Files
MonoGame.Extended/Source/Tests/MonoGame.Extended.Entities.Tests/Implementation/EntityTemplateUsingManager.cs
T

16 lines
480 B
C#

using MonoGame.Extended.Entities.Legacy;
namespace MonoGame.Extended.Gui.Tests.Implementation
{
[EntityTemplate(Name)]
public class EntityTemplateUsingManager : EntityTemplate
{
public const string Name = nameof(EntityTemplateUsingManager);
protected override void Build(Entity entity)
{
var num = Manager.EntityManager.TotalEntitiesCount;
entity.Attach<EntityComponentBasic>(c => c.Number = num);
}
}
}