Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerMeta.cs
T

34 lines
770 B
C#

using Newtonsoft.Json;
namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
{
public class TexturePackerMeta
{
[JsonProperty("app")]
public string App { get; set; }
[JsonProperty("version")]
public string Version { get; set; }
[JsonProperty("image")]
public string Image { get; set; }
[JsonProperty("format")]
public string Format { get; set; }
[JsonProperty("size")]
public TexturePackerSize Size { get; set; }
[JsonProperty("scale")]
public float Scale { get; set; }
[JsonProperty("smartupdate")]
public string SmartUpdate { get; set; }
public override string ToString()
{
return Image;
}
}
}