Files
MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapTileContent.cs
T

9 lines
210 B
C#

using System.Xml.Serialization;
namespace MonoGame.Extended.Tiled.Serialization
{
public struct TiledMapTileContent
{
[XmlAttribute(AttributeName = "gid")] public uint GlobalIdentifier;
}
}