Files
MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/Interpolators/ScaleInterpolator.cs
T

12 lines
345 B
C#

using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Particles.Modifiers.Interpolators
{
public class ScaleInterpolator : Interpolator<Vector2>
{
public override unsafe void Update(float amount, Particle* particle)
{
particle->Scale = (EndValue - StartValue) * amount + StartValue;
}
}
}