Logo
Explore Help
Sign In
amacocian/MonoGame.Extended
Watch 1
Star 0
Fork 0
mirror of https://github.com/AlexMacocian/MonoGame.Extended.git synced 2026-07-25 16:35:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
7635d391f438893bfa8eee2dcbf3cfd91388a8a3
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline
T
History
Rafael AlmeidaandDylan Wilson dc7483cd58 Fixed the layers offset (#264)
2016-10-06 20:54:38 +10:00
..
Animations
reorganized some code and implemented a generic tween class
2016-04-29 22:32:31 +10:00
BitmapFonts
replaced the custom vector class with a standard vector2
2016-03-18 21:46:14 +10:00
Properties
fleshing out custom content pipeline
2015-07-23 14:06:33 +10:00
TextureAtlases
pretty good astrid animation importer
2015-12-09 21:12:02 +10:00
Tiled
Fixed the layers offset (#264)
2016-10-06 20:54:38 +10:00
ContentImporterResult.cs
minor code cleanup
2015-12-11 07:59:42 +10:00
ContentWriterExtensions.cs
use monogame PCL for everything
2016-03-12 17:09:25 -08:00
MonoGame.Extended.Content.Pipeline.csproj
Added support for Tiled animated tiles
2016-05-01 14:38:04 -04:00
packages.config
downgraded NUnit back to 2.6.4 so that it's compatible with our TeamCity build server version
2016-03-15 20:26:13 +10:00
PathExtensions.cs
path extensions part 2
2016-03-12 20:47:50 -08:00
PathHelper.cs
fixed the bug with relative assets
2015-10-18 21:18:57 +10:00
Powered by Gitea Version: 1.27.0 Page: 82ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API