Files
MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/MonoGame.Extended.Content.Pipeline.csproj
T
Christopher Whitley d008b1bd41 Replace Newtonsoft.Json with System.Text.Json (#869)
* Converted to use `System.Text.Json`

* Remove Newtonsoft.Json Dependency
Newtonsoft.Json dependency has been removed in favor of System.Text.Json

* Treat MGFXO file as binary
2024-05-22 23:23:36 -04:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<Content Include="$(ArtifactsPath)/bin/MonoGame.Extended.Content.Pipeline/release/*.dll" Pack="True" PackagePath="tools" />
</ItemGroup>
<PropertyGroup>
<Description>Content Pipeline importers and processors to make MonoGame more awesome.</Description>
<PackageTags>monogame content importer processor reader tiled texturepacker bmfont animations</PackageTags>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Autofac" Version="5.2.0" />
<PackageReference Include="MonoGame.Framework.Content.Pipeline"
Version="3.8.1.303"
PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MonoGame.Extended.Tiled\MonoGame.Extended.Tiled.csproj" />
<ProjectReference Include="..\MonoGame.Extended\MonoGame.Extended.csproj" />
</ItemGroup>
</Project>