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* Tiled Rework * fix failing tests * really fix failing tests
10 lines
163 B
C#
10 lines
163 B
C#
namespace MonoGame.Extended.Tiled
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{
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public enum TiledMapTileDrawOrder : byte
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{
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RightDown,
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RightUp,
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LeftDown,
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LeftUp
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}
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} |