Files
MonoGame.Extended/Source
HyperionMTandDylan Wilson fe94e18950 Implemented object layer rendering and tileset transparency color (#301)
* Render tile objects in object layers and obey tileset transparency color

* Added alpha color tileset to level04.tmx

* Fixed unit test and added missing test

* Made drawing of object layers configurable

* Fixed references to missing files after merge

* Fixed another duplicate file reference

* Replacing everything with var
2016-11-10 20:48:41 +10:00
..
2016-03-12 18:19:55 -08:00
2016-09-23 00:21:49 +10:00

## How to install

See the [How to install MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended/wiki/How-to-install-MonoGame.Extended) wiki page. 

The package comes with 2 DLLs:

 - MonoGame.Extended.dll
 - MonoGame.Extended.Content.Pipeline.dll
 
The `MonoGame.Extended.Content.Pipeline.dll` is intended to be used with the [Pipeline tool](http://www.monogame.net/documentation/?page=Pipeline). 
To reference the DLL in the Pipeline tool please edit your `Content.mgcb` file and add a reference to it.

**Remember**: the versions need to match exactly for everything to work.