mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 12:06:37 +00:00
* Render tile objects in object layers and obey tileset transparency color * Added alpha color tileset to level04.tmx * Fixed unit test and added missing test * Made drawing of object layers configurable * Fixed references to missing files after merge * Fixed another duplicate file reference * Replacing everything with var
15 lines
363 B
C#
15 lines
363 B
C#
using System;
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using System.IO;
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namespace MonoGame.Extended.Content.Pipeline
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{
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public static class PathExtensions
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{
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public static string GetApplicationFullPath(params string[] pathParts)
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{
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string path = Path.Combine(pathParts);
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return Path.Combine(AppDomain.CurrentDomain.BaseDirectory, path);
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}
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}
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}
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