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* Render tile objects in object layers and obey tileset transparency color * Added alpha color tileset to level04.tmx * Fixed unit test and added missing test * Made drawing of object layers configurable * Fixed references to missing files after merge * Fixed another duplicate file reference * Replacing everything with var
## How to install See the [How to install MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended/wiki/How-to-install-MonoGame.Extended) wiki page. The package comes with 2 DLLs: - MonoGame.Extended.dll - MonoGame.Extended.Content.Pipeline.dll The `MonoGame.Extended.Content.Pipeline.dll` is intended to be used with the [Pipeline tool](http://www.monogame.net/documentation/?page=Pipeline). To reference the DLL in the Pipeline tool please edit your `Content.mgcb` file and add a reference to it. **Remember**: the versions need to match exactly for everything to work.