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34 lines
770 B
C#
34 lines
770 B
C#
using Newtonsoft.Json;
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namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
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{
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public class TexturePackerMeta
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{
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[JsonProperty("app")]
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public string App { get; set; }
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[JsonProperty("version")]
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public string Version { get; set; }
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[JsonProperty("image")]
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public string Image { get; set; }
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[JsonProperty("format")]
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public string Format { get; set; }
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[JsonProperty("size")]
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public TexturePackerSize Size { get; set; }
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[JsonProperty("scale")]
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public float Scale { get; set; }
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[JsonProperty("smartupdate")]
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public string SmartUpdate { get; set; }
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public override string ToString()
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{
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return Image;
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}
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}
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} |