) SetViewportWaypointRect(Waypoint::Get(this->parent->window_number), false);
if (this->parent->window_class == WindowClass::StationView) SetViewportStationRect(Station::Get(this->parent->window_number), false);
if (this->parent->window_class == WindowClass::WaypointView) SetViewportWaypointRect(Waypoint::Get(this->parent->window_number), false);
}
public:
@@ -1049,7 +1049,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_query_string_widgets
/** Window definition for the string query window. */
static WindowDesc _query_string_desc(
WindowPosition::Center, {}, 0, 0,
WC_QUERY_STRING, WC_NONE,
WindowClass::QueryString, WindowClass::None,
{},
_nested_query_string_widgets
);
@@ -1067,7 +1067,7 @@ void ShowQueryString(std::string_view str, StringID caption, uint maxsize, Windo
{
assert(parent != nullptr);
CloseWindowByClass(WC_QUERY_STRING);
CloseWindowByClass(WindowClass::QueryString);
new QueryStringWindow(str, caption, (flags.Test(QueryStringFlag::LengthIsInChars) ? MAX_CHAR_LENGTH : 1) * maxsize, maxsize, _query_string_desc, parent, afilter, flags);
}
@@ -1077,7 +1077,7 @@ void ShowQueryString(std::string_view str, StringID caption, uint maxsize, Windo
*/
void UpdateQueryStringDefault(std::string_view str)
{
QueryStringWindow *w = dynamic_cast<QueryStringWindow *>(FindWindowByClass(WC_QUERY_STRING));
QueryStringWindow *w = dynamic_cast<QueryStringWindow *>(FindWindowByClass(WindowClass::QueryString));
if (w != nullptr) w->editbox.orig = str;
}
@@ -1199,7 +1199,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_query_widgets = {
/** Window definition for the query window. */
static WindowDesc _query_desc(
WindowPosition::Center, {}, 0, 0,
WC_CONFIRM_POPUP_QUERY, WC_NONE,
WindowClass::ConfirmPopupQuery, WindowClass::None,
WindowDefaultFlag::Modal,
_nested_query_widgets
);
@@ -1210,7 +1210,7 @@ static WindowDesc _query_desc(
* @param caption string shown as window caption
* @param message string that will be shown for the window
* @param parent pointer to parent window, if this pointer is nullptr the parent becomes
* the main window WC_MAIN_WINDOW
* the main window WindowClass::MainWindow
* @param callback callback function pointer to set in the window descriptor
* @param focus whether the window should be focussed (by default false)
*/
@@ -1219,7 +1219,7 @@ void ShowQuery(EncodedString &&caption, EncodedString &&message, Window *parent,
if (parent == nullptr) parent = GetMainWindow();
for (Window *w : Window::Iterate()) {
if (w->window_class != WC_CONFIRM_POPUP_QUERY) continue;
if (w->window_class != WindowClass::ConfirmPopupQuery) continue;
QueryWindow *qw = dynamic_cast<QueryWindow *>(w);
assert(qw != nullptr);
+18 -18
View File
@@ -159,8 +159,8 @@ void MusicSystem::ChangePlaylist(PlaylistChoices pl)
if (_settings_client.music.playing) this->Play();
}
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
InvalidateWindowData(WindowClass::MusicTrackSelection, 0);
InvalidateWindowData(WindowClass::Music, 0);
}
/**
@@ -175,9 +175,9 @@ void MusicSystem::ChangeMusicSet(const std::string &set_name)
this->BuildPlaylists();
this->ChangePlaylist(this->selected_playlist);
InvalidateWindowData(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameOptions, 0, true);
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0, 1, true);
InvalidateWindowData(WC_MUSIC_WINDOW, 0, 1, true);
InvalidateWindowData(WindowClass::GameOptions, GameOptionsWindowNumber::GameOptions, 0, true);
InvalidateWindowData(WindowClass::MusicTrackSelection, 0, 1, true);
InvalidateWindowData(WindowClass::Music, 0, 1, true);
}
/**
@@ -216,8 +216,8 @@ void MusicSystem::Shuffle()
}
this->SetPositionBySetIndex(set_index);
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
InvalidateWindowData(WindowClass::MusicTrackSelection, 0);
InvalidateWindowData(WindowClass::Music, 0);
}
/**
@@ -231,8 +231,8 @@ void MusicSystem::Unshuffle()
this->active_playlist = this->standard_playlists[this->selected_playlist];
this->SetPositionBySetIndex(set_index);
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
InvalidateWindowData(WindowClass::MusicTrackSelection, 0);
InvalidateWindowData(WindowClass::Music, 0);
}
/** Start/restart playback at current song */
@@ -251,7 +251,7 @@ void MusicSystem::Play()
if (_game_mode == GM_MENU && this->selected_playlist == PLCH_THEMEONLY) song.loop = true;
MusicDriver::GetInstance()->PlaySong(song);
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
InvalidateWindowData(WindowClass::Music, 0);
}
/** Stop playback and set flag that we don't intend to play music */
@@ -260,7 +260,7 @@ void MusicSystem::Stop()
MusicDriver::GetInstance()->StopSong();
_settings_client.music.playing = false;
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
InvalidateWindowData(WindowClass::Music, 0);
}
/** Skip to next track */
@@ -269,7 +269,7 @@ void MusicSystem::Next()
this->ChangePlaylistPosition(+1);
if (_settings_client.music.playing) this->Play();
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
InvalidateWindowData(WindowClass::Music, 0);
}
/** Skip to previous track */
@@ -278,7 +278,7 @@ void MusicSystem::Prev()
this->ChangePlaylistPosition(-1);
if (_settings_client.music.playing) this->Play();
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
InvalidateWindowData(WindowClass::Music, 0);
}
/** Check that music is playing if it should, and that appropriate playlist is active for game/main menu */
@@ -366,7 +366,7 @@ void MusicSystem::PlaylistAdd(size_t song_index)
this->SaveCustomPlaylist(this->selected_playlist);
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WindowClass::MusicTrackSelection, 0);
}
/**
@@ -400,7 +400,7 @@ void MusicSystem::PlaylistRemove(size_t song_index)
this->SaveCustomPlaylist(this->selected_playlist);
InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
InvalidateWindowData(WindowClass::MusicTrackSelection, 0);
}
/**
@@ -673,7 +673,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_music_track_selectio
/** Window definition for the music track selection window. */
static WindowDesc _music_track_selection_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_MUSIC_TRACK_SELECTION, WC_NONE,
WindowClass::MusicTrackSelection, WindowClass::None,
{},
_nested_music_track_selection_widgets
);
@@ -841,7 +841,7 @@ struct MusicWindow : public Window {
SetEffectVolume(vol);
}
this->SetWidgetDirty(widget);
SetWindowClassesDirty(WC_GAME_OPTIONS);
SetWindowClassesDirty(WindowClass::GameOptions);
}
if (click_count > 0) this->mouse_capture_widget = widget;
@@ -933,7 +933,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_music_window_widgets
/** Window definition for the music window. */
static WindowDesc _music_window_desc(
WindowPosition::Automatic, "music", 0, 0,
WC_MUSIC_WINDOW, WC_NONE,
WindowClass::Music, WindowClass::None,
{},
_nested_music_window_widgets
);
+3 -3
View File
@@ -107,7 +107,7 @@ bool HasClients()
NetworkClientInfo::~NetworkClientInfo()
{
/* Delete the chat window, if you were chatting with this client. */
InvalidateWindowData(WC_SEND_NETWORK_MSG, NetworkChatDestinationType::Client, this->client_id);
InvalidateWindowData(WindowClass::NetworkChat, NetworkChatDestinationType::Client, this->client_id);
}
/**
@@ -583,7 +583,7 @@ NetworkAddress ParseConnectionString(std::string_view connection_string, uint16_
ServerNetworkGameSocketHandler *cs = ServerNetworkGameSocketHandler::Create(s);
cs->client_address = address; // Save the IP of the client
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
}
/**
@@ -1048,7 +1048,7 @@ void NetworkDisconnect(bool close_admins)
}
}
CloseWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
CloseWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
NetworkClose(close_admins);
+6 -6
View File
@@ -178,7 +178,7 @@ void NetworkDrawChatMessage()
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
if (!_chatmessage_dirty) return;
const Window *w = FindWindowByClass(WC_SEND_NETWORK_MSG);
const Window *w = FindWindowByClass(WindowClass::NetworkChat);
bool show_all = (w != nullptr);
/* First undraw if needed */
@@ -324,14 +324,14 @@ struct NetworkChatWindow : public Window {
this->FinishInitNested(type);
this->SetFocusedWidget(WID_NC_TEXTBOX);
InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
InvalidateWindowData(WindowClass::News, 0, this->height);
PositionNetworkChatWindow(this);
}
void Close([[maybe_unused]] int data = 0) override
{
InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
InvalidateWindowData(WindowClass::News, 0, 0);
this->Window::Close();
}
@@ -352,7 +352,7 @@ struct NetworkChatWindow : public Window {
Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
{
Point pt = { 0, _screen.height - sm_height - FindWindowById(WC_STATUS_BAR, 0)->height };
Point pt = { 0, _screen.height - sm_height - FindWindowById(WindowClass::Statusbar, 0)->height };
return pt;
}
@@ -426,7 +426,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_chat_window_widgets
/** The description of the chat window. */
static WindowDesc _chat_window_desc(
WindowPosition::Manual, {}, 0, 0,
WC_SEND_NETWORK_MSG, WC_NONE,
WindowClass::NetworkChat, WindowClass::None,
{},
_nested_chat_window_widgets
);
@@ -439,6 +439,6 @@ static WindowDesc _chat_window_desc(
*/
void ShowNetworkChatQueryWindow(NetworkChatDestinationType type, int dest)
{
CloseWindowByClass(WC_SEND_NETWORK_MSG);
CloseWindowByClass(WindowClass::NetworkChat);
new NetworkChatWindow(_chat_window_desc, type, dest);
}
+15 -15
View File
@@ -153,7 +153,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
this->CloseConnection(res);
_networking = false;
CloseWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
CloseWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
return;
}
@@ -183,7 +183,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
ClientNetworkEmergencySave();
}
CloseWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
CloseWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
if (_game_mode != GM_MENU) _switch_mode = SM_MENU;
_networking = false;
@@ -292,7 +292,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendJoin()
my_client->status = STATUS_JOIN;
Debug(net, 9, "Client::join_status = Authorizing");
_network_join_status = NetworkJoinStatus::Authorizing;
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
SetWindowDirty(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
auto p = std::make_unique<Packet>(my_client, PacketGameType::ClientJoin);
p->Send_string(GetNetworkRevisionString());
@@ -588,7 +588,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerClientInfo(Packet
ci->client_name = std::move(name);
ci->public_key = std::move(public_key);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -608,7 +608,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerClientInfo(Packet
ci->client_name = std::move(name);
ci->public_key = std::move(public_key);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -788,7 +788,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerWaitForMap(Packet
Debug(net, 9, "Client::join_status = Waiting");
_network_join_status = NetworkJoinStatus::Waiting;
_network_join_waiting = p.Recv_uint8();
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
SetWindowDirty(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -812,7 +812,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerMapBegin(Packet &
Debug(net, 9, "Client::join_status = Downloading");
_network_join_status = NetworkJoinStatus::Downloading;
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
SetWindowDirty(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -823,7 +823,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerMapSize(Packet &p
if (this->savegame == nullptr) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
_network_join_bytes_total = p.Recv_uint32();
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
SetWindowDirty(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
Debug(net, 9, "Client::ReceiveServerMapSize(): bytes_total={}", _network_join_bytes_total);
@@ -839,7 +839,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerMapData(Packet &p
this->savegame->AddPacket(p);
_network_join_bytes = static_cast<uint32_t>(this->savegame->buffer.size());
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
SetWindowDirty(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -853,7 +853,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerMapDone(Packet &)
Debug(net, 9, "Client::join_status = Processing");
_network_join_status = NetworkJoinStatus::Processing;
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
SetWindowDirty(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
this->savegame->Reset();
@@ -1061,7 +1061,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerErrorQuit(Packet
delete ci;
}
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -1082,7 +1082,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerQuit(Packet &p)
Debug(net, 1, "Unknown client ({}) is leaving the game", client_id);
}
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
/* If we come here it means we could not locate the client.. strange :s */
return NETWORK_RECV_STATUS_OKAY;
@@ -1101,7 +1101,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerClientJoined(Pack
NetworkTextMessage(NetworkAction::ClientJoin, CC_DEFAULT, false, ci->client_name);
}
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -1193,7 +1193,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::ReceiveServerConfigurationUpda
_network_server_max_companies = p.Recv_uint8();
_network_server_name = p.Recv_string(NETWORK_NAME_LENGTH);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
Debug(net, 9, "Client::ReceiveServerConfigurationUpdate(): max_companies={}", _network_server_max_companies);
@@ -1352,7 +1352,7 @@ void NetworkUpdateClientName(const std::string &client_name)
NetworkTextMessage(NetworkAction::ClientNameChange, CC_DEFAULT, false, ci->client_name, temporary_name);
ci->client_name = std::move(temporary_name);
NetworkUpdateClientInfo(CLIENT_ID_SERVER);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
}
}
}
+2 -2
View File
@@ -467,7 +467,7 @@ bool ClientNetworkContentSocketHandler::ReceiveServerContent(Packet &p)
return fwrite(buffer.data(), 1, buffer.size(), *this->cur_file);
};
if (to_read != 0 && p.TransferOut(write_to_disk) != to_read) {
CloseWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::ContentDownload);
CloseWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::ContentDownload);
ShowErrorMessage(
GetEncodedString(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD),
GetEncodedString(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE),
@@ -502,7 +502,7 @@ bool ClientNetworkContentSocketHandler::BeforeDownload()
std::string filename = GetFullFilename(*this->cur_info, true);
if (filename.empty() || !(this->cur_file = FileHandle::Open(filename, "wb")).has_value()) {
/* Unless that fails of course... */
CloseWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::ContentDownload);
CloseWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::ContentDownload);
ShowErrorMessage(
GetEncodedString(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD),
GetEncodedString(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE),
+13 -13
View File
@@ -95,7 +95,7 @@ struct ContentTextfileWindow : public TextfileWindow {
*/
static void ShowContentTextfileWindow(Window *parent, TextfileType file_type, const ContentInfo *ci)
{
parent->CloseChildWindowById(WC_TEXTFILE, file_type);
parent->CloseChildWindowById(WindowClass::Textfile, file_type);
new ContentTextfileWindow(parent, file_type, ci);
}
@@ -114,7 +114,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_network_content_down
/** Window description for the download window */
static WindowDesc _network_content_download_status_window_desc(
WindowPosition::Center, {}, 0, 0,
WC_NETWORK_STATUS_WINDOW, WC_NONE,
WindowClass::NetworkStatus, WindowClass::None,
WindowDefaultFlag::Modal,
_nested_network_content_download_status_window_widgets
);
@@ -210,7 +210,7 @@ public:
*/
NetworkContentDownloadStatusWindow() : BaseNetworkContentDownloadStatusWindow(_network_content_download_status_window_desc)
{
this->parent = FindWindowById(WC_NETWORK_WINDOW, NetworkWindowNumber::ContentList);
this->parent = FindWindowById(WindowClass::Network, NetworkWindowNumber::ContentList);
}
void Close([[maybe_unused]] int data = 0) override
@@ -264,17 +264,17 @@ public:
case ContentType::BaseGraphics:
BaseGraphics::FindSets();
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameOptions);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::GameOptions);
break;
case ContentType::BaseSounds:
BaseSounds::FindSets();
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameOptions);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::GameOptions);
break;
case ContentType::BaseMusic:
BaseMusic::FindSets();
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameOptions);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::GameOptions);
break;
case ContentType::NewGRF:
@@ -284,7 +284,7 @@ public:
case ContentType::Scenario:
case ContentType::Heightmap:
ScanScenarios();
InvalidateWindowData(WC_SAVELOAD, 0, 0);
InvalidateWindowData(WindowClass::SaveLoad, 0, 0);
break;
default:
@@ -293,7 +293,7 @@ public:
}
/* Always invalidate the download window; tell it we are going to be gone */
InvalidateWindowData(WC_NETWORK_WINDOW, NetworkWindowNumber::ContentList, 2);
InvalidateWindowData(WindowClass::Network, NetworkWindowNumber::ContentList, 2);
this->BaseNetworkContentDownloadStatusWindow::Close();
}
@@ -307,7 +307,7 @@ public:
} else {
/* If downloading succeeded, close the online content window. This will close
* the current window as well. */
CloseWindowById(WC_NETWORK_WINDOW, NetworkWindowNumber::ContentList);
CloseWindowById(WindowClass::Network, NetworkWindowNumber::ContentList);
}
}
}
@@ -870,7 +870,7 @@ public:
break;
case WID_NCL_DOWNLOAD:
if (BringWindowToFrontById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::ContentDownload) == nullptr) new NetworkContentDownloadStatusWindow();
if (BringWindowToFrontById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::ContentDownload) == nullptr) new NetworkContentDownloadStatusWindow();
break;
case WID_NCL_SEARCH_EXTERNAL:
@@ -1005,7 +1005,7 @@ public:
}
/* If data == 2 then the status window caused this OnInvalidate */
this->SetWidgetDisabledState(WID_NCL_DOWNLOAD, this->filesize_sum == 0 || (FindWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::ContentDownload) != nullptr && data != 2));
this->SetWidgetDisabledState(WID_NCL_DOWNLOAD, this->filesize_sum == 0 || (FindWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::ContentDownload) != nullptr && data != 2));
this->SetWidgetDisabledState(WID_NCL_UNSELECT, this->filesize_sum == 0);
this->SetWidgetDisabledState(WID_NCL_SELECT_ALL, !show_select_all);
this->SetWidgetDisabledState(WID_NCL_SELECT_UPDATE, !show_select_upgrade || !this->filter_data.string_filter.IsEmpty());
@@ -1120,7 +1120,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_network_content_list
/** Window description of the content list */
static WindowDesc _network_content_list_desc(
WindowPosition::Center, "list_content", 630, 460,
WC_NETWORK_WINDOW, WC_NONE,
WindowClass::Network, WindowClass::None,
{},
_nested_network_content_list_widgets
);
@@ -1149,7 +1149,7 @@ void ShowNetworkContentListWindow(ContentVector *cv, ContentType type1, ContentT
_network_content_client.RequestContentList(cv, true);
}
CloseWindowById(WC_NETWORK_WINDOW, NetworkWindowNumber::ContentList);
CloseWindowById(WindowClass::Network, NetworkWindowNumber::ContentList);
new NetworkContentListWindow(_network_content_list_desc, cv != nullptr, types);
#else
ShowErrorMessage(
+4 -4
View File
@@ -199,7 +199,7 @@ bool ClientNetworkCoordinatorSocketHandler::ReceiveGameCoordinatorRegisterAck(Pa
* attempt to re-use when registering again. */
_network_server_invite_code = _settings_client.network.server_invite_code;
SetWindowDirty(WC_CLIENT_LIST, 0);
SetWindowDirty(WindowClass::NetworkClientList, 0);
if (_network_dedicated) {
std::string connection_type;
@@ -454,7 +454,7 @@ NetworkRecvStatus ClientNetworkCoordinatorSocketHandler::CloseConnection(bool er
this->CloseAllConnections();
SetWindowDirty(WC_CLIENT_LIST, 0);
SetWindowDirty(WindowClass::NetworkClientList, 0);
return NETWORK_RECV_STATUS_OKAY;
}
@@ -467,7 +467,7 @@ void ClientNetworkCoordinatorSocketHandler::Register()
_network_server_connection_type = CONNECTION_TYPE_UNKNOWN;
this->next_update = {};
SetWindowDirty(WC_CLIENT_LIST, 0);
SetWindowDirty(WindowClass::NetworkClientList, 0);
this->Connect();
@@ -672,7 +672,7 @@ void ClientNetworkCoordinatorSocketHandler::CloseStunHandler(std::string_view to
*/
void ClientNetworkCoordinatorSocketHandler::CloseTurnHandler(std::string_view token)
{
CloseWindowByClass(WC_NETWORK_ASK_RELAY, NRWCD_HANDLED);
CloseWindowByClass(WindowClass::NetworkAskRelay, NRWCD_HANDLED);
auto turn_it = this->turn_handlers.find(token);
if (turn_it == this->turn_handlers.end()) return;
+1 -1
View File
@@ -99,5 +99,5 @@ void NetworkAfterNewGRFScan()
}
}
InvalidateWindowClassesData(WC_NETWORK_WINDOW);
InvalidateWindowClassesData(WindowClass::Network);
}
+15 -15
View File
@@ -65,7 +65,7 @@ static CompanyID _admin_company_id = CompanyID::Invalid(); ///< For what company
*/
void UpdateNetworkGameWindow()
{
InvalidateWindowData(WC_NETWORK_WINDOW, NetworkWindowNumber::Game, 0);
InvalidateWindowData(WindowClass::Network, NetworkWindowNumber::Game, 0);
}
/**
@@ -953,7 +953,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_network_game_widgets
/** Description of the NetworkGameWindow. */
static WindowDesc _network_game_window_desc(
WindowPosition::Center, "list_servers", 1000, 730,
WC_NETWORK_WINDOW, WC_NONE,
WindowClass::Network, WindowClass::None,
{},
_nested_network_game_widgets
);
@@ -962,7 +962,7 @@ static WindowDesc _network_game_window_desc(
void ShowNetworkGameWindow()
{
static bool first = true;
CloseWindowById(WC_NETWORK_WINDOW, NetworkWindowNumber::StartServer);
CloseWindowById(WindowClass::Network, NetworkWindowNumber::StartServer);
/* Only show once */
if (first) {
@@ -1230,7 +1230,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_network_start_server
/** Description of the NetworkStartServerWindow. */
static WindowDesc _network_start_server_window_desc(
WindowPosition::Center, {}, 0, 0,
WC_NETWORK_WINDOW, WC_NONE,
WindowClass::Network, WindowClass::None,
{},
_nested_network_start_server_window_widgets
);
@@ -1240,7 +1240,7 @@ static void ShowNetworkStartServerWindow()
{
if (!NetworkValidateOurClientName()) return;
CloseWindowById(WC_NETWORK_WINDOW, NetworkWindowNumber::Game);
CloseWindowById(WindowClass::Network, NetworkWindowNumber::Game);
new NetworkStartServerWindow(_network_start_server_window_desc);
}
@@ -1307,7 +1307,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_client_list_widgets
/** Description of the NetworkClientListWindow. */
static WindowDesc _client_list_desc(
WindowPosition::Automatic, "list_clients", 220, 300,
WC_CLIENT_LIST, WC_NONE,
WindowClass::NetworkClientList, WindowClass::None,
{},
_nested_client_list_widgets
);
@@ -2092,7 +2092,7 @@ struct NetworkJoinStatusWindow : Window {
*/
NetworkJoinStatusWindow(WindowDesc &desc) : Window(desc)
{
this->parent = FindWindowById(WC_NETWORK_WINDOW, NetworkWindowNumber::Game);
this->parent = FindWindowById(WindowClass::Network, NetworkWindowNumber::Game);
this->InitNested(NetworkStatusWindowNumber::Join);
}
@@ -2209,7 +2209,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_network_join_status_
/** Description of the NetworkJoinStatusWindow. */
static WindowDesc _network_join_status_window_desc(
WindowPosition::Center, {}, 0, 0,
WC_NETWORK_STATUS_WINDOW, WC_NONE,
WindowClass::NetworkStatus, WindowClass::None,
WindowDefaultFlag::Modal,
_nested_network_join_status_window_widgets
);
@@ -2217,7 +2217,7 @@ static WindowDesc _network_join_status_window_desc(
/** Open the window showing the status of joining the server. */
void ShowJoinStatusWindow()
{
CloseWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join);
CloseWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join);
new NetworkJoinStatusWindow(_network_join_status_window_desc);
}
@@ -2227,7 +2227,7 @@ void ShowJoinStatusWindow()
*/
void ShowNetworkNeedPassword(std::shared_ptr<NetworkAuthenticationPasswordRequest> request)
{
NetworkJoinStatusWindow *w = dynamic_cast<NetworkJoinStatusWindow *>(FindWindowById(WC_NETWORK_STATUS_WINDOW, NetworkStatusWindowNumber::Join));
NetworkJoinStatusWindow *w = dynamic_cast<NetworkJoinStatusWindow *>(FindWindowById(WindowClass::NetworkStatus, NetworkStatusWindowNumber::Join));
if (w == nullptr) return;
w->request = std::move(request);
@@ -2331,7 +2331,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_network_ask_relay_wi
/** Description of the NetworkAskRelayWindow. */
static WindowDesc _network_ask_relay_desc(
WindowPosition::Center, {}, 0, 0,
WC_NETWORK_ASK_RELAY, WC_NONE,
WindowClass::NetworkAskRelay, WindowClass::None,
WindowDefaultFlag::Modal,
_nested_network_ask_relay_widgets
);
@@ -2344,7 +2344,7 @@ static WindowDesc _network_ask_relay_desc(
*/
void ShowNetworkAskRelay(std::string_view server_connection_string, std::string &&relay_connection_string, std::string &&token)
{
CloseWindowByClass(WC_NETWORK_ASK_RELAY, NRWCD_HANDLED);
CloseWindowByClass(WindowClass::NetworkAskRelay, NRWCD_HANDLED);
Window *parent = GetMainWindow();
new NetworkAskRelayWindow(_network_ask_relay_desc, parent, server_connection_string, std::move(relay_connection_string), std::move(token));
@@ -2436,7 +2436,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_network_ask_survey_w
/** Description of the NetworkAskSurveyWindow. */
static WindowDesc _network_ask_survey_desc(
WindowPosition::Center, {}, 0, 0,
WC_NETWORK_ASK_SURVEY, WC_NONE,
WindowClass::NetworkAskSurvey, WindowClass::None,
WindowDefaultFlag::Modal,
_nested_network_ask_survey_widgets
);
@@ -2449,7 +2449,7 @@ void ShowNetworkAskSurvey()
/* If we can't send a survey, don't ask the question. */
if constexpr (!NetworkSurveyHandler::IsSurveyPossible()) return;
CloseWindowByClass(WC_NETWORK_ASK_SURVEY);
CloseWindowByClass(WindowClass::NetworkAskSurvey);
Window *parent = GetMainWindow();
new NetworkAskSurveyWindow(_network_ask_survey_desc, parent);
@@ -2480,6 +2480,6 @@ struct SurveyResultTextfileWindow : public TextfileWindow {
*/
void ShowSurveyResultTextfileWindow(Window *parent)
{
parent->CloseChildWindowById(WC_TEXTFILE, TFT_SURVEY_RESULT);
parent->CloseChildWindowById(WindowClass::Textfile, TFT_SURVEY_RESULT);
new SurveyResultTextfileWindow(parent, TFT_SURVEY_RESULT);
}
+4 -4
View File
@@ -218,7 +218,7 @@ ServerNetworkGameSocketHandler::~ServerNetworkGameSocketHandler()
this->savegame = nullptr;
}
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
}
std::unique_ptr<Packet> ServerNetworkGameSocketHandler::ReceivePacket()
@@ -1071,7 +1071,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::ReceiveClientMapOk(Packet &)
std::string client_name = this->GetClientName();
NetworkTextMessage(NetworkAction::ClientJoin, CC_DEFAULT, false, client_name, "", this->client_id);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
Debug(net, 3, "[{}] Client #{} ({}) joined as {}", ServerNetworkGameSocketHandler::GetName(), this->client_id, this->GetClientIP(), client_name);
@@ -1489,7 +1489,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::ReceiveClientSetName(Packet &p
NetworkTextMessage(NetworkAction::ClientNameChange, CC_DEFAULT, false, ci->client_name, client_name);
ci->client_name = std::move(client_name);
NetworkUpdateClientInfo(ci->client_id);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
}
}
return NETWORK_RECV_STATUS_OKAY;
@@ -2067,7 +2067,7 @@ void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
NetworkServerSendChat(NetworkAction::CompanyJoin, NetworkChatDestinationType::Broadcast, 0, company_name, client_id);
}
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
}
/**
+4 -4
View File
@@ -193,7 +193,7 @@ void GRFConfig::SetValue(const GRFParameterInfo &info, uint32_t value)
SB(this->param[info.param_nr], info.first_bit, info.num_bit, value);
}
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::NewGRFState);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::NewGRFState);
}
/**
@@ -566,11 +566,11 @@ void DoScanNewGRFFiles(NewGRFScanCallback *callback)
NetworkAfterNewGRFScan();
/* Yes... these are the NewGRF windows */
InvalidateWindowClassesData(WC_SAVELOAD, 0, true);
InvalidateWindowData(WC_GAME_OPTIONS, GameOptionsWindowNumber::NewGRFState, GOID_NEWGRF_RESCANNED, true);
InvalidateWindowClassesData(WindowClass::SaveLoad, 0, true);
InvalidateWindowData(WindowClass::GameOptions, GameOptionsWindowNumber::NewGRFState, GOID_NEWGRF_RESCANNED, true);
if (!_exit_game && callback != nullptr) callback->OnNewGRFsScanned();
CloseWindowByClass(WC_MODAL_PROGRESS);
CloseWindowByClass(WindowClass::ModalProgress);
SetModalProgress(false);
MarkWholeScreenDirty();
}
+6 -6
View File
@@ -681,7 +681,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_newgrf_inspect_widge
/** Window definition for the NewGRF chain inspection window. */
static WindowDesc _newgrf_inspect_chain_desc(
WindowPosition::Automatic, "newgrf_inspect_chain", 400, 300,
WC_NEWGRF_INSPECT, WC_NONE,
WindowClass::NewGRFInspect, WindowClass::None,
{},
_nested_newgrf_inspect_chain_widgets
);
@@ -689,7 +689,7 @@ static WindowDesc _newgrf_inspect_chain_desc(
/** Window definition for the NewGRF inspection window. */
static WindowDesc _newgrf_inspect_desc(
WindowPosition::Automatic, "newgrf_inspect", 400, 300,
WC_NEWGRF_INSPECT, WC_NONE,
WindowClass::NewGRFInspect, WindowClass::None,
{},
_nested_newgrf_inspect_widgets
);
@@ -726,7 +726,7 @@ void InvalidateNewGRFInspectWindow(GrfSpecFeature feature, uint index)
if (feature == GrfSpecFeature::Invalid) return;
WindowNumber wno = GetInspectWindowNumber(feature, index);
InvalidateWindowData(WC_NEWGRF_INSPECT, wno);
InvalidateWindowData(WindowClass::NewGRFInspect, wno);
}
/**
@@ -742,12 +742,12 @@ void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
if (feature == GrfSpecFeature::Invalid) return;
WindowNumber wno = GetInspectWindowNumber(feature, index);
CloseWindowById(WC_NEWGRF_INSPECT, wno);
CloseWindowById(WindowClass::NewGRFInspect, wno);
/* Reinitialise the land information window to remove the "debug" sprite if needed.
* Note: Since we might be called from a command here, it is important to not execute
* the invalidation immediately. The landinfo window tests commands itself. */
InvalidateWindowData(WC_LAND_INFO, 0, 1);
InvalidateWindowData(WindowClass::LandInfo, 0, 1);
}
/**
@@ -1188,7 +1188,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_sprite_aligner_widge
/** Window definition for the sprite aligner window. */
static WindowDesc _sprite_aligner_desc(
WindowPosition::Automatic, "sprite_aligner", 400, 300,
WC_SPRITE_ALIGNER, WC_NONE,
WindowClass::SpriteAligner, WindowClass::None,
{},
_nested_sprite_aligner_widgets
);
+41 -41
View File
@@ -335,7 +335,7 @@ struct NewGRFParametersWindow : public Window {
if (this->editable && !this->action14present && !this->grf_config.param.empty()) {
this->grf_config.param.pop_back();
this->InvalidateData();
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::NewGRFState);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::NewGRFState);
}
break;
@@ -343,7 +343,7 @@ struct NewGRFParametersWindow : public Window {
if (this->editable && !this->action14present && this->grf_config.param.size() < this->grf_config.num_valid_params) {
this->grf_config.param.emplace_back(0);
this->InvalidateData();
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::NewGRFState);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::NewGRFState);
}
break;
@@ -353,8 +353,8 @@ struct NewGRFParametersWindow : public Window {
if (num >= this->vscroll->GetCount()) break;
if (this->clicked_row != num) {
this->CloseChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::QueryString);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->clicked_row = num;
this->clicked_dropdown = false;
}
@@ -370,7 +370,7 @@ struct NewGRFParametersWindow : public Window {
if (par_info.type != GRFParameterType::Bool && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && par_info.complete_labels) {
if (this->clicked_dropdown) {
/* unclick the dropdown */
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->clicked_dropdown = false;
this->closing_dropdown = false;
} else {
@@ -430,7 +430,7 @@ struct NewGRFParametersWindow : public Window {
if (!this->editable) break;
this->grf_config.SetParameterDefaults();
this->InvalidateData();
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::NewGRFState);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::NewGRFState);
break;
}
}
@@ -487,7 +487,7 @@ struct NewGRFParametersWindow : public Window {
this->vscroll->SetCount(this->action14present ? this->grf_config.num_valid_params : this->grf_config.param.size());
if (this->clicked_row != INT32_MAX && this->clicked_row >= this->vscroll->GetCount()) {
this->clicked_row = INT32_MAX;
this->CloseChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WindowClass::QueryString);
}
}
@@ -534,14 +534,14 @@ static constexpr std::initializer_list<NWidgetPart> _nested_newgrf_parameter_wid
/** Window definition for the change grf parameters window */
static WindowDesc _newgrf_parameters_desc(
WindowPosition::Center, "settings_newgrf_config", 500, 208,
WC_GRF_PARAMETERS, WC_NONE,
WindowClass::NewGRFParameters, WindowClass::None,
{},
_nested_newgrf_parameter_widgets
);
void OpenGRFParameterWindow(bool is_baseset, GRFConfig &c, bool editable)
{
CloseWindowByClass(WC_GRF_PARAMETERS);
CloseWindowByClass(WindowClass::NewGRFParameters);
new NewGRFParametersWindow(_newgrf_parameters_desc, is_baseset, c, editable);
}
@@ -569,7 +569,7 @@ struct NewGRFTextfileWindow : public TextfileWindow {
void ShowNewGRFTextfileWindow(Window *parent, TextfileType file_type, const GRFConfig *c)
{
parent->CloseChildWindowById(WC_TEXTFILE, file_type);
parent->CloseChildWindowById(WindowClass::Textfile, file_type);
new NewGRFTextfileWindow(parent, file_type, c);
}
@@ -662,8 +662,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowByClass(WC_GRF_PARAMETERS);
CloseWindowByClass(WC_SAVE_PRESET);
CloseWindowByClass(WindowClass::NewGRFParameters);
CloseWindowByClass(WindowClass::SavePreset);
if (this->editable && this->modified && !this->execute && !_exit_game) {
CopyGRFConfigList(this->orig_list, this->actives, true);
@@ -718,8 +718,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
d->SetParameterDefaults();
}
if (this->active_sel == c->get()) {
CloseWindowByClass(WC_GRF_PARAMETERS);
this->CloseChildWindows(WC_TEXTFILE);
CloseWindowByClass(WindowClass::NewGRFParameters);
this->CloseChildWindows(WindowClass::Textfile);
this->active_sel = nullptr;
}
*c = std::move(d);
@@ -943,7 +943,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
list.push_back(MakeDropDownListStringItem(std::string{this->grf_presets[i]}, i));
}
this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
this->CloseChildWindows(WindowClass::QueryString); // Remove the parameter query window
ShowDropDownList(this, std::move(list), this->preset, WID_NS_PRESET_LIST, 0, DropDownOption::Filterable);
break;
}
@@ -966,7 +966,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
this->grf_presets = GetGRFPresetList();
this->preset = -1;
this->InvalidateData();
this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
this->CloseChildWindows(WindowClass::QueryString); // Remove the parameter query window
break;
case WID_NS_MOVE_UP: { // Move GRF up
@@ -1008,8 +1008,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
this->active_sel = nullptr;
}
if (this->active_sel != old_sel) {
CloseWindowByClass(WC_GRF_PARAMETERS);
this->CloseChildWindows(WC_TEXTFILE);
CloseWindowByClass(WindowClass::NewGRFParameters);
this->CloseChildWindows(WindowClass::Textfile);
}
this->avail_sel = nullptr;
this->avail_pos = -1;
@@ -1025,8 +1025,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
case WID_NS_REMOVE: { // Remove GRF
if (this->active_sel == nullptr || !this->editable) break;
CloseWindowByClass(WC_GRF_PARAMETERS);
this->CloseChildWindows(WC_TEXTFILE);
CloseWindowByClass(WindowClass::NewGRFParameters);
this->CloseChildWindows(WindowClass::Textfile);
/* Choose the next GRF file to be the selected file. */
int pos = this->GetCurrentActivePosition();
@@ -1061,9 +1061,9 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
auto it = this->vscroll2->GetScrolledItemFromWidget(this->avails, pt.y, this, WID_NS_AVAIL_LIST, WidgetDimensions::scaled.framerect.top);
this->active_sel = nullptr;
CloseWindowByClass(WC_GRF_PARAMETERS);
CloseWindowByClass(WindowClass::NewGRFParameters);
if (it != std::end(this->avails)) {
if (this->avail_sel != *it) this->CloseChildWindows(WC_TEXTFILE);
if (this->avail_sel != *it) this->CloseChildWindows(WindowClass::Textfile);
this->avail_sel = *it;
this->avail_pos = static_cast<int>(std::distance(std::begin(this->avails), it));
}
@@ -1092,7 +1092,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
NewGRFConfirmationCallback
);
this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
this->CloseChildWindows(WindowClass::QueryString); // Remove the parameter query window
break;
case WID_NS_VIEW_PARAMETERS:
@@ -1117,7 +1117,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
if (!_network_available) {
ShowErrorMessage(GetEncodedString(STR_NETWORK_ERROR_NOTAVAILABLE), {}, WL_ERROR);
} else {
this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
this->CloseChildWindows(WindowClass::QueryString); // Remove the parameter query window
ShowMissingContentWindow(this->actives);
}
@@ -1132,11 +1132,11 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
void OnNewGRFsScanned() override
{
if (this->active_sel == nullptr) this->CloseChildWindows(WC_TEXTFILE);
if (this->active_sel == nullptr) this->CloseChildWindows(WindowClass::Textfile);
this->avail_sel = nullptr;
this->avail_pos = -1;
this->avails.ForceRebuild();
this->CloseChildWindows(WC_QUERY_STRING); // Remove the parameter query window
this->CloseChildWindows(WindowClass::QueryString); // Remove the parameter query window
}
void OnDropdownSelect(WidgetID widget, int index, int) override
@@ -1153,8 +1153,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
this->avails.ForceRebuild();
ResetObjectToPlace();
CloseWindowByClass(WC_GRF_PARAMETERS);
this->CloseChildWindows(WC_TEXTFILE);
CloseWindowByClass(WindowClass::NewGRFParameters);
this->CloseChildWindows(WindowClass::Textfile);
this->active_sel = nullptr;
this->InvalidateData(GOID_NEWGRF_CHANGES_MADE);
}
@@ -1299,8 +1299,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
if (this->avail_pos >= 0) {
this->active_sel = nullptr;
CloseWindowByClass(WC_GRF_PARAMETERS);
if (this->avail_sel != this->avails[this->avail_pos]) this->CloseChildWindows(WC_TEXTFILE);
CloseWindowByClass(WindowClass::NewGRFParameters);
if (this->avail_sel != this->avails[this->avail_pos]) this->CloseChildWindows(WindowClass::Textfile);
this->avail_sel = this->avails[this->avail_pos];
this->vscroll2->ScrollTowards(this->avail_pos);
this->InvalidateData(0);
@@ -1463,7 +1463,7 @@ private:
{
if (this->avail_sel == nullptr || !this->editable || this->avail_sel->flags.Test(GRFConfigFlag::Invalid)) return false;
this->CloseChildWindows(WC_TEXTFILE);
this->CloseChildWindows(WindowClass::Textfile);
/* Get number of non-static NewGRFs. */
size_t count = std::ranges::count_if(this->actives, [](const auto &gc) { return !gc->flags.Test(GRFConfigFlag::Static); });
@@ -1907,7 +1907,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_newgrf_widgets = {
/** Window definition of the manage newgrfs window. */
static WindowDesc _newgrf_desc(
WindowPosition::Center, "settings_newgrf", 300, 263,
WC_GAME_OPTIONS, WC_NONE,
WindowClass::GameOptions, WindowClass::None,
{},
_nested_newgrf_widgets
);
@@ -1920,8 +1920,8 @@ static WindowDesc _newgrf_desc(
static void NewGRFConfirmationCallback(Window *w, bool confirmed)
{
if (confirmed) {
CloseWindowByClass(WC_GRF_PARAMETERS);
w->CloseChildWindows(WC_TEXTFILE);
CloseWindowByClass(WindowClass::NewGRFParameters);
w->CloseChildWindows(WindowClass::Textfile);
NewGRFWindow *nw = dynamic_cast<NewGRFWindow*>(w);
assert(nw != nullptr);
@@ -1951,7 +1951,7 @@ static void NewGRFConfirmationCallback(Window *w, bool confirmed)
w->InvalidateData();
ReInitAllWindows(false);
CloseWindowByClass(WC_BUILD_OBJECT);
CloseWindowByClass(WindowClass::BuildObject);
}
}
@@ -1967,7 +1967,7 @@ static void NewGRFConfirmationCallback(Window *w, bool confirmed)
*/
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfigList &config)
{
CloseWindowByClass(WC_GAME_OPTIONS);
CloseWindowByClass(WindowClass::GameOptions);
new NewGRFWindow(_newgrf_desc, editable, show_params, exec_changes, config);
}
@@ -1998,7 +1998,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_save_preset_widgets
/** Window description of the preset save window. */
static WindowDesc _save_preset_desc(
WindowPosition::Center, "save_preset", 140, 110,
WC_SAVE_PRESET, WC_GAME_OPTIONS,
WindowClass::SavePreset, WindowClass::GameOptions,
WindowDefaultFlag::Modal,
_nested_save_preset_widgets
);
@@ -2097,7 +2097,7 @@ struct SavePresetWindow : public Window {
}
case WID_SVP_SAVE: {
Window *w = FindWindowById(WC_GAME_OPTIONS, GameOptionsWindowNumber::NewGRFState);
Window *w = FindWindowById(WindowClass::GameOptions, GameOptionsWindowNumber::NewGRFState);
if (w != nullptr) {
auto text = this->presetname_editbox.text.GetText();
if (!text.empty()) w->OnQueryTextFinished(std::string{text});
@@ -2120,7 +2120,7 @@ struct SavePresetWindow : public Window {
*/
static void ShowSavePresetWindow(std::string_view initial_text)
{
CloseWindowByClass(WC_SAVE_PRESET);
CloseWindowByClass(WindowClass::SavePreset);
new SavePresetWindow(initial_text);
}
@@ -2139,7 +2139,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_scan_progress_widget
/** Description of the widgets and other settings of the window. */
static WindowDesc _scan_progress_desc(
WindowPosition::Center, {}, 0, 0,
WC_MODAL_PROGRESS, WC_NONE,
WindowClass::ModalProgress, WindowClass::None,
{},
_nested_scan_progress_widgets
);
@@ -2219,7 +2219,7 @@ struct ScanProgressWindow : public Window {
*/
void UpdateNewGRFScanStatus(uint num, std::string &&name)
{
ScanProgressWindow *w = dynamic_cast<ScanProgressWindow *>(FindWindowByClass(WC_MODAL_PROGRESS));
ScanProgressWindow *w = dynamic_cast<ScanProgressWindow *>(FindWindowByClass(WindowClass::ModalProgress));
if (w == nullptr) w = new ScanProgressWindow();
w->UpdateNewGRFScanStatus(num, std::move(name));
}
+1 -1
View File
@@ -674,7 +674,7 @@ void IndustryProductionCallback(Industry *ind, int reason)
SB(object.callback_param2, 24, 8, again);
}
SetWindowDirty(WC_INDUSTRY_VIEW, ind->index);
SetWindowDirty(WindowClass::IndustryView, ind->index);
}
/**
+22 -22
View File
@@ -129,7 +129,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_normal_news_widgets
/** Window definition for the normal news window. */
static WindowDesc _normal_news_desc(
WindowPosition::Manual, {}, 0, 0,
WC_NEWS_WINDOW, WC_NONE,
WindowClass::News, WindowClass::None,
{},
_nested_normal_news_widgets
);
@@ -178,7 +178,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_vehicle_news_widgets
/** Window definition for the vehicle news window. */
static WindowDesc _vehicle_news_desc(
WindowPosition::Manual, {}, 0, 0,
WC_NEWS_WINDOW, WC_NONE,
WindowClass::News, WindowClass::None,
{},
_nested_vehicle_news_widgets
);
@@ -224,7 +224,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_company_news_widgets
/** Window definition for the company news window. */
static WindowDesc _company_news_desc(
WindowPosition::Manual, {}, 0, 0,
WC_NEWS_WINDOW, WC_NONE,
WindowClass::News, WindowClass::None,
{},
_nested_company_news_widgets
);
@@ -259,7 +259,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_thin_news_widgets =
/** Window definition for the thin news window. */
static WindowDesc _thin_news_desc(
WindowPosition::Manual, {}, 0, 0,
WC_NEWS_WINDOW, WC_NONE,
WindowClass::News, WindowClass::None,
{},
_nested_thin_news_widgets
);
@@ -298,7 +298,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_small_news_widgets =
/** Window definition for the small news window. */
static WindowDesc _small_news_desc(
WindowPosition::Manual, {}, 0, 0,
WC_NEWS_WINDOW, WC_NONE,
WindowClass::News, WindowClass::None,
{},
_nested_small_news_widgets
);
@@ -367,9 +367,9 @@ struct NewsWindow : Window {
NewsWindow(WindowDesc &desc, const NewsItem *ni) : Window(desc), ni(ni)
{
NewsWindow::duration = 16650;
const Window *w = FindWindowByClass(WC_SEND_NETWORK_MSG);
const Window *w = FindWindowByClass(WindowClass::NetworkChat);
this->chat_height = (w != nullptr) ? w->height : 0;
this->status_height = FindWindowById(WC_STATUS_BAR, 0)->height;
this->status_height = FindWindowById(WindowClass::Statusbar, 0)->height;
this->flags.Set(WindowFlag::DisableVpScroll);
@@ -718,7 +718,7 @@ static void ShowTicker(NewsIterator ni)
if (_settings_client.sound.news_ticker) SndPlayFx(SND_16_NEWS_TICKER);
_statusbar_news = ni;
InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SHOW_TICKER);
InvalidateWindowData(WindowClass::Statusbar, 0, SBI_SHOW_TICKER);
}
/** Initialize the news-items data structures */
@@ -756,7 +756,7 @@ static bool ReadyForNextNewsItem()
if (_forced_news == std::end(_news) && _current_news == std::end(_news)) return true;
/* neither newsticker nor newspaper are running */
return (NewsWindow::duration <= 0 || FindWindowById(WC_NEWS_WINDOW, 0) == nullptr);
return (NewsWindow::duration <= 0 || FindWindowById(WindowClass::News, 0) == nullptr);
}
/** Move to the next ticker item */
@@ -765,7 +765,7 @@ static void MoveToNextTickerItem()
/* There is no status bar, so no reason to show news;
* especially important with the end game screen when
* there is no status bar but possible news. */
if (FindWindowById(WC_STATUS_BAR, 0) == nullptr) return;
if (FindWindowById(WindowClass::Statusbar, 0) == nullptr) return;
/* No news to move to. */
if (std::empty(_news)) return;
@@ -781,7 +781,7 @@ static void MoveToNextTickerItem()
switch (_news_type_data[to_underlying(type)].GetDisplay()) {
default: NOT_REACHED();
case NewsDisplay::Off: // Show nothing only a small reminder in the status bar.
InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SHOW_REMINDER);
InvalidateWindowData(WindowClass::Statusbar, 0, SBI_SHOW_REMINDER);
return;
case NewsDisplay::Summary: // Show ticker.
@@ -800,9 +800,9 @@ static void MoveToNextNewsItem()
/* There is no status bar, so no reason to show news;
* especially important with the end game screen when
* there is no status bar but possible news. */
if (FindWindowById(WC_STATUS_BAR, 0) == nullptr) return;
if (FindWindowById(WindowClass::Statusbar, 0) == nullptr) return;
CloseWindowById(WC_NEWS_WINDOW, 0); // close the newspapers window if shown
CloseWindowById(WindowClass::News, 0); // close the newspapers window if shown
_forced_news = std::end(_news);
/* No news to move to. */
@@ -865,7 +865,7 @@ static std::list<NewsItem>::iterator DeleteNewsItem(std::list<NewsItem>::iterato
if (update_statusbar_news) {
/* About to remove the currently displayed item (ticker, or just a reminder) */
InvalidateWindowData(WC_STATUS_BAR, 0, SBI_NEWS_DELETED); // invalidate the statusbar
InvalidateWindowData(WindowClass::Statusbar, 0, SBI_NEWS_DELETED); // invalidate the statusbar
MoveToNextTickerItem();
}
@@ -928,7 +928,7 @@ void AddNewsItem(EncodedString &&headline, NewsType type, NewsStyle style, NewsF
DeleteNewsItem(std::prev(std::end(_news)));
}
InvalidateWindowData(WC_MESSAGE_HISTORY, 0);
InvalidateWindowData(WindowClass::MessageHistory, 0);
}
/**
@@ -1010,7 +1010,7 @@ void DeleteNews(Tpredicate predicate)
++it;
}
}
if (dirty) InvalidateWindowData(WC_MESSAGE_HISTORY, 0);
if (dirty) InvalidateWindowData(WindowClass::MessageHistory, 0);
}
template <typename T>
@@ -1133,13 +1133,13 @@ static void ShowNewsMessage(NewsIterator ni)
assert(!std::empty(_news));
/* Delete the news window */
CloseWindowById(WC_NEWS_WINDOW, 0);
CloseWindowById(WindowClass::News, 0);
/* setup forced news item */
_forced_news = ni;
if (_forced_news != std::end(_news)) {
CloseWindowById(WC_NEWS_WINDOW, 0);
CloseWindowById(WindowClass::News, 0);
ShowNewspaper(&*ni);
}
}
@@ -1150,7 +1150,7 @@ static void ShowNewsMessage(NewsIterator ni)
*/
bool HideActiveNewsMessage()
{
NewsWindow *w = dynamic_cast<NewsWindow *>(FindWindowById(WC_NEWS_WINDOW, 0));
NewsWindow *w = dynamic_cast<NewsWindow *>(FindWindowById(WindowClass::News, 0));
if (w == nullptr) return false;
w->Close();
return true;
@@ -1170,7 +1170,7 @@ void ShowLastNewsMessage()
* Treat this as if _forced_news reached the oldest news; so, wrap around and start anew with the latest. */
ni = std::begin(_news);
} else {
const Window *w = FindWindowById(WC_NEWS_WINDOW, 0);
const Window *w = FindWindowById(WindowClass::News, 0);
ni = (w == nullptr || (std::next(_current_news) == std::end(_news))) ? _current_news : std::next(_current_news);
}
} else if (std::next(_forced_news) == std::end(_news)) {
@@ -1317,7 +1317,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_message_history = {
/** Window definition for the news message history window. */
static WindowDesc _message_history_desc(
WindowPosition::Automatic, "list_news", 400, 140,
WC_MESSAGE_HISTORY, WC_NONE,
WindowClass::MessageHistory, WindowClass::None,
{},
_nested_message_history
);
@@ -1325,6 +1325,6 @@ static WindowDesc _message_history_desc(
/** Display window with news messages history */
void ShowMessageHistory()
{
CloseWindowById(WC_MESSAGE_HISTORY, 0);
CloseWindowById(WindowClass::MessageHistory, 0);
new MessageHistoryWindow(_message_history_desc);
}
+4 -4
View File
@@ -350,7 +350,7 @@ CommandCost CmdBuildObject(DoCommandFlags flags, TileIndex tile, ObjectType type
if (flags.Test(DoCommandFlag::Execute)) {
hq_score = UpdateCompanyRatingAndValue(c, false);
c->location_of_HQ = tile;
SetWindowDirty(WC_COMPANY, c->index);
SetWindowDirty(WindowClass::Company, c->index);
}
break;
}
@@ -592,7 +592,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlags flags)
Company *c = Company::Get(GetTileOwner(tile));
if (flags.Test(DoCommandFlag::Execute)) {
c->location_of_HQ = INVALID_TILE; // reset HQ position
SetWindowDirty(WC_COMPANY, c->index);
SetWindowDirty(WindowClass::Company, c->index);
CargoPacket::InvalidateAllFrom({c->index, SourceType::Headquarters});
}
@@ -605,7 +605,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlags flags)
if (flags.Test(DoCommandFlag::Execute)) {
Town *town = o->town;
town->statues.Reset(GetTileOwner(tile));
SetWindowDirty(WC_TOWN_AUTHORITY, town->index);
SetWindowDirty(WindowClass::TownAuthority, town->index);
}
break;
@@ -959,7 +959,7 @@ static void ChangeTileOwner_Object(TileIndex tile, Owner old_owner, Owner new_ow
do_clear = true;
}
SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
SetWindowDirty(WindowClass::TownAuthority, t->index);
} else {
do_clear = true;
}
+1 -1
View File
@@ -411,7 +411,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_object_widgets
/** Window definition for the build object window. */
static WindowDesc _build_object_desc(
WindowPosition::Automatic, "build_object", 0, 0,
WC_BUILD_OBJECT, WC_BUILD_TOOLBAR,
WindowClass::BuildObject, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_object_widgets,
&BuildObjectWindow::hotkeys
+4 -4
View File
@@ -1178,13 +1178,13 @@ void SwitchToMode(SwitchMode new_mode)
if (SaveOrLoad(_file_to_saveload.name, SaveLoadOperation::Save, DetailedFileType::GameFile, Subdirectory::None) != SaveLoadResult::Ok) {
ShowErrorMessage(GetSaveLoadErrorType(), GetSaveLoadErrorMessage(), WL_ERROR);
} else {
CloseWindowById(WC_SAVELOAD, 0);
CloseWindowById(WindowClass::SaveLoad, 0);
}
break;
case SM_SAVE_HEIGHTMAP: // Save heightmap.
MakeHeightmapScreenshot(_file_to_saveload.name);
CloseWindowById(WC_SAVELOAD, 0);
CloseWindowById(WindowClass::SaveLoad, 0);
break;
case SM_GENRANDLAND: // Generate random land within scenario editor
@@ -1290,13 +1290,13 @@ static IntervalTimer<TimerGameRealtime> _autosave_interval({std::chrono::millise
_pause_mode.Reset(PauseMode::CommandDuringPause);
_do_autosave = true;
SetWindowDirty(WC_STATUS_BAR, 0);
SetWindowDirty(WindowClass::Statusbar, 0);
static FiosNumberedSaveName _autosave_ctr("autosave");
DoAutoOrNetsave(_autosave_ctr);
_do_autosave = false;
SetWindowDirty(WC_STATUS_BAR, 0);
SetWindowDirty(WindowClass::Statusbar, 0);
});
/**
+1 -1
View File
@@ -70,7 +70,7 @@ void OrderBackup::DoRestore(Vehicle *v)
} else if (!this->orders.empty() && OrderList::CanAllocateItem()) {
v->orders = OrderList::Create(std::move(this->orders), v);
/* Make sure buoys/oil rigs are updated in the station list. */
InvalidateWindowClassesData(WC_STATION_LIST, 0);
InvalidateWindowClassesData(WindowClass::StationList, 0);
}
/* Remove backed up name if it's no longer unique. */
+10 -10
View File
@@ -212,17 +212,17 @@ uint16_t Order::MapOldOrder() const
*/
void InvalidateVehicleOrder(const Vehicle *v, int data)
{
InvalidateWindowData(WC_VEHICLE_VIEW, v->index);
InvalidateWindowData(WindowClass::VehicleView, v->index);
if (data != 0) {
/* Calls SetDirty() too */
InvalidateWindowData(WC_VEHICLE_ORDERS, v->index, data);
InvalidateWindowData(WC_VEHICLE_TIMETABLE, v->index, data);
InvalidateWindowData(WindowClass::VehicleOrders, v->index, data);
InvalidateWindowData(WindowClass::VehicleTimetable, v->index, data);
return;
}
SetWindowDirty(WC_VEHICLE_ORDERS, v->index);
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
SetWindowDirty(WindowClass::VehicleOrders, v->index);
SetWindowDirty(WindowClass::VehicleTimetable, v->index);
}
/**
@@ -297,7 +297,7 @@ void OrderList::FreeChain(bool keep_orderlist)
if (order.IsType(OT_GOTO_STATION) || order.IsType(OT_GOTO_WAYPOINT)) {
BaseStation *bs = BaseStation::GetIfValid(order.GetDestination().ToStationID());
if (bs != nullptr && bs->owner == OWNER_NONE) {
InvalidateWindowClassesData(WC_STATION_LIST, 0);
InvalidateWindowClassesData(WindowClass::StationList, 0);
break;
}
}
@@ -426,7 +426,7 @@ void OrderList::InsertOrderAt(Order &&order, VehicleOrderID index)
* the list of stations. So, we need to invalidate that window if needed. */
if (new_order->IsType(OT_GOTO_STATION) || new_order->IsType(OT_GOTO_WAYPOINT)) {
BaseStation *bs = BaseStation::Get(new_order->GetDestination().ToStationID());
if (bs->owner == OWNER_NONE) InvalidateWindowClassesData(WC_STATION_LIST, 0);
if (bs->owner == OWNER_NONE) InvalidateWindowClassesData(WindowClass::StationList, 0);
}
}
@@ -1059,8 +1059,8 @@ CommandCost CmdSkipToOrder(DoCommandFlags flags, VehicleID veh_id, VehicleOrderI
InvalidateVehicleOrder(v, VIWD_MODIFY_ORDERS);
/* We have an aircraft/ship, they have a mini-schedule, so update them all */
if (v->type == VehicleType::Aircraft) SetWindowClassesDirty(WC_AIRCRAFT_LIST);
if (v->type == VehicleType::Ship) SetWindowClassesDirty(WC_SHIPS_LIST);
if (v->type == VehicleType::Aircraft) SetWindowClassesDirty(WindowClass::AircraftList);
if (v->type == VehicleType::Ship) SetWindowClassesDirty(WindowClass::ShipList);
}
return CommandCost();
@@ -1773,7 +1773,7 @@ void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination, bool
if ((v->type == VehicleType::Aircraft && v->current_order.IsType(OT_GOTO_DEPOT) && !hangar ? OT_GOTO_STATION : v->current_order.GetType()) == type &&
(!hangar || v->type == VehicleType::Aircraft) && v->current_order.GetDestination() == destination) {
v->current_order.MakeDummy();
InvalidateWindowData(WC_VEHICLE_VIEW, v->index);
InvalidateWindowData(WindowClass::VehicleView, v->index);
}
if (v->orders == nullptr) continue;
+6 -6
View File
@@ -1645,7 +1645,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_orders_train_widgets
/** Window definition for the train orders window. */
static WindowDesc _orders_train_desc(
WindowPosition::Automatic, "view_vehicle_orders_train", 384, 100,
WC_VEHICLE_ORDERS, WC_VEHICLE_VIEW,
WindowClass::VehicleOrders, WindowClass::VehicleView,
WindowDefaultFlag::Construction,
_nested_orders_train_widgets,
&OrdersWindow::hotkeys
@@ -1719,7 +1719,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_orders_widgets = {
/** Window definition for the orders window for road vehicles, ships and aircraft. */
static WindowDesc _orders_desc(
WindowPosition::Automatic, "view_vehicle_orders", 384, 100,
WC_VEHICLE_ORDERS, WC_VEHICLE_VIEW,
WindowClass::VehicleOrders, WindowClass::VehicleView,
WindowDefaultFlag::Construction,
_nested_orders_widgets,
&OrdersWindow::hotkeys
@@ -1747,7 +1747,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_other_orders_widgets
/** Window definition for the orders window for other companies. */
static WindowDesc _other_orders_desc(
WindowPosition::Automatic, "view_vehicle_orders_competitor", 384, 86,
WC_VEHICLE_ORDERS, WC_VEHICLE_VIEW,
WindowClass::VehicleOrders, WindowClass::VehicleView,
WindowDefaultFlag::Construction,
_nested_other_orders_widgets,
&OrdersWindow::hotkeys
@@ -1755,9 +1755,9 @@ static WindowDesc _other_orders_desc(
void ShowOrdersWindow(const Vehicle *v)
{
CloseWindowById(WC_VEHICLE_DETAILS, v->index, false);
CloseWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
if (BringWindowToFrontById(WC_VEHICLE_ORDERS, v->index) != nullptr) return;
CloseWindowById(WindowClass::VehicleDetails, v->index, false);
CloseWindowById(WindowClass::VehicleTimetable, v->index, false);
if (BringWindowToFrontById(WindowClass::VehicleOrders, v->index) != nullptr) return;
/* Using a different WindowDescs for _local_company causes problems.
* Due to this we have to close order windows in ChangeWindowOwner/CloseCompanyWindows,
+4 -4
View File
@@ -341,7 +341,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_osk_widgets = {
/** Window definition for the on screen keyboard window. */
static WindowDesc _osk_desc(
WindowPosition::Center, {}, 0, 0,
WC_OSK, WC_NONE,
WindowClass::OnScreenKeyboard, WindowClass::None,
{},
_nested_osk_widgets
);
@@ -391,7 +391,7 @@ void GetKeyboardLayout()
*/
void ShowOnScreenKeyboard(Window *parent, WidgetID button)
{
CloseWindowById(WC_OSK, 0);
CloseWindowById(WindowClass::OnScreenKeyboard, 0);
GetKeyboardLayout();
new OskWindow(_osk_desc, parent, button);
@@ -406,7 +406,7 @@ void ShowOnScreenKeyboard(Window *parent, WidgetID button)
*/
void UpdateOSKOriginalText(const Window *parent, WidgetID button)
{
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WC_OSK, 0));
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WindowClass::OnScreenKeyboard, 0));
if (osk == nullptr || osk->parent != parent || osk->text_btn != button) return;
osk->orig_str = osk->qs->text.GetText();
@@ -422,6 +422,6 @@ void UpdateOSKOriginalText(const Window *parent, WidgetID button)
*/
bool IsOSKOpenedFor(const Window *w, WidgetID button)
{
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WC_OSK, 0));
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WindowClass::OnScreenKeyboard, 0));
return osk != nullptr && osk->parent == w && osk->text_btn == button;
}
+12 -12
View File
@@ -464,7 +464,7 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
this->InvalidateData({PickerInvalidation::Type, PickerInvalidation::Position, PickerInvalidation::Validate});
}
SndClickBeep();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
}
@@ -522,13 +522,13 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
this->InvalidateData(PickerInvalidation::Position);
}
SndClickBeep();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
}
case WID_PW_COLEC_LIST: {
ShowDropDownList(this, this->BuildCollectionDropDownList(), -1, widget, 0, DropDownOption::Filterable);
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
}
@@ -539,7 +539,7 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
case WID_PW_COLEC_RENAME:
if (this->callbacks.saved.contains(this->callbacks.sel_collection)) {
CloseChildWindows(WC_CONFIRM_POPUP_QUERY);
CloseChildWindows(WindowClass::ConfirmPopupQuery);
this->callbacks.edit_collection = this->callbacks.sel_collection;
this->callbacks.rename_collection = true;
ShowQueryString(this->callbacks.sel_collection, STR_PICKER_COLLECTION_RENAME_QUERY, MAX_LENGTH_GROUP_NAME_CHARS, this, CS_ALPHANUMERAL, QueryStringFlag::LengthIsInChars);
@@ -548,7 +548,7 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
case WID_PW_COLEC_DELETE:
if (this->callbacks.saved.contains(this->callbacks.sel_collection)) {
CloseChildWindows(WC_QUERY_STRING);
CloseChildWindows(WindowClass::QueryString);
this->callbacks.edit_collection = this->callbacks.sel_collection;
this->inactive.contains(this->callbacks.sel_collection) ?
@@ -628,7 +628,7 @@ void PickerWindow::OnDropdownSelect(WidgetID widget, int index, int click_result
if (reopen) {
ReplaceDropDownList(this, BuildBadgeClassConfigurationList(this->badge_classes, 1, {}, Colours::DarkGreen), -1);
} else {
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
}
/* We need to refresh if a filter is removed. */
@@ -1009,10 +1009,10 @@ std::unique_ptr<NWidgetBase> MakePickerTypeWidgets()
void InvalidateAllPickerWindows()
{
InvalidateWindowClassesData(WC_BUS_STATION, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WC_TRUCK_STATION, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WC_SELECT_STATION, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WC_BUILD_WAYPOINT, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WC_BUILD_OBJECT, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WC_BUILD_HOUSE, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WindowClass::BuildBusStation, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WindowClass::BuildTruckStation, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WindowClass::JoinStation, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WindowClass::BuildWaypoint, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WindowClass::BuildObject, PickerWindow::PICKER_INVALIDATION_ALL);
InvalidateWindowClassesData(WindowClass::BuildHouse, PickerWindow::PICKER_INVALIDATION_ALL);
}
+3 -3
View File
@@ -1641,8 +1641,8 @@ CommandCost CmdConvertRail(DoCommandFlags flags, TileIndex tile, TileIndex area_
YapfNotifyTrackLayoutChange(tile, GetRailDepotTrack(tile));
/* Update build vehicle window related to this depot */
InvalidateWindowData(WC_VEHICLE_DEPOT, tile);
InvalidateWindowData(WC_BUILD_VEHICLE, tile);
InvalidateWindowData(WindowClass::VehicleDepot, tile);
InvalidateWindowData(WindowClass::BuildVehicle, tile);
}
found_convertible_track = true;
cost.AddCost(RailConvertCost(type, totype));
@@ -3016,7 +3016,7 @@ static VehicleEnterTileStates VehicleEnterTile_Rail(Vehicle *v, TileIndex tile,
}
v->tile = tile;
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
InvalidateWindowData(WindowClass::VehicleDepot, v->tile);
return VehicleEnterTileState::EnteredWormhole;
}
+36 -36
View File
@@ -275,7 +275,7 @@ static void GenericPlaceSignals(TileIndex tile)
}
}
if (FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr) {
if (FindWindowById(WindowClass::BuildSignal, 0) != nullptr) {
/* signal GUI is used */
Command<Commands::BuildSignal>::Post(_convert_signal_button ? STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
tile, track, _cur_signal_type, _cur_signal_variant, _convert_signal_button, false, _ctrl_pressed, cycle_start, cycle_end, 0, 0);
@@ -325,7 +325,7 @@ void CcBuildRailTunnel(Commands, const CommandCost &result, TileIndex tile)
*/
static void ToggleRailButton_Remove(Window *w)
{
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
w->ToggleWidgetLoweredState(WID_RAT_REMOVE);
w->SetWidgetDirty(WID_RAT_REMOVE);
_remove_button_clicked = w->IsWidgetLowered(WID_RAT_REMOVE);
@@ -431,7 +431,7 @@ static void HandleAutoSignalPlacement()
Command<Commands::RemoveSignalLong>::Post(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM, CcPlaySound_CONSTRUCTION_RAIL,
TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), track, _ctrl_pressed);
} else {
bool sig_gui = FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr;
bool sig_gui = FindWindowById(WindowClass::BuildSignal, 0) != nullptr;
SignalType sigtype = sig_gui ? _cur_signal_type : _settings_client.gui.default_signal_type;
SignalVariant sigvar = sig_gui ? _cur_signal_variant : (TimerGameCalendar::year < _settings_client.gui.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC);
Command<Commands::BuildSignalLong>::Post(STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
@@ -459,8 +459,8 @@ struct BuildRailToolbarWindow : Window {
{
if (this->IsWidgetLowered(WID_RAT_BUILD_STATION)) SetViewportCatchmentStation(nullptr, true);
if (this->IsWidgetLowered(WID_RAT_BUILD_WAYPOINT)) SetViewportCatchmentWaypoint(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
CloseWindowById(WC_SELECT_STATION, 0);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WindowClass::ScenarioGenerateLandscape, 0, false);
CloseWindowById(WindowClass::JoinStation, 0);
this->Window::Close();
}
@@ -484,11 +484,11 @@ struct BuildRailToolbarWindow : Window {
bool can_build = CanBuildVehicleInfrastructure(VehicleType::Train);
for (const WidgetID widget : can_build_widgets) this->SetWidgetDisabledState(widget, !can_build);
if (!can_build) {
CloseWindowById(WC_BUILD_SIGNAL, TRANSPORT_RAIL);
CloseWindowById(WC_BUILD_STATION, TRANSPORT_RAIL);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_RAIL);
CloseWindowById(WC_BUILD_WAYPOINT, TRANSPORT_RAIL);
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::BuildSignal, TRANSPORT_RAIL);
CloseWindowById(WindowClass::BuildStation, TRANSPORT_RAIL);
CloseWindowById(WindowClass::BuildDepot, TRANSPORT_RAIL);
CloseWindowById(WindowClass::BuildWaypoint, TRANSPORT_RAIL);
CloseWindowById(WindowClass::JoinStation, 0);
}
}
@@ -736,7 +736,7 @@ struct BuildRailToolbarWindow : Window {
void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
{
/* no dragging if you have pressed the convert button */
if (FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr && _convert_signal_button && this->IsWidgetLowered(WID_RAT_BUILD_SIGNALS)) return;
if (FindWindowById(WindowClass::BuildSignal, 0) != nullptr && _convert_signal_button && this->IsWidgetLowered(WID_RAT_BUILD_SIGNALS)) return;
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
@@ -817,12 +817,12 @@ struct BuildRailToolbarWindow : Window {
this->DisableWidget(WID_RAT_REMOVE);
this->SetWidgetDirty(WID_RAT_REMOVE);
CloseWindowById(WC_BUILD_SIGNAL, TRANSPORT_RAIL);
CloseWindowById(WC_BUILD_STATION, TRANSPORT_RAIL);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_RAIL);
CloseWindowById(WC_BUILD_WAYPOINT, TRANSPORT_RAIL);
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowByClass(WC_BUILD_BRIDGE);
CloseWindowById(WindowClass::BuildSignal, TRANSPORT_RAIL);
CloseWindowById(WindowClass::BuildStation, TRANSPORT_RAIL);
CloseWindowById(WindowClass::BuildDepot, TRANSPORT_RAIL);
CloseWindowById(WindowClass::BuildWaypoint, TRANSPORT_RAIL);
CloseWindowById(WindowClass::JoinStation, 0);
CloseWindowByClass(WindowClass::BuildBridge);
}
void OnPlacePresize([[maybe_unused]] Point pt, TileIndex tile) override
@@ -861,7 +861,7 @@ struct BuildRailToolbarWindow : Window {
/* Update cursor and all sub windows. */
if (_thd.GetCallbackWnd() == this) SetCursor(this->GetCursorForWidget(this->last_user_action), PAL_NONE);
for (WindowClass cls : {WC_BUILD_STATION, WC_BUILD_SIGNAL, WC_BUILD_WAYPOINT, WC_BUILD_DEPOT}) SetWindowDirty(cls, TRANSPORT_RAIL);
for (WindowClass cls : {WindowClass::BuildStation, WindowClass::BuildSignal, WindowClass::BuildWaypoint, WindowClass::BuildDepot}) SetWindowDirty(cls, TRANSPORT_RAIL);
return ES_HANDLED;
}
@@ -945,7 +945,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_rail_widgets =
/** Window definition for the rail toolbar. */
static WindowDesc _build_rail_desc(
WindowPosition::Manual, "toolbar_rail", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WindowClass::BuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_rail_widgets,
&BuildRailToolbarWindow::hotkeys
@@ -965,7 +965,7 @@ Window *ShowBuildRailToolbar(RailType railtype)
if (!Company::IsValidID(_local_company)) return nullptr;
if (!ValParamRailType(railtype)) return nullptr;
CloseWindowByClass(WC_BUILD_TOOLBAR);
CloseWindowByClass(WindowClass::BuildToolbar);
_cur_railtype = railtype;
_remove_button_clicked = false;
return new BuildRailToolbarWindow(_build_rail_desc, railtype);
@@ -1155,7 +1155,7 @@ public:
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
this->PickerWindow::Close();
}
@@ -1286,7 +1286,7 @@ public:
this->LowerWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
case WID_BRAS_PLATFORM_NUM_1:
@@ -1318,7 +1318,7 @@ public:
this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
}
@@ -1351,7 +1351,7 @@ public:
this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
}
@@ -1385,7 +1385,7 @@ public:
this->SetWidgetLoweredState(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN, !_settings_client.gui.station_dragdrop);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
}
@@ -1419,7 +1419,7 @@ public:
static EventState BuildRailStationGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowStationBuilder(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL));
Window *w = ShowStationBuilder(FindWindowById(WindowClass::BuildToolbar, TRANSPORT_RAIL));
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
@@ -1485,7 +1485,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_station_builder_widg
/** High level window description of the station-build window (default & newGRF) */
static WindowDesc _station_builder_desc(
WindowPosition::Automatic, "build_station_rail", 0, 0,
WC_BUILD_STATION, WC_BUILD_TOOLBAR,
WindowClass::BuildStation, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_station_builder_widgets,
&BuildRailStationWindow::hotkeys
@@ -1626,7 +1626,7 @@ public:
/* If 'remove' button of rail build toolbar is active, disable it. */
if (_remove_button_clicked) {
Window *w = FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL);
Window *w = FindWindowById(WindowClass::BuildToolbar, TRANSPORT_RAIL);
if (w != nullptr) ToggleRailButton_Remove(w);
}
@@ -1641,14 +1641,14 @@ public:
case WID_BS_DRAG_SIGNALS_DENSITY_DECREASE:
if (_settings_client.gui.drag_signals_density > 1) {
_settings_client.gui.drag_signals_density--;
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameSettings);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::GameSettings);
}
break;
case WID_BS_DRAG_SIGNALS_DENSITY_INCREASE:
if (_settings_client.gui.drag_signals_density < 20) {
_settings_client.gui.drag_signals_density++;
SetWindowDirty(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameSettings);
SetWindowDirty(WindowClass::GameOptions, GameOptionsWindowNumber::GameSettings);
}
break;
@@ -1743,7 +1743,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_signal_builder_widge
/** Signal selection window description */
static WindowDesc _signal_builder_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_BUILD_SIGNAL, WC_BUILD_TOOLBAR,
WindowClass::BuildSignal, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_signal_builder_widgets
);
@@ -1826,7 +1826,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_depot_widgets
/** Window definition for the build rail depot window. */
static WindowDesc _build_depot_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
WindowClass::BuildDepot, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_depot_widgets
);
@@ -1947,7 +1947,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_waypoint_widge
/** Window definition for the build rail waypoint window. */
static WindowDesc _build_waypoint_desc(
WindowPosition::Automatic, "build_waypoint", 0, 0,
WC_BUILD_WAYPOINT, WC_BUILD_TOOLBAR,
WindowClass::BuildWaypoint, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_waypoint_widgets,
&BuildRailWaypointWindow::hotkeys
@@ -1979,7 +1979,7 @@ void ReinitGuiAfterToggleElrail(bool disable)
{
if (disable && _last_built_railtype == RAILTYPE_ELECTRIC) {
_last_built_railtype = _cur_railtype = RAILTYPE_RAIL;
BuildRailToolbarWindow *w = dynamic_cast<BuildRailToolbarWindow *>(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL));
BuildRailToolbarWindow *w = dynamic_cast<BuildRailToolbarWindow *>(FindWindowById(WindowClass::BuildToolbar, TRANSPORT_RAIL));
if (w != nullptr) w->ModifyRailType(_cur_railtype);
}
MarkWholeScreenDirty();
@@ -2027,7 +2027,7 @@ void SetDefaultRailGui()
}
_last_built_railtype = _cur_railtype = rt;
BuildRailToolbarWindow *w = dynamic_cast<BuildRailToolbarWindow *>(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL));
BuildRailToolbarWindow *w = dynamic_cast<BuildRailToolbarWindow *>(FindWindowById(WindowClass::BuildToolbar, TRANSPORT_RAIL));
if (w != nullptr) w->ModifyRailType(_cur_railtype);
}
@@ -2040,7 +2040,7 @@ void ResetSignalVariant(int32_t)
SignalVariant new_variant = (TimerGameCalendar::year < _settings_client.gui.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC);
if (new_variant != _cur_signal_variant) {
Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
Window *w = FindWindowById(WindowClass::BuildSignal, 0);
if (w != nullptr) {
w->SetDirty();
w->RaiseWidget((_cur_signal_variant == SIG_ELECTRIC ? WID_BS_ELECTRIC_NORM : WID_BS_SEMAPHORE_NORM) + _cur_signal_type);
+3 -3
View File
@@ -2308,7 +2308,7 @@ static VehicleEnterTileStates VehicleEnterTile_Road(Vehicle *v, TileIndex tile,
if (rv->Next() == nullptr) VehicleEnterDepot(rv->First());
rv->tile = tile;
InvalidateWindowData(WC_VEHICLE_DEPOT, rv->tile);
InvalidateWindowData(WindowClass::VehicleDepot, rv->tile);
return VehicleEnterTileState::EnteredWormhole;
}
break;
@@ -2579,8 +2579,8 @@ CommandCost CmdConvertRoad(DoCommandFlags flags, TileIndex tile, TileIndex area_
if (IsRoadDepotTile(tile)) {
/* Update build vehicle window related to this depot */
InvalidateWindowData(WC_VEHICLE_DEPOT, tile);
InvalidateWindowData(WC_BUILD_VEHICLE, tile);
InvalidateWindowData(WindowClass::VehicleDepot, tile);
InvalidateWindowData(WindowClass::BuildVehicle, tile);
}
}
} else {
+32 -32
View File
@@ -368,7 +368,7 @@ struct BuildRoadToolbarWindow : Window {
void Close([[maybe_unused]] int data = 0) override
{
if (_game_mode == GM_NORMAL && (this->IsWidgetLowered(WID_ROT_BUS_STATION) || this->IsWidgetLowered(WID_ROT_TRUCK_STATION))) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WindowClass::ScenarioGenerateLandscape, 0, false);
this->Window::Close();
}
@@ -396,10 +396,10 @@ struct BuildRoadToolbarWindow : Window {
WID_ROT_BUS_STATION,
WID_ROT_TRUCK_STATION);
if (!can_build) {
CloseWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
CloseWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_ROAD);
CloseWindowById(WC_BUILD_WAYPOINT, TRANSPORT_ROAD);
CloseWindowById(WindowClass::BuildBusStation, TRANSPORT_ROAD);
CloseWindowById(WindowClass::BuildTruckStation, TRANSPORT_ROAD);
CloseWindowById(WindowClass::BuildDepot, TRANSPORT_ROAD);
CloseWindowById(WindowClass::BuildWaypoint, TRANSPORT_ROAD);
}
if (_game_mode != GM_EDITOR) {
@@ -603,7 +603,7 @@ struct BuildRoadToolbarWindow : Window {
case WID_ROT_REMOVE:
if (this->IsWidgetDisabled(WID_ROT_REMOVE)) return;
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
ToggleRoadButton_Remove(this);
SndClickBeep();
break;
@@ -634,7 +634,7 @@ struct BuildRoadToolbarWindow : Window {
this->ModifyRoadType(_cur_roadtype);
if (_thd.GetCallbackWnd() == this) SetCursor(this->GetCursorForWidget(this->last_started_action), PAL_NONE);
for (WindowClass cls : {WC_BUS_STATION, WC_TRUCK_STATION, WC_BUILD_WAYPOINT, WC_BUILD_DEPOT}) SetWindowDirty(cls, TRANSPORT_ROAD);
for (WindowClass cls : {WindowClass::BuildBusStation, WindowClass::BuildTruckStation, WindowClass::BuildWaypoint, WindowClass::BuildDepot}) SetWindowDirty(cls, TRANSPORT_ROAD);
return ES_HANDLED;
}
@@ -721,12 +721,12 @@ struct BuildRoadToolbarWindow : Window {
this->SetWidgetDirty(WID_ROT_ONE_WAY);
}
CloseWindowById(WC_BUS_STATION, TRANSPORT_ROAD);
CloseWindowById(WC_TRUCK_STATION, TRANSPORT_ROAD);
CloseWindowById(WC_BUILD_DEPOT, TRANSPORT_ROAD);
CloseWindowById(WC_BUILD_WAYPOINT, TRANSPORT_ROAD);
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowByClass(WC_BUILD_BRIDGE);
CloseWindowById(WindowClass::BuildBusStation, TRANSPORT_ROAD);
CloseWindowById(WindowClass::BuildTruckStation, TRANSPORT_ROAD);
CloseWindowById(WindowClass::BuildDepot, TRANSPORT_ROAD);
CloseWindowById(WindowClass::BuildWaypoint, TRANSPORT_ROAD);
CloseWindowById(WindowClass::JoinStation, 0);
CloseWindowByClass(WindowClass::BuildBridge);
}
void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
@@ -997,7 +997,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_road_widgets =
/** Window definition for the road toolbar. */
static WindowDesc _build_road_desc(
WindowPosition::Manual, "toolbar_road", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WindowClass::BuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_road_widgets,
&BuildRoadToolbarWindow::road_hotkeys
@@ -1043,7 +1043,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_tramway_widget
/** Window definition for the tram toolbar. */
static WindowDesc _build_tramway_desc(
WindowPosition::Manual, "toolbar_tramway", 0, 0,
WC_BUILD_TOOLBAR, WC_NONE,
WindowClass::BuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_tramway_widgets,
&BuildRoadToolbarWindow::tram_hotkeys
@@ -1062,7 +1062,7 @@ Window *ShowBuildRoadToolbar(RoadType roadtype)
if (!Company::IsValidID(_local_company)) return nullptr;
if (!ValParamRoadType(roadtype)) return nullptr;
CloseWindowByClass(WC_BUILD_TOOLBAR);
CloseWindowByClass(WindowClass::BuildToolbar);
_cur_roadtype = roadtype;
return AllocateWindowDescFront<BuildRoadToolbarWindow>(RoadTypeIsRoad(_cur_roadtype) ? _build_road_desc : _build_tramway_desc, TRANSPORT_ROAD);
@@ -1102,7 +1102,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_road_scen_widg
/** Window definition for the road toolbar of the scenario editor. */
static WindowDesc _build_road_scen_desc(
WindowPosition::Automatic, "toolbar_road_scen", 0, 0,
WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WindowClass::ScenarioBuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_road_scen_widgets,
&BuildRoadToolbarWindow::road_hotkeys
@@ -1140,7 +1140,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_tramway_scen_w
/** Window definition for the tram toolbar of the scenario editor. */
static WindowDesc _build_tramway_scen_desc(
WindowPosition::Automatic, "toolbar_tram_scen", 0, 0,
WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WindowClass::ScenarioBuildToolbar, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_build_tramway_scen_widgets,
&BuildRoadToolbarWindow::tram_hotkeys
@@ -1153,7 +1153,7 @@ static WindowDesc _build_tramway_scen_desc(
*/
Window *ShowBuildRoadScenToolbar(RoadType roadtype)
{
CloseWindowById(WC_SCEN_BUILD_TOOLBAR, TRANSPORT_ROAD);
CloseWindowById(WindowClass::ScenarioBuildToolbar, TRANSPORT_ROAD);
_cur_roadtype = roadtype;
return AllocateWindowDescFront<BuildRoadToolbarWindow>(RoadTypeIsRoad(_cur_roadtype) ? _build_road_scen_desc : _build_tramway_scen_desc, TRANSPORT_ROAD);
@@ -1239,7 +1239,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_road_depot_wid
/** Window definition for the build road depot window. */
static WindowDesc _build_road_depot_desc(
WindowPosition::Automatic, {}, 0, 0,
WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
WindowClass::BuildDepot, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_road_depot_widgets
);
@@ -1385,7 +1385,7 @@ private:
_roadstop_gui.orientation = DIAGDIR_END;
this->LowerWidget(WID_BROS_STATION_NE + _roadstop_gui.orientation);
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
}
}
@@ -1410,12 +1410,12 @@ public:
this->LowerWidget(WID_BROS_STATION_NE + _roadstop_gui.orientation);
this->LowerWidget(WID_BROS_LT_OFF + _settings_client.gui.station_show_coverage);
this->window_class = (rs == RoadStopType::Bus) ? WC_BUS_STATION : WC_TRUCK_STATION;
this->window_class = (rs == RoadStopType::Bus) ? WindowClass::BuildBusStation : WindowClass::BuildTruckStation;
}
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
this->PickerWindow::Close();
}
@@ -1434,7 +1434,7 @@ public:
this->DrawWidgets();
int rad = _settings_game.station.modified_catchment ? ((this->window_class == WC_BUS_STATION) ? CA_BUS : CA_TRUCK) : CA_UNMODIFIED;
int rad = _settings_game.station.modified_catchment ? ((this->window_class == WindowClass::BuildBusStation) ? CA_BUS : CA_TRUCK) : CA_UNMODIFIED;
if (_settings_client.gui.station_show_coverage) {
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
} else {
@@ -1444,7 +1444,7 @@ public:
if (this->IsShaded()) return;
/* 'Accepts' and 'Supplies' texts. */
StationCoverageType sct = (this->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY;
StationCoverageType sct = (this->window_class == WindowClass::BuildBusStation) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY;
Rect r = this->GetWidget<NWidgetBase>(WID_BROS_ACCEPTANCE)->GetCurrentRect();
const int bottom = r.bottom;
r.bottom = INT_MAX; // Allow overflow as we want to know the required height.
@@ -1491,8 +1491,8 @@ public:
StationType GetRoadStationTypeByWindowClass(WindowClass window_class) const
{
switch (window_class) {
case WC_BUS_STATION: return StationType::Bus;
case WC_TRUCK_STATION: return StationType::Truck;
case WindowClass::BuildBusStation: return StationType::Bus;
case WindowClass::BuildTruckStation: return StationType::Truck;
default: NOT_REACHED();
}
}
@@ -1547,7 +1547,7 @@ public:
this->LowerWidget(WID_BROS_STATION_NE + _roadstop_gui.orientation);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
break;
case WID_BROS_LT_OFF:
@@ -1637,7 +1637,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_road_station_picker_
/** Window definition for the build road station window. */
static WindowDesc _road_station_picker_desc(
WindowPosition::Automatic, "build_station_road", 0, 0,
WC_BUS_STATION, WC_BUILD_TOOLBAR,
WindowClass::BuildBusStation, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_road_station_picker_widgets,
&BuildRoadStationWindow::road_hotkeys
@@ -1678,7 +1678,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_tram_station_picker_
/** Window definition for the build tram station window. */
static WindowDesc _tram_station_picker_desc(
WindowPosition::Automatic, "build_station_tram", 0, 0,
WC_BUS_STATION, WC_BUILD_TOOLBAR,
WindowClass::BuildBusStation, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_tram_station_picker_widgets,
&BuildRoadStationWindow::tram_hotkeys
@@ -1801,7 +1801,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_build_road_waypoint_
/** Window definition for the build road waypoint window. */
static WindowDesc _build_road_waypoint_desc(
WindowPosition::Automatic, "build_road_waypoint", 0, 0,
WC_BUILD_WAYPOINT, WC_BUILD_TOOLBAR,
WindowClass::BuildWaypoint, WindowClass::BuildToolbar,
WindowDefaultFlag::Construction,
_nested_build_road_waypoint_widgets,
&BuildRoadWaypointWindow::hotkeys
@@ -1826,7 +1826,7 @@ void InitializeRoadGui()
*/
void InitializeRoadGUI()
{
BuildRoadToolbarWindow *w = dynamic_cast<BuildRoadToolbarWindow *>(FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_ROAD));
BuildRoadToolbarWindow *w = dynamic_cast<BuildRoadToolbarWindow *>(FindWindowById(WindowClass::BuildToolbar, TRANSPORT_ROAD));
if (w != nullptr) w->ModifyRoadType(_cur_roadtype);
}
+6 -6
View File
@@ -1049,7 +1049,7 @@ bool RoadVehLeaveDepot(RoadVehicle *v, bool first)
v->UpdatePosition();
v->UpdateInclination(true, true);
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
InvalidateWindowData(WindowClass::VehicleDepot, v->tile);
return true;
}
@@ -1552,7 +1552,7 @@ again:
if (IsBayRoadStopTile(v->tile)) rs->SetEntranceBusy(true);
StartRoadVehSound(v);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
/* Check tile position conditions - i.e. stop position in depot,
@@ -1699,7 +1699,7 @@ static void CheckIfRoadVehNeedsService(RoadVehicle *v)
* suddenly moved farther away, we continue our normal
* schedule? */
v->current_order.MakeDummy();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
return;
}
@@ -1715,7 +1715,7 @@ static void CheckIfRoadVehNeedsService(RoadVehicle *v)
SetBit(v->gv_flags, GVF_SUPPRESS_IMPLICIT_ORDERS);
v->current_order.MakeGoToDepot(depot, OrderDepotTypeFlag::Service);
v->SetDestTile(rfdd.tile);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
/** Calender day handler */
@@ -1747,8 +1747,8 @@ void RoadVehicle::OnNewEconomyDay()
SubtractMoneyFromCompanyFract(this->owner, cost);
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
SetWindowClassesDirty(WC_ROADVEH_LIST);
SetWindowDirty(WindowClass::VehicleDetails, this->index);
SetWindowClassesDirty(WindowClass::RoadVehicleList);
}
Trackdir RoadVehicle::GetVehicleTrackdir() const
+3 -3
View File
@@ -3499,10 +3499,10 @@ void ReloadNewGRFData()
/* Delete news referring to no longer existing entities */
DeleteInvalidEngineNews();
/* Update livery selection windows */
for (CompanyID i = CompanyID::Begin(); i < MAX_COMPANIES; ++i) InvalidateWindowData(WC_COMPANY_COLOUR, i);
for (CompanyID i = CompanyID::Begin(); i < MAX_COMPANIES; ++i) InvalidateWindowData(WindowClass::CompanyLivery, i);
/* Update company infrastructure counts. */
InvalidateWindowClassesData(WC_COMPANY_INFRASTRUCTURE);
InvalidateWindowClassesData(WC_BUILD_TOOLBAR);
InvalidateWindowClassesData(WindowClass::CompanyInfrastructure);
InvalidateWindowClassesData(WindowClass::BuildToolbar);
InvalidateAllPickerWindows();
/* redraw the whole screen */
MarkWholeScreenDirty();
+1 -1
View File
@@ -40,7 +40,7 @@ ZoomLevel _saved_scrollpos_zoom;
void SaveViewportBeforeSaveGame()
{
/* Don't use GetMainWindow() in case the window does not exist. */
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
const Window *w = FindWindowById(WindowClass::MainWindow, 0);
if (w == nullptr || w->viewport == nullptr) {
/* Ensure saved position is clearly invalid. */
_saved_scrollpos_x = INT_MAX;
+2 -2
View File
@@ -2963,7 +2963,7 @@ static void SaveFileStart()
{
SetMouseCursorBusy(true);
InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SAVELOAD_START);
InvalidateWindowData(WindowClass::Statusbar, 0, SBI_SAVELOAD_START);
_sl.saveinprogress = true;
}
@@ -2972,7 +2972,7 @@ static void SaveFileDone()
{
SetMouseCursorBusy(false);
InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SAVELOAD_FINISH);
InvalidateWindowData(WindowClass::Statusbar, 0, SBI_SAVELOAD_FINISH);
_sl.saveinprogress = false;
#ifdef __EMSCRIPTEN__
+3 -3
View File
@@ -67,14 +67,14 @@ static constexpr std::initializer_list<NWidgetPart> _nested_screenshot = {
/** Window definition for the screenshot window. */
static WindowDesc _screenshot_window_desc(
WindowPosition::Automatic, "take_a_screenshot", 200, 100,
WC_SCREENSHOT, WC_NONE,
WindowClass::Screenshot, WindowClass::None,
{},
_nested_screenshot
);
void ShowScreenshotWindow()
{
CloseWindowById(WC_SCREENSHOT, 0);
CloseWindowById(WindowClass::Screenshot, 0);
new ScreenshotWindow(_screenshot_window_desc);
}
@@ -84,7 +84,7 @@ void ShowScreenshotWindow()
*/
void SetScreenshotWindowVisibility(bool hide)
{
ScreenshotWindow *scw = dynamic_cast<ScreenshotWindow *>(FindWindowById(WC_SCREENSHOT, 0));
ScreenshotWindow *scw = dynamic_cast<ScreenshotWindow *>(FindWindowById(WindowClass::Screenshot, 0));
if (scw == nullptr) return;
+1 -1
View File
@@ -57,5 +57,5 @@
/* Also still print to debug window */
Debug(script, level, "[{}] [{}] {}", ScriptObject::GetRootCompany(), logc, line.text);
InvalidateWindowClassesData(WC_SCRIPT_DEBUG, ScriptObject::GetRootCompany());
InvalidateWindowClassesData(WindowClass::ScriptDebug, ScriptObject::GetRootCompany());
}
+2 -2
View File
@@ -17,9 +17,9 @@ ${INCLUDES}
/**
* Class that handles window interaction. A Window in OpenTTD has two important
* values. The WindowClass, and a Window number. The first indicates roughly
* which window it is. WC_TOWN_VIEW for example, is the view of a town.
* which window it is. WindowClass::TownView for example, is the view of a town.
* The Window number is a bit more complex, as it depends mostly on the
* WindowClass. For example for WC_TOWN_VIEW it is the TownID. In general a
* WindowClass. For example for WindowClass::TownView it is the TownID. In general a
* good rule of thumb is: either the number is always 0, or the ID of the
* object in question.
* In the comment at the widget enum, it is mentioned how the number is used.
+21 -21
View File
@@ -186,11 +186,11 @@ struct ScriptListWindow : public Window {
}
}
}
InvalidateWindowData(WC_GAME_OPTIONS, this->slot == OWNER_DEITY ? GameOptionsWindowNumber::GS : GameOptionsWindowNumber::AI);
InvalidateWindowClassesData(WC_SCRIPT_SETTINGS);
InvalidateWindowClassesData(WC_SCRIPT_DEBUG, -1);
CloseWindowByClass(WC_QUERY_STRING);
InvalidateWindowClassesData(WC_TEXTFILE);
InvalidateWindowData(WindowClass::GameOptions, this->slot == OWNER_DEITY ? GameOptionsWindowNumber::GS : GameOptionsWindowNumber::AI);
InvalidateWindowClassesData(WindowClass::ScriptSettings);
InvalidateWindowClassesData(WindowClass::ScriptDebug, -1);
CloseWindowByClass(WindowClass::QueryString);
InvalidateWindowClassesData(WindowClass::Textfile);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
@@ -265,7 +265,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_script_list_widgets
/** Window definition for the ai list window. */
static WindowDesc _script_list_desc(
WindowPosition::Center, "settings_script_list", 200, 234,
WC_SCRIPT_LIST, WC_NONE,
WindowClass::ScriptList, WindowClass::None,
{},
_nested_script_list_widgets
);
@@ -277,7 +277,7 @@ static WindowDesc _script_list_desc(
*/
void ShowScriptListWindow(CompanyID slot, bool show_all)
{
CloseWindowByClass(WC_SCRIPT_LIST);
CloseWindowByClass(WindowClass::ScriptList);
new ScriptListWindow(_script_list_desc, slot, show_all);
}
@@ -405,8 +405,8 @@ struct ScriptSettingsWindow : public Window {
int num = it - this->visible_settings.begin();
if (this->clicked_row != num) {
this->CloseChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::QueryString);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->clicked_row = num;
this->clicked_dropdown = false;
}
@@ -422,7 +422,7 @@ struct ScriptSettingsWindow : public Window {
if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
if (this->clicked_dropdown) {
/* unclick the dropdown */
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->clicked_dropdown = false;
this->closing_dropdown = false;
} else {
@@ -531,8 +531,8 @@ struct ScriptSettingsWindow : public Window {
this->script_config = GetConfig(this->slot);
if (this->script_config->GetConfigList()->empty()) this->Close();
this->RebuildVisibleSettings();
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->CloseChildWindows(WindowClass::QueryString);
}
private:
@@ -576,7 +576,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_script_settings_widg
/** Window definition for the Script settings window. */
static WindowDesc _script_settings_desc(
WindowPosition::Center, "settings_script", 500, 208,
WC_SCRIPT_SETTINGS, WC_NONE,
WindowClass::ScriptSettings, WindowClass::None,
{},
_nested_script_settings_widgets
);
@@ -587,8 +587,8 @@ static WindowDesc _script_settings_desc(
*/
void ShowScriptSettingsWindow(CompanyID slot)
{
CloseWindowByClass(WC_SCRIPT_LIST);
CloseWindowByClass(WC_SCRIPT_SETTINGS);
CloseWindowByClass(WindowClass::ScriptList);
CloseWindowByClass(WindowClass::ScriptSettings);
new ScriptSettingsWindow(_script_settings_desc, slot);
}
@@ -631,7 +631,7 @@ struct ScriptTextfileWindow : public TextfileWindow {
*/
void ShowScriptTextfileWindow(Window *parent, TextfileType file_type, CompanyID slot)
{
parent->CloseChildWindowById(WC_TEXTFILE, file_type);
parent->CloseChildWindowById(WindowClass::Textfile, file_type);
new ScriptTextfileWindow(parent, file_type, slot);
}
@@ -991,7 +991,7 @@ struct ScriptDebugWindow : public Window {
this->highlight_row = -1; // The highlight of one Script make little sense for another Script.
/* Close AI settings window to prevent confusion */
CloseWindowByClass(WC_SCRIPT_SETTINGS);
CloseWindowByClass(WindowClass::ScriptSettings);
this->InvalidateData(-1);
@@ -1253,7 +1253,7 @@ EndContainer(),
/** Window definition for the Script debug window. */
static WindowDesc _script_debug_desc(
WindowPosition::Automatic, "script_debug", 600, 450,
WC_SCRIPT_DEBUG, WC_NONE,
WindowClass::ScriptDebug, WindowClass::None,
{},
_nested_script_debug_widgets,
&ScriptDebugWindow::hotkeys
@@ -1271,17 +1271,17 @@ Window *ShowScriptDebugWindow(CompanyID show_company, bool new_window)
int i = 0;
if (new_window) {
/* find next free window number for script debug */
while (FindWindowById(WC_SCRIPT_DEBUG, i) != nullptr) i++;
while (FindWindowById(WindowClass::ScriptDebug, i) != nullptr) i++;
} else {
/* Find existing window showing show_company. */
for (Window *w : Window::Iterate()) {
if (w->window_class == WC_SCRIPT_DEBUG && static_cast<ScriptDebugWindow *>(w)->filter.script_debug_company == show_company) {
if (w->window_class == WindowClass::ScriptDebug && static_cast<ScriptDebugWindow *>(w)->filter.script_debug_company == show_company) {
return BringWindowToFrontById(w->window_class, w->window_number);
}
}
/* Maybe there's a window showing a different company which can be switched. */
ScriptDebugWindow *w = static_cast<ScriptDebugWindow *>(FindWindowByClass(WC_SCRIPT_DEBUG));
ScriptDebugWindow *w = static_cast<ScriptDebugWindow *>(FindWindowByClass(WindowClass::ScriptDebug));
if (w != nullptr) {
BringWindowToFrontById(w->window_class, w->window_number);
w->ChangeToScript(show_company);
+3 -3
View File
@@ -1465,7 +1465,7 @@ void LoadFromConfig(bool startup)
/* Display scheduled errors */
ScheduleErrorMessage(_settings_error_list);
if (FindWindowById(WC_ERRMSG, 0) == nullptr) ShowFirstError();
if (FindWindowById(WindowClass::ErrorMessage, 0) == nullptr) ShowFirstError();
}
}
@@ -1628,8 +1628,8 @@ void IntSettingDesc::ChangeValue(const void *object, int32_t newval) const
_gamelog.StopAction();
}
SetWindowClassesDirty(WC_GAME_OPTIONS);
if (this->flags.Test(SettingFlag::Sandbox)) SetWindowClassesDirty(WC_CHEATS);
SetWindowClassesDirty(WindowClass::GameOptions);
if (this->flags.Test(SettingFlag::Sandbox)) SetWindowClassesDirty(WindowClass::Cheat);
if (_save_config) SaveToConfig();
}
+10 -10
View File
@@ -127,7 +127,7 @@ struct BaseSetTextfileWindow : public TextfileWindow {
template <class TBaseSet>
void ShowBaseSetTextfileWindow(Window *parent, TextfileType file_type, const TBaseSet *baseset, StringID content_type)
{
parent->CloseChildWindowById(WC_TEXTFILE, file_type);
parent->CloseChildWindowById(WindowClass::Textfile, file_type);
new BaseSetTextfileWindow(parent, file_type, baseset->name, *baseset->GetTextfile(file_type), content_type);
}
@@ -460,7 +460,7 @@ struct GameOptionsWindow : Window {
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_CUSTOM_CURRENCY, 0);
CloseWindowById(WindowClass::CustomCurrenty, 0);
if (this->reload) _switch_mode = SM_MENU;
this->Window::Close();
}
@@ -1115,7 +1115,7 @@ struct GameOptionsWindow : Window {
SetEffectVolume(vol);
}
this->SetWidgetDirty(widget);
SetWindowClassesDirty(WC_MUSIC_WINDOW);
SetWindowClassesDirty(WindowClass::Music);
}
if (click_count > 0) this->mouse_capture_widget = widget;
@@ -1272,7 +1272,7 @@ struct GameOptionsWindow : Window {
if (this->valuedropdown_entry == pe) {
/* unclick the dropdown */
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WindowClass::DropdownMenu);
this->closing_dropdown = false;
this->valuedropdown_entry->SetButtons({});
this->valuedropdown_entry = nullptr;
@@ -1437,7 +1437,7 @@ struct GameOptionsWindow : Window {
case WID_GO_LANG_DROPDOWN: // Change interface language
ReadLanguagePack(&_languages[index]);
CloseWindowByClass(WC_QUERY_STRING);
CloseWindowByClass(WindowClass::QueryString);
CheckForMissingGlyphs();
ClearAllCachedNames();
UpdateAllVirtCoords();
@@ -1463,7 +1463,7 @@ struct GameOptionsWindow : Window {
case WID_GO_BASE_GRF_DROPDOWN:
if (_game_mode == GM_MENU) {
CloseWindowByClass(WC_GRF_PARAMETERS);
CloseWindowByClass(WindowClass::NewGRFParameters);
auto set = BaseGraphics::GetSet(index);
BaseGraphics::SetSet(set);
this->reload = true;
@@ -1855,7 +1855,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_game_options_widgets
/** Window definition for the game options window. */
static WindowDesc _game_options_desc(
WindowPosition::Center, "game_options", 0, 0,
WC_GAME_OPTIONS, WC_NONE,
WindowClass::GameOptions, WindowClass::None,
{},
_nested_game_options_widgets
);
@@ -1863,7 +1863,7 @@ static WindowDesc _game_options_desc(
/** Open the game options window. */
void ShowGameOptions()
{
CloseWindowByClass(WC_GAME_OPTIONS);
CloseWindowByClass(WindowClass::GameOptions);
new GameOptionsWindow(_game_options_desc);
}
@@ -2199,7 +2199,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_cust_currency_widget
/** Window definition for the custom currency window. */
static WindowDesc _cust_currency_desc(
WindowPosition::Center, {}, 0, 0,
WC_CUSTOM_CURRENCY, WC_NONE,
WindowClass::CustomCurrenty, WindowClass::None,
{},
_nested_cust_currency_widgets
);
@@ -2207,6 +2207,6 @@ static WindowDesc _cust_currency_desc(
/** Open custom currency window. */
static void ShowCustCurrency()
{
CloseWindowById(WC_CUSTOM_CURRENCY, 0);
CloseWindowById(WindowClass::CustomCurrenty, 0);
new CustomCurrencyWindow(_cust_currency_desc);
}
+24 -24
View File
@@ -163,7 +163,7 @@ static void RedrawSmallmap(int32_t)
{
BuildLandLegend();
BuildOwnerLegend();
SetWindowClassesDirty(WC_SMALLMAP);
SetWindowClassesDirty(WindowClass::SmallMap);
}
/** Redraw linkgraph links after a colour scheme change. */
@@ -175,8 +175,8 @@ static void UpdateLinkgraphColours(int32_t)
static void StationSpreadChanged(int32_t)
{
InvalidateWindowData(WC_SELECT_STATION, 0);
InvalidateWindowData(WC_BUILD_STATION, 0);
InvalidateWindowData(WindowClass::JoinStation, 0);
InvalidateWindowData(WindowClass::BuildStation, 0);
}
static void UpdateConsists(int32_t)
@@ -185,7 +185,7 @@ static void UpdateConsists(int32_t)
/* Update the consist of all trains so the maximum speed is set correctly. */
if (t->IsFrontEngine() || t->IsFreeWagon()) t->ConsistChanged(CCF_TRACK);
}
InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0);
InvalidateWindowClassesData(WindowClass::BuildVehicle, 0);
}
/**
@@ -234,7 +234,7 @@ static void UpdateAllServiceInterval(int32_t new_value)
}
}
SetWindowClassesDirty(WC_VEHICLE_DETAILS);
SetWindowClassesDirty(WindowClass::VehicleDetails);
}
static bool CanUpdateServiceInterval(VehicleType, int32_t &new_value)
@@ -261,7 +261,7 @@ static void UpdateServiceInterval(VehicleType type, int32_t new_value)
}
}
SetWindowClassesDirty(WC_VEHICLE_DETAILS);
SetWindowClassesDirty(WindowClass::VehicleDetails);
}
/**
@@ -322,9 +322,9 @@ static void TrainAccelerationModelChanged(int32_t)
}
/* These windows show acceleration values only when realistic acceleration is on. They must be redrawn after a setting change. */
SetWindowClassesDirty(WC_ENGINE_PREVIEW);
InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0);
SetWindowClassesDirty(WC_VEHICLE_DETAILS);
SetWindowClassesDirty(WindowClass::EnginePreview);
InvalidateWindowClassesData(WindowClass::BuildVehicle, 0);
SetWindowClassesDirty(WindowClass::VehicleDetails);
}
/**
@@ -351,9 +351,9 @@ static void RoadVehAccelerationModelChanged(int32_t)
}
/* These windows show acceleration values only when realistic acceleration is on. They must be redrawn after a setting change. */
SetWindowClassesDirty(WC_ENGINE_PREVIEW);
InvalidateWindowClassesData(WC_BUILD_VEHICLE, 0);
SetWindowClassesDirty(WC_VEHICLE_DETAILS);
SetWindowClassesDirty(WindowClass::EnginePreview);
InvalidateWindowClassesData(WindowClass::BuildVehicle, 0);
SetWindowClassesDirty(WindowClass::VehicleDetails);
}
/**
@@ -378,7 +378,7 @@ static void AircraftRangeChanged(int32_t)
/* Reset destination is too far state */
if (v->flags.Test(VehicleAirFlag::DestinationTooFar)) {
v->flags.Reset(VehicleAirFlag::DestinationTooFar);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
DeleteVehicleNews(v->index, AdviceType::AircraftDestinationTooFar);
}
}
@@ -387,9 +387,9 @@ static void AircraftRangeChanged(int32_t)
static void TownFoundingChanged(int32_t)
{
if (_game_mode != GM_EDITOR && _settings_game.economy.found_town == TF_FORBIDDEN) {
CloseWindowById(WC_FOUND_TOWN, 0);
CloseWindowById(WindowClass::FoundTown, 0);
} else {
InvalidateWindowData(WC_FOUND_TOWN, 0);
InvalidateWindowData(WindowClass::FoundTown, 0);
}
}
@@ -397,7 +397,7 @@ static void ZoomMinMaxChanged(int32_t)
{
ConstrainAllViewportsZoom();
GfxClearSpriteCache();
InvalidateWindowClassesData(WC_SPRITE_ALIGNER);
InvalidateWindowClassesData(WindowClass::SpriteAligner);
if (AdjustGUIZoom(false)) {
ReInitAllWindows(true);
}
@@ -417,14 +417,14 @@ static void SpriteZoomMinChanged(int32_t)
*/
static void InvalidateNewGRFChangeWindows(int32_t)
{
InvalidateWindowClassesData(WC_SAVELOAD);
CloseWindowByClass(WC_GAME_OPTIONS);
InvalidateWindowClassesData(WindowClass::SaveLoad);
CloseWindowByClass(WindowClass::GameOptions);
ReInitAllWindows(false);
}
static void InvalidateCompanyLiveryWindow(int32_t)
{
InvalidateWindowClassesData(WC_COMPANY_COLOUR, -1);
InvalidateWindowClassesData(WindowClass::CompanyLivery, -1);
ResetVehicleColourMap();
}
@@ -433,7 +433,7 @@ static void DifficultyNoiseChange(int32_t)
if (_game_mode == GM_NORMAL) {
UpdateAirportsNoise();
if (_settings_game.economy.station_noise_level) {
InvalidateWindowClassesData(WC_TOWN_VIEW, 0);
InvalidateWindowClassesData(WindowClass::TownView, 0);
}
}
}
@@ -446,7 +446,7 @@ static void MaxNoAIsChange(int32_t)
ShowErrorMessage(GetEncodedString(STR_WARNING_NO_SUITABLE_AI), {}, WL_CRITICAL);
}
InvalidateWindowClassesData(WC_GAME_OPTIONS, 0);
InvalidateWindowClassesData(WindowClass::GameOptions, 0);
}
/**
@@ -583,7 +583,7 @@ static void StationCatchmentChanged(int32_t)
static void MaxVehiclesChanged(int32_t)
{
InvalidateWindowClassesData(WC_BUILD_TOOLBAR);
InvalidateWindowClassesData(WindowClass::BuildToolbar);
MarkWholeScreenDirty();
}
@@ -603,7 +603,7 @@ static void UpdateClientConfigValues()
{
NetworkServerUpdateGameInfo();
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WindowClass::NetworkClientList, 0);
if (_network_server) {
NetworkServerSendConfigUpdate();
@@ -625,7 +625,7 @@ static void ChangeTimekeepingUnits()
_settings_newgame.economy.minutes_per_calendar_year = CalendarTime::DEF_MINUTES_PER_YEAR;
}
InvalidateWindowClassesData(WC_GAME_OPTIONS, 0);
InvalidateWindowClassesData(WindowClass::GameOptions, 0);
/* It is possible to change these units in Scenario Editor. We must set the economy date appropriately. */
if (_game_mode == GM_EDITOR) {
+10 -10
View File
@@ -216,14 +216,14 @@ static void CheckIfShipNeedsService(Vehicle *v)
if (depot == nullptr) {
if (v->current_order.IsType(OT_GOTO_DEPOT)) {
v->current_order.MakeDummy();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
return;
}
v->current_order.MakeGoToDepot(depot->index, OrderDepotTypeFlag::Service);
v->SetDestTile(depot->xy);
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
/**
@@ -280,9 +280,9 @@ void Ship::OnNewEconomyDay()
SubtractMoneyFromCompanyFract(this->owner, cost);
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
SetWindowDirty(WindowClass::VehicleDetails, this->index);
/* we need this for the profit */
SetWindowClassesDirty(WC_SHIPS_LIST);
SetWindowClassesDirty(WindowClass::ShipList);
}
Trackdir Ship::GetVehicleTrackdir() const
@@ -396,13 +396,13 @@ static bool CheckShipStayInDepot(Ship *v)
v->vehstatus.Reset(VehState::Hidden);
v->cur_speed = 0;
v->UpdateViewport(true, true);
SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
SetWindowDirty(WindowClass::VehicleDepot, v->tile);
VehicleServiceInDepot(v);
v->LeaveUnbunchingDepot();
v->PlayLeaveStationSound();
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
SetWindowClassesDirty(WC_SHIPS_LIST);
InvalidateWindowData(WindowClass::VehicleDepot, v->tile);
SetWindowClassesDirty(WindowClass::ShipList);
return false;
}
@@ -421,7 +421,7 @@ static uint ShipAccelerate(Vehicle *v)
/* updates statusbar only if speed have changed to save CPU time */
if (speed != v->cur_speed) {
v->cur_speed = speed;
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
const uint advance_speed = v->GetAdvanceSpeed(speed);
@@ -597,7 +597,7 @@ static bool ShipMoveUpDownOnLock(Ship *v)
if (v->cur_speed != 0) {
v->cur_speed = 0;
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
}
if ((v->tick_counter & 7) == 0) {
@@ -721,7 +721,7 @@ static void ShipController(Ship *v)
* always skip ahead. */
if (v->current_order.IsType(OT_LEAVESTATION)) {
v->current_order.Free();
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
SetWindowWidgetDirty(WindowClass::VehicleView, v->index, WID_VV_START_STOP);
/* Test if continuing forward would lead to a dead-end, moving into the dock. */
const DiagDirection exitdir = VehicleExitDir(v->direction, v->state);
const TileIndex tile = TileAddByDiagDir(v->tile, exitdir);
+3 -3
View File
@@ -48,7 +48,7 @@ std::tuple<CommandCost, SignID> CmdPlaceSign(DoCommandFlags flags, TileIndex til
Sign *si = Sign::Create(_game_mode == GM_EDITOR ? OWNER_DEITY : _current_company, x, y, GetSlopePixelZ(x, y), text);
si->UpdateVirtCoord();
InvalidateWindowData(WC_SIGN_LIST, 0, 0);
InvalidateWindowData(WindowClass::SignList, 0, 0);
return { CommandCost(), si->index };
}
@@ -82,7 +82,7 @@ CommandCost CmdRenameSign(DoCommandFlags flags, SignID sign_id, const std::strin
if (_game_mode != GM_EDITOR) si->owner = _current_company;
si->UpdateVirtCoord();
InvalidateWindowData(WC_SIGN_LIST, 0, 1);
InvalidateWindowData(WindowClass::SignList, 0, 1);
}
} else { // Delete sign
if (flags.Test(DoCommandFlag::Execute)) {
@@ -90,7 +90,7 @@ CommandCost CmdRenameSign(DoCommandFlags flags, SignID sign_id, const std::strin
if (si->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeSign(si->index));
delete si;
InvalidateWindowData(WC_SIGN_LIST, 0, 0);
InvalidateWindowData(WindowClass::SignList, 0, 0);
}
}
+4 -4
View File
@@ -363,7 +363,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_sign_list_widgets =
/** Window definition for the sign list window. */
static WindowDesc _sign_list_desc(
WindowPosition::Automatic, "list_signs", 358, 138,
WC_SIGN_LIST, WC_NONE,
WindowClass::SignList, WindowClass::None,
{},
_nested_sign_list_widgets,
&SignListWindow::hotkeys
@@ -616,7 +616,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_query_sign_edit_widg
/** Window definition for the sign editor window. */
static WindowDesc _query_sign_edit_desc(
WindowPosition::Center, {}, 0, 0,
WC_QUERY_STRING, WC_NONE,
WindowClass::QueryString, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_query_sign_edit_widgets
);
@@ -645,7 +645,7 @@ void HandleClickOnSign(const Sign *si)
void ShowRenameSignWindow(const Sign *si)
{
/* Delete all other edit windows */
CloseWindowByClass(WC_QUERY_STRING);
CloseWindowByClass(WindowClass::QueryString);
new SignWindow(_query_sign_edit_desc, si);
}
@@ -656,7 +656,7 @@ void ShowRenameSignWindow(const Sign *si)
*/
void DeleteRenameSignWindow(SignID sign)
{
SignWindow *w = dynamic_cast<SignWindow *>(FindWindowById(WC_QUERY_STRING, QueryStringWindowNumber::Sign));
SignWindow *w = dynamic_cast<SignWindow *>(FindWindowById(WindowClass::QueryString, QueryStringWindowNumber::Sign));
if (w != nullptr && w->cur_sign == sign) w->Close();
}
+3 -3
View File
@@ -657,7 +657,7 @@ protected:
/** Notify the industry chain window to stop sending newly selected industries. */
static void BreakIndustryChainLink()
{
InvalidateWindowClassesData(WC_INDUSTRY_CARGOES, NUM_INDUSTRYTYPES);
InvalidateWindowClassesData(WindowClass::IndustryCargoes, NUM_INDUSTRYTYPES);
}
static inline Point SmallmapRemapCoords(int x, int y)
@@ -2061,7 +2061,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_smallmap_widgets = {
/** Window definition for the smallmap window. */
static WindowDesc _smallmap_desc(
WindowPosition::Automatic, "smallmap", 484, 314,
WC_SMALLMAP, WC_NONE,
WindowClass::SmallMap, WindowClass::None,
{},
_nested_smallmap_widgets
);
@@ -2092,7 +2092,7 @@ bool ScrollMainWindowTo(int x, int y, int z, bool instant)
if (res) return res;
SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WindowClass::SmallMap, 0));
if (w != nullptr) w->SmallMapCenterOnCurrentPos();
return res;
+1 -1
View File
@@ -187,7 +187,7 @@ void ChangeSoundSet(int index)
sound->priority = 0;
}
InvalidateWindowData(WC_GAME_OPTIONS, GameOptionsWindowNumber::GameOptions, 0, true);
InvalidateWindowData(WindowClass::GameOptions, GameOptionsWindowNumber::GameOptions, 0, true);
}
/**
+9 -9
View File
@@ -53,10 +53,10 @@ BaseStation::~BaseStation()
{
if (CleaningPool()) return;
CloseWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Train, this->owner, this->index).ToWindowNumber());
CloseWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Road, this->owner, this->index).ToWindowNumber());
CloseWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Ship, this->owner, this->index).ToWindowNumber());
CloseWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Aircraft, this->owner, this->index).ToWindowNumber());
CloseWindowById(WindowClass::TrainList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Train, this->owner, this->index).ToWindowNumber());
CloseWindowById(WindowClass::RoadVehicleList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Road, this->owner, this->index).ToWindowNumber());
CloseWindowById(WindowClass::ShipList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Ship, this->owner, this->index).ToWindowNumber());
CloseWindowById(WindowClass::AircraftList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Aircraft, this->owner, this->index).ToWindowNumber());
this->sign.MarkDirty();
}
@@ -138,12 +138,12 @@ Station::~Station()
if (this->owner == OWNER_NONE) {
/* Invalidate all in case of oil rigs. */
InvalidateWindowClassesData(WC_STATION_LIST, 0);
InvalidateWindowClassesData(WindowClass::StationList, 0);
} else {
InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
InvalidateWindowData(WindowClass::StationList, this->owner, 0);
}
CloseWindowById(WC_STATION_VIEW, index);
CloseWindowById(WindowClass::StationView, index);
/* Now delete all orders that go to the station */
RemoveOrderFromAllVehicles(OT_GOTO_STATION, this->index);
@@ -170,7 +170,7 @@ Station::~Station()
*/
void BaseStation::PostDestructor([[maybe_unused]] size_t index)
{
InvalidateWindowData(WC_SELECT_STATION, 0, 0);
InvalidateWindowData(WindowClass::JoinStation, 0, 0);
}
bool BaseStation::SetRoadStopTileData(TileIndex tile, uint8_t data, bool animation)
@@ -239,7 +239,7 @@ void Station::AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
this->facilities.Set(new_facility_bit);
this->owner = _current_company;
this->build_date = TimerGameCalendar::date;
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
SetWindowClassesDirty(WindowClass::VehicleOrders);
}
/**
+27 -27
View File
@@ -460,7 +460,7 @@ void Station::UpdateVirtCoord()
_viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeStation(this->index));
SetWindowDirty(WC_STATION_VIEW, this->index);
SetWindowDirty(WindowClass::StationView, this->index);
}
/**
@@ -671,7 +671,7 @@ void UpdateStationAcceptance(Station *st, bool show_msg)
}
/* redraw the station view since acceptance changed */
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_ACCEPT_RATING_LIST);
SetWindowWidgetDirty(WindowClass::StationView, st->index, WID_SV_ACCEPT_RATING_LIST);
}
static void UpdateStationSignCoord(BaseStation *st)
@@ -743,7 +743,7 @@ static void DeleteStationIfEmpty(BaseStation *st)
{
if (!st->IsInUse()) {
st->delete_ctr = 0;
InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
InvalidateWindowData(WindowClass::StationList, st->owner, 0);
}
/* station remains but it probably lost some parts - station sign should stay in the station boundaries */
UpdateStationSignCoord(st);
@@ -762,30 +762,30 @@ void Station::AfterStationTileSetChange(bool adding, StationType type)
if (adding) {
this->RecomputeCatchment();
MarkCatchmentTilesDirty();
InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
InvalidateWindowData(WindowClass::StationList, this->owner, 0);
} else {
MarkCatchmentTilesDirty();
}
switch (type) {
case StationType::Rail:
SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_TRAINS);
SetWindowWidgetDirty(WindowClass::StationView, this->index, WID_SV_TRAINS);
break;
case StationType::Airport:
break;
case StationType::Truck:
case StationType::Bus:
SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_ROADVEHS);
SetWindowWidgetDirty(WindowClass::StationView, this->index, WID_SV_ROADVEHS);
break;
case StationType::Dock:
SetWindowWidgetDirty(WC_STATION_VIEW, this->index, WID_SV_SHIPS);
SetWindowWidgetDirty(WindowClass::StationView, this->index, WID_SV_SHIPS);
break;
default: NOT_REACHED();
}
if (adding) {
UpdateStationAcceptance(this, false);
InvalidateWindowData(WC_SELECT_STATION, 0, 0);
InvalidateWindowData(WindowClass::JoinStation, 0, 0);
} else {
DeleteStationIfEmpty(this);
this->RecomputeCatchment();
@@ -1844,8 +1844,8 @@ CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector<T *> &affected_st
/* if we deleted the whole station, delete the train facility. */
if (st->train_station.tile == INVALID_TILE) {
st->facilities.Reset(StationFacility::Train);
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
SetWindowClassesDirty(WindowClass::VehicleOrders);
SetWindowWidgetDirty(WindowClass::StationView, st->index, WID_SV_TRAINS);
MarkCatchmentTilesDirty();
st->UpdateVirtCoord();
DeleteStationIfEmpty(st);
@@ -1879,7 +1879,7 @@ CommandCost CmdRemoveFromRailStation(DoCommandFlags flags, TileIndex start, Tile
/* Do all station specific functions here. */
for (Station *st : affected_stations) {
if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_TRAINS);
if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WindowClass::StationView, st->index, WID_SV_TRAINS);
st->MarkTilesDirty(false);
MarkCatchmentTilesDirty();
st->RecomputeCatchment();
@@ -2293,7 +2293,7 @@ static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlags flags, int repl
/* removed the only stop? */
if (*primary_stop == nullptr) {
st->facilities.Reset(is_truck ? StationFacility::TruckStop : StationFacility::BusStop);
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
SetWindowClassesDirty(WindowClass::VehicleOrders);
}
} else {
/* tell the predecessor in the list to skip this stop */
@@ -2414,7 +2414,7 @@ CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int rep
/* if we deleted the whole waypoint, delete the road facility. */
if (wp->road_waypoint_area.tile == INVALID_TILE) {
wp->facilities.Reset({StationFacility::BusStop, StationFacility::TruckStop});
SetWindowWidgetDirty(WC_STATION_VIEW, wp->index, WID_SV_ROADVEHS);
SetWindowWidgetDirty(WindowClass::StationView, wp->index, WID_SV_ROADVEHS);
wp->UpdateVirtCoord();
DeleteStationIfEmpty(wp);
}
@@ -2751,10 +2751,10 @@ CommandCost CmdBuildAirport(DoCommandFlags flags, TileIndex tile, uint8_t airpor
Company::Get(st->owner)->infrastructure.airport++;
st->AfterStationTileSetChange(true, StationType::Airport);
InvalidateWindowData(WC_STATION_VIEW, st->index, -1);
InvalidateWindowData(WindowClass::StationView, st->index, -1);
if (_settings_game.economy.station_noise_level) {
SetWindowDirty(WC_TOWN_VIEW, nearest->index);
SetWindowDirty(WindowClass::TownView, nearest->index);
}
}
@@ -2791,7 +2791,7 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
for (uint i = 0; i < st->airport.GetNumHangars(); ++i) {
TileIndex tile_cur = st->airport.GetHangarTile(i);
OrderBackup::Reset(tile_cur, false);
CloseWindowById(WC_VEHICLE_DEPOT, tile_cur);
CloseWindowById(WindowClass::VehicleDepot, tile_cur);
}
/* The noise level is the noise from the airport and reduce it to account for the distance to the town center.
@@ -2802,7 +2802,7 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
nearest->noise_reached -= GetAirportNoiseLevelForDistance(st->airport.GetSpec(), dist);
if (_settings_game.economy.station_noise_level) {
SetWindowDirty(WC_TOWN_VIEW, nearest->index);
SetWindowDirty(WindowClass::TownView, nearest->index);
}
}
@@ -2828,9 +2828,9 @@ static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
st->airport.Clear();
st->facilities.Reset(StationFacility::Airport);
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
SetWindowClassesDirty(WindowClass::VehicleOrders);
InvalidateWindowData(WC_STATION_VIEW, st->index, -1);
InvalidateWindowData(WindowClass::StationView, st->index, -1);
Company::Get(st->owner)->infrastructure.airport--;
@@ -2860,7 +2860,7 @@ CommandCost CmdOpenCloseAirport(DoCommandFlags flags, StationID station_id)
if (flags.Test(DoCommandFlag::Execute)) {
st->airport.blocks.Flip(AirportBlock::AirportClosed);
SetWindowWidgetDirty(WC_STATION_VIEW, st->index, WID_SV_CLOSE_AIRPORT);
SetWindowWidgetDirty(WindowClass::StationView, st->index, WID_SV_CLOSE_AIRPORT);
}
return CommandCost();
}
@@ -3087,7 +3087,7 @@ static CommandCost RemoveDock(TileIndex tile, DoCommandFlags flags)
st->ship_station.Clear();
st->docking_station.Clear();
st->facilities.Reset(StationFacility::Dock);
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
SetWindowClassesDirty(WindowClass::VehicleOrders);
}
Company::Get(st->owner)->infrastructure.station -= 2;
@@ -4142,9 +4142,9 @@ static void UpdateStationRating(Station *st)
StationID index = st->index;
if (waiting_changed) {
SetWindowDirty(WC_STATION_VIEW, index); // update whole window
SetWindowDirty(WindowClass::StationView, index); // update whole window
} else {
SetWindowWidgetDirty(WC_STATION_VIEW, index, WID_SV_ACCEPT_RATING_LIST); // update only ratings list
SetWindowWidgetDirty(WindowClass::StationView, index, WID_SV_ACCEPT_RATING_LIST); // update only ratings list
}
}
@@ -4447,7 +4447,7 @@ static uint UpdateStationWaiting(Station *st, CargoType cargo, uint amount, Sour
if (lg != nullptr) (*lg)[ge.node].UpdateSupply(amount);
if (!ge.HasRating()) {
InvalidateWindowData(WC_STATION_LIST, st->owner);
InvalidateWindowData(WindowClass::StationList, st->owner);
ge.status.Set(GoodsEntry::State::Rating);
}
@@ -4458,7 +4458,7 @@ static uint UpdateStationWaiting(Station *st, CargoType cargo, uint amount, Sour
TriggerRoadStopAnimation(st, st->xy, StationAnimationTrigger::NewCargo, cargo);
SetWindowDirty(WC_STATION_VIEW, st->index);
SetWindowDirty(WindowClass::StationView, st->index);
st->MarkTilesDirty(true);
return amount;
}
@@ -4503,7 +4503,7 @@ CommandCost CmdRenameStation(DoCommandFlags flags, StationID station_id, const s
}
st->UpdateVirtCoord();
InvalidateWindowData(WC_STATION_LIST, st->owner, 1);
InvalidateWindowData(WindowClass::StationList, st->owner, 1);
}
return CommandCost();
@@ -4853,7 +4853,7 @@ static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_o
/* for buoys, owner of tile is owner of water, st->owner == OWNER_NONE */
SetTileOwner(tile, new_owner);
InvalidateWindowClassesData(WC_STATION_LIST, 0);
InvalidateWindowClassesData(WindowClass::StationList, 0);
} else {
if (IsDriveThroughStopTile(tile)) {
/* Remove the drive-through road stop */
+13 -13
View File
@@ -721,7 +721,7 @@ public:
}
/* Always close the list if ctrl is not pressed. */
if (!_ctrl_pressed) this->CloseChildWindows(WC_DROPDOWN_MENU);
if (!_ctrl_pressed) this->CloseChildWindows(WindowClass::DropdownMenu);
}
}
@@ -800,7 +800,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_company_stations_wid
/** Window definition for the company stations window. */
static WindowDesc _company_stations_desc(
WindowPosition::Automatic, "list_stations", 358, 162,
WC_STATION_LIST, WC_NONE,
WindowClass::StationList, WindowClass::None,
{},
_nested_company_stations_widgets
);
@@ -1362,10 +1362,10 @@ struct StationViewWindow : public Window {
void Close([[maybe_unused]] int data = 0) override
{
CloseWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Train, this->owner, this->window_number).ToWindowNumber(), false);
CloseWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Road, this->owner, this->window_number).ToWindowNumber(), false);
CloseWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Ship, this->owner, this->window_number).ToWindowNumber(), false);
CloseWindowById(WC_AIRCRAFT_LIST, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Aircraft, this->owner, this->window_number).ToWindowNumber(), false);
CloseWindowById(WindowClass::TrainList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Train, this->owner, this->window_number).ToWindowNumber(), false);
CloseWindowById(WindowClass::RoadVehicleList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Road, this->owner, this->window_number).ToWindowNumber(), false);
CloseWindowById(WindowClass::ShipList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Ship, this->owner, this->window_number).ToWindowNumber(), false);
CloseWindowById(WindowClass::AircraftList, VehicleListIdentifier(VL_STATION_LIST, VehicleType::Aircraft, this->owner, this->window_number).ToWindowNumber(), false);
SetViewportCatchmentStation(Station::Get(this->window_number), false);
this->Window::Close();
@@ -1969,7 +1969,7 @@ struct StationViewWindow : public Window {
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
Window *w = FindWindowByClass(WC_QUERY_STRING);
Window *w = FindWindowByClass(WindowClass::QueryString);
switch (widget) {
case WID_SV_WAITING:
@@ -1980,8 +1980,8 @@ struct StationViewWindow : public Window {
SetViewportCatchmentStation(Station::Get(this->window_number), !this->IsWidgetLowered(WID_SV_CATCHMENT));
if (w != nullptr && this->IsWidgetLowered(WID_SV_CATCHMENT)) {
if (w->parent->window_class == WC_STATION_VIEW && w->IsWidgetLowered(WID_QS_MOVE)) SetViewportStationRect(Station::Get(w->parent->window_number), true);
if (w->parent->window_class == WC_WAYPOINT_VIEW && w->IsWidgetLowered(WID_QS_MOVE)) SetViewportWaypointRect(Waypoint::Get(w->parent->window_number), true);
if (w->parent->window_class == WindowClass::StationView && w->IsWidgetLowered(WID_QS_MOVE)) SetViewportStationRect(Station::Get(w->parent->window_number), true);
if (w->parent->window_class == WindowClass::WaypointView && w->IsWidgetLowered(WID_QS_MOVE)) SetViewportWaypointRect(Waypoint::Get(w->parent->window_number), true);
}
break;
@@ -2179,7 +2179,7 @@ struct StationViewWindow : public Window {
/** Window definition for the station view window. */
static WindowDesc _station_view_desc(
WindowPosition::Automatic, "view_station", 249, 117,
WC_STATION_VIEW, WC_NONE,
WindowClass::StationView, WindowClass::None,
{},
_nested_station_view_widgets
);
@@ -2387,7 +2387,7 @@ struct SelectStationWindow : Window {
this->select_station_proc(false, *it);
/* Close Window; this might cause double frees! */
CloseWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WindowClass::JoinStation, 0);
}
void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
@@ -2433,7 +2433,7 @@ struct SelectStationWindow : Window {
/** Window definition for the station selection window for (distant) joining. */
static WindowDesc _select_station_desc(
WindowPosition::Automatic, "build_station_join", 200, 180,
WC_SELECT_STATION, WC_NONE,
WindowClass::JoinStation, WindowClass::None,
WindowDefaultFlag::Construction,
_nested_select_station_widgets
);
@@ -2451,7 +2451,7 @@ static bool StationJoinerNeeded(const StationPickerCmdProc &proc)
/* If a window is already opened and we didn't ctrl-click,
* return true (i.e. just flash the old window) */
Window *selection_window = FindWindowById(WC_SELECT_STATION, 0);
Window *selection_window = FindWindowById(WindowClass::JoinStation, 0);
if (selection_window != nullptr) {
/* Abort current distant-join and start new one */
selection_window->Close();
+3 -3
View File
@@ -140,7 +140,7 @@ struct StatusBarWindow : Window {
} else if (this->ticker_scroll < TICKER_STOP && GetStatusbarNews() != nullptr && !GetStatusbarNews()->headline.empty()) {
/* Draw the scrolling news text */
if (!DrawScrollingStatusText(*GetStatusbarNews(), ScaleGUITrad(this->ticker_scroll), tr.left, tr.right, tr.top, tr.bottom)) {
InvalidateWindowData(WC_STATUS_BAR, 0, SBI_NEWS_DELETED);
InvalidateWindowData(WindowClass::Statusbar, 0, SBI_NEWS_DELETED);
if (Company::IsValidID(_local_company)) {
/* This is the default text */
DrawString(tr, GetString(STR_STATUSBAR_COMPANY_NAME, _local_company), TextColour::FromString, SA_HOR_CENTER);
@@ -221,7 +221,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_main_status_widgets
/** Window definition for the main status bar. */
static WindowDesc _main_status_desc(
WindowPosition::Manual, {}, 0, 0,
WC_STATUS_BAR, WC_NONE,
WindowClass::Statusbar, WindowClass::None,
{WindowDefaultFlag::NoFocus, WindowDefaultFlag::NoClose},
_nested_main_status_widgets
);
@@ -232,7 +232,7 @@ static WindowDesc _main_status_desc(
*/
bool IsNewsTickerShown()
{
const StatusBarWindow *w = dynamic_cast<StatusBarWindow*>(FindWindowById(WC_STATUS_BAR, 0));
const StatusBarWindow *w = dynamic_cast<StatusBarWindow*>(FindWindowById(WindowClass::Statusbar, 0));
return w != nullptr && w->ticker_scroll < StatusBarWindow::TICKER_STOP;
}
+9 -9
View File
@@ -271,8 +271,8 @@ std::tuple<CommandCost, StoryPageID> CmdCreateStoryPage(DoCommandFlags flags, Co
StoryPage *s = StoryPage::Create(_story_page_next_sort_value, TimerGameCalendar::date, company, text);
InvalidateWindowClassesData(WC_STORY_BOOK, -1);
if (StoryPage::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowClassesData(WindowClass::StoryBook, -1);
if (StoryPage::GetNumItems() == 1) InvalidateWindowData(WindowClass::MainToolbar, 0);
_story_page_next_sort_value++;
return { CommandCost(), s->index };
@@ -316,7 +316,7 @@ std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandF
StoryPageElement *pe = StoryPageElement::Create(_story_page_element_next_sort_value, type, page_id);
UpdateElement(*pe, tile, reference, text);
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
InvalidateWindowClassesData(WindowClass::StoryBook, page_id);
_story_page_element_next_sort_value++;
return { CommandCost(), pe->index };
@@ -347,7 +347,7 @@ CommandCost CmdUpdateStoryPageElement(DoCommandFlags flags, TileIndex tile, Stor
if (flags.Test(DoCommandFlag::Execute)) {
UpdateElement(*pe, tile, reference, text);
InvalidateWindowClassesData(WC_STORY_BOOK, pe->page);
InvalidateWindowClassesData(WindowClass::StoryBook, pe->page);
}
return CommandCost();
@@ -369,7 +369,7 @@ CommandCost CmdSetStoryPageTitle(DoCommandFlags flags, StoryPageID page_id, cons
StoryPage *p = StoryPage::Get(page_id);
p->title = text;
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
InvalidateWindowClassesData(WindowClass::StoryBook, page_id);
}
return CommandCost();
@@ -391,7 +391,7 @@ CommandCost CmdSetStoryPageDate(DoCommandFlags flags, StoryPageID page_id, Timer
StoryPage *p = StoryPage::Get(page_id);
p->date = date;
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
InvalidateWindowClassesData(WindowClass::StoryBook, page_id);
}
return CommandCost();
@@ -438,8 +438,8 @@ CommandCost CmdRemoveStoryPage(DoCommandFlags flags, StoryPageID page_id)
delete p;
InvalidateWindowClassesData(WC_STORY_BOOK, -1);
if (StoryPage::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowClassesData(WindowClass::StoryBook, -1);
if (StoryPage::GetNumItems() == 0) InvalidateWindowData(WindowClass::MainToolbar, 0);
}
return CommandCost();
@@ -462,7 +462,7 @@ CommandCost CmdRemoveStoryPageElement(DoCommandFlags flags, StoryPageElementID p
delete pe;
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
InvalidateWindowClassesData(WindowClass::StoryBook, page_id);
}
return CommandCost();
+2 -2
View File
@@ -964,7 +964,7 @@ static constexpr std::initializer_list<NWidgetPart> _nested_story_book_widgets =
/** Window definition for the story book window. */
static WindowDesc _story_book_desc(
WindowPosition::Automatic, "view_story", 400, 300,
WC_STORY_BOOK, WC_NONE,
WindowClass::StoryBook, WindowClass::None,
{},
_nested_story_book_widgets
);
@@ -972,7 +972,7 @@ static WindowDesc _story_book_desc(
/** Window definition for the game script window. */
static WindowDesc _story_book_gs_desc(
WindowPosition::Center, "view_story_gs", 400, 300,
WC_STORY_BOOK, WC_NONE,
WindowClass::StoryBook, WindowClass::None,
{},
_nested_story_book_widgets
);
+7 -7
View File
@@ -2139,13 +2139,13 @@ bool ReadLanguagePack(const LanguageMetadata *lang)
SortIndustryTypes();
BuildIndustriesLegend();
BuildContentTypeStringList();
InvalidateWindowClassesData(WC_BUILD_VEHICLE); // Build vehicle window.
InvalidateWindowClassesData(WC_TRAINS_LIST); // Train group window.
InvalidateWindowClassesData(WC_ROADVEH_LIST); // Road vehicle group window.
InvalidateWindowClassesData(WC_SHIPS_LIST); // Ship group window.
InvalidateWindowClassesData(WC_AIRCRAFT_LIST); // Aircraft group window.
InvalidateWindowClassesData(WC_INDUSTRY_DIRECTORY); // Industry directory window.
InvalidateWindowClassesData(WC_STATION_LIST); // Station list window.
InvalidateWindowClassesData(WindowClass::BuildVehicle); // Build vehicle window.
InvalidateWindowClassesData(WindowClass::TrainList); // Train group window.
InvalidateWindowClassesData(WindowClass::RoadVehicleList); // Road vehicle group window.
InvalidateWindowClassesData(WindowClass::ShipList); // Ship group window.
InvalidateWindowClassesData(WindowClass::AircraftList); // Aircraft group window.
InvalidateWindowClassesData(WindowClass::IndustryDirectory); // Industry directory window.
InvalidateWindowClassesData(WindowClass::StationList); // Station list window.
return true;
}

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