Files
MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerProcessorResult.cs
T

9 lines
217 B
C#

using MonoGame.Extended.TextureAtlases;
namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
{
public class TexturePackerProcessorResult
{
public TexturePackerFile Data { get; set; }
}
}