Files
MonoGame.Extended/Source/Demos/Demo.Platformer/Entities/Systems/UpdatableComponentSystem.cs
T

10 lines
219 B
C#

using Microsoft.Xna.Framework;
namespace Demo.Platformer.Entities.Systems
{
public abstract class UpdatableComponentSystem : ComponentSystem
{
public abstract void Update(GameTime gameTime);
}
}