Codechange: make EventState a scoped enum

This commit is contained in:
Rubidium
2026-06-15 11:20:52 +02:00
committed by rubidium42
parent 2df98643ad
commit 5a6469ad6f
28 changed files with 147 additions and 147 deletions
+3 -3
View File
@@ -1434,7 +1434,7 @@ public:
EventState OnHotkey(int hotkey) override
{
if (this->vehicle->owner != _local_company) return ES_NOT_HANDLED;
if (this->vehicle->owner != _local_company) return EventState::NotHandled;
switch (hotkey) {
case OHK_SKIP: this->OrderClick_Skip(); break;
@@ -1448,9 +1448,9 @@ public:
case OHK_TRANSFER: this->OrderClick_Unload(OrderUnloadType::Transfer, true); break;
case OHK_NO_UNLOAD: this->OrderClick_Unload(OrderUnloadType::NoUnload, true); break;
case OHK_NO_LOAD: this->OrderClick_FullLoad(OrderLoadType::NoLoad, true); break;
default: return ES_NOT_HANDLED;
default: return EventState::NotHandled;
}
return ES_HANDLED;
return EventState::Handled;
}
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override