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amacocian/MonoGame.Extended
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mirror of https://github.com/AlexMacocian/MonoGame.Extended.git synced 2026-07-26 00:45:20 +00:00
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47c3d009c5d60e83b9753b248e677cc90ee24dbf
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline
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History
Dylan WilsonandGitHub 47c3d009c5 Revert "Objectgroups for Tiles!"
2016-08-29 20:56:07 +10:00
..
Animations
reorganized some code and implemented a generic tween class
2016-04-29 22:32:31 +10:00
BitmapFonts
replaced the custom vector class with a standard vector2
2016-03-18 21:46:14 +10:00
Properties
fleshing out custom content pipeline
2015-07-23 14:06:33 +10:00
TextureAtlases
pretty good astrid animation importer
2015-12-09 21:12:02 +10:00
Tiled
Revert "Objectgroups for Tiles!"
2016-08-29 20:56:07 +10:00
ContentImporterResult.cs
minor code cleanup
2015-12-11 07:59:42 +10:00
ContentWriterExtensions.cs
use monogame PCL for everything
2016-03-12 17:09:25 -08:00
MonoGame.Extended.Content.Pipeline.csproj
Added support for Tiled animated tiles
2016-05-01 14:38:04 -04:00
packages.config
downgraded NUnit back to 2.6.4 so that it's compatible with our TeamCity build server version
2016-03-15 20:26:13 +10:00
PathExtensions.cs
path extensions part 2
2016-03-12 20:47:50 -08:00
PathHelper.cs
fixed the bug with relative assets
2015-10-18 21:18:57 +10:00
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