Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline.Tests/TiledMapImporterTests.cs
T

22 lines
623 B
C#

using Microsoft.Xna.Framework.Content.Pipeline;
using MonoGame.Extended.Content.Pipeline.Tiled;
using NSubstitute;
using NUnit.Framework;
namespace MonoGame.Extended.Content.Pipeline.Tests
{
[TestFixture]
public class TiledMapImporterTests
{
[Test]
public void TiledMapImporter_Import_Test()
{
const string filename = @"TestData\level01.tmx";
var importer = new TiledMapImporter();
var data = importer.Import(filename, Substitute.For<ContentImporterContext>());
Assert.AreEqual("Tile Layer 2", data.Layers[0].Name);
}
}
}