Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerFile.cs
T
2017-01-31 21:15:21 +10:00

14 lines
355 B
C#

using System.Collections.Generic;
using Newtonsoft.Json;
namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
{
public class TexturePackerFile
{
[JsonProperty("frames")]
public List<TexturePackerRegion> Regions { get; set; }
[JsonProperty("meta")]
public TexturePackerMeta Metadata { get; set; }
}
}