Files
MonoGame.Extended/tests/MonoGame.Extended.Entities.Tests/ComponentManagerTests.cs
T

86 lines
3.0 KiB
C#

using System.Collections.Generic;
using MonoGame.Extended.Sprites;
using Xunit;
namespace MonoGame.Extended.Entities.Tests
{
public class ComponentManagerTests
{
[Fact]
public void GetMapperForType()
{
var componentManager = new ComponentManager();
var transformMapper = componentManager.GetMapper<Transform2>();
var spriteMapper = componentManager.GetMapper<Sprite>();
Assert.IsType<ComponentMapper<Transform2>>(transformMapper);
Assert.IsType<ComponentMapper<Sprite>>(spriteMapper);
Assert.Equal(0, transformMapper.Id);
Assert.Equal(1, spriteMapper.Id);
Assert.Same(spriteMapper, componentManager.GetMapper<Sprite>());
}
[Fact]
public void GetComponentTypeId()
{
var componentManager = new ComponentManager();
Assert.Equal(0, componentManager.GetComponentTypeId(typeof(Transform2)));
Assert.Equal(1, componentManager.GetComponentTypeId(typeof(Sprite)));
Assert.Equal(0, componentManager.GetComponentTypeId(typeof(Transform2)));
}
//[Fact]
//public void GetCompositionIdentity()
//{
// var compositionBits = new BitArray(3)
// {
// [0] = true,
// [1] = false,
// [2] = true
// };
// var componentManager = new ComponentManager();
// var identity = componentManager.GetCompositionIdentity(compositionBits);
// Assert.Equal(0b101, identity);
//}
[Fact]
public void GetMapperForTypeByIndexer()
{
var componentManager = new ComponentManager();
var transformMapper = componentManager[typeof(Transform2)];
var spriteMapper = componentManager[typeof(Sprite)];
Assert.IsType<ComponentMapper<Transform2>>(transformMapper);
Assert.IsType<ComponentMapper<Sprite>>(spriteMapper);
Assert.Equal(0, transformMapper.Id);
Assert.Equal(1, spriteMapper.Id);
Assert.Same(spriteMapper, componentManager[typeof(Sprite)]);
}
[Fact]
public void EnumerateMappers()
{
var componentManager = new ComponentManager();
var transformMapper = componentManager.GetMapper<Transform2>();
var spriteMapper = componentManager.GetMapper<Sprite>();
var cameraMapper = componentManager.GetMapper<OrthographicCamera>();
List<ComponentMapper> enumeratedMappers = new List<ComponentMapper>();
foreach (ComponentMapper mapper in componentManager)
{
enumeratedMappers.Add(mapper);
}
Assert.Equal(3, enumeratedMappers.Count);
Assert.Contains(transformMapper, enumeratedMappers);
Assert.Contains(spriteMapper, enumeratedMappers);
Assert.Contains(cameraMapper, enumeratedMappers);
}
}
}