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amacocian/MonoGame.Extended
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mirror of https://github.com/AlexMacocian/MonoGame.Extended.git synced 2026-07-24 12:06:37 +00:00
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8fa15aedf68675aa304edb2d877d452d527dfc3d
MonoGame.Extended/Source/Demos/Demo.BitmapFonts
T
History
Dylan Wilson 3be8189376 extended the clipping code to cover bitmap fonts and all overloads of texture region draw methods
2017-02-21 21:53:10 +10:00
..
Content
removed sprite font because it doesn't seem to work with latest monogame
2017-01-26 13:23:48 -08:00
Properties
moved demos to /source/ and into the one solution
2016-03-09 23:19:14 -08:00
app.config
moved demos to /source/ and into the one solution
2016-03-09 23:19:14 -08:00
Demo.BitmapFonts.csproj
enforce c# 6.0 language version at least until VS2017 comes out of RC
2017-02-09 22:45:52 +10:00
Game2.cs
extended the clipping code to cover bitmap fonts and all overloads of texture region draw methods
2017-02-21 21:53:10 +10:00
Icon.ico
moved demos to /source/ and into the one solution
2016-03-09 23:19:14 -08:00
OpenTK.dll.config
moved demos to /source/ and into the one solution
2016-03-09 23:19:14 -08:00
packages.config
updated and consolodated nuget pacakges
2016-06-19 12:28:38 +10:00
Program.cs
partially fixed the bitmap font issue, ignored a broken unit test to avoid confusion
2016-11-25 13:36:18 +10:00
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