mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
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* Tiled Rework * fix failing tests * really fix failing tests
82 lines
2.9 KiB
C#
82 lines
2.9 KiB
C#
using Microsoft.Xna.Framework.Graphics;
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using MonoGame.Extended.BitmapFonts;
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using MonoGame.Extended.TextureAtlases;
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using NUnit.Framework;
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namespace MonoGame.Extended.Tests.BitmapFonts
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{
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[TestFixture]
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public class BitmapFontTests
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{
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[Test]
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public void BitmapFont_Constructor_Test()
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{
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var font = CreateTestFont();
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Assert.That(font.Name, Is.EqualTo("Impact"));
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Assert.That(font.LineHeight, Is.EqualTo(22));
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}
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[Test]
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public void BitmapFont_MeasureString_SingleWord_Test()
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{
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var font = CreateTestFont();
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var size = font.MeasureString("fox");
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Assert.That(size.Width, Is.EqualTo(40));
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Assert.That(size.Height, Is.EqualTo(font.LineHeight));
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}
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[Test]
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public void BitmapFont_MeasureString_WithLetterSpacing_Test()
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{
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var font = CreateTestFont();
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font.LetterSpacing = 3;
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var size = font.MeasureString("fox");
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Assert.That(size.Width, Is.EqualTo(46));
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Assert.That(size.Height, Is.EqualTo(font.LineHeight));
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}
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[Test]
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public void BitmapFont_MeasureString_MultipleLines_Test()
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{
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var font = CreateTestFont();
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var size = font.MeasureString("box fox\nbox of fox");
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Assert.That(size.Width, Is.EqualTo(123));
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Assert.That(size.Height, Is.EqualTo(font.LineHeight * 2));
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}
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[Test]
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public void BitmapFont_MeasureString_EmptyString_Test()
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{
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var font = CreateTestFont();
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var size = font.MeasureString(string.Empty);
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Assert.That(size.Width, Is.EqualTo(0));
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Assert.That(size.Height, Is.EqualTo(0));
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}
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private static BitmapFont CreateTestFont()
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{
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var graphicsDevice = new TestGraphicsDevice();
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var texture = new Texture2D(graphicsDevice, width: 256, height: 256);
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var textureRegion = new TextureRegion2D(texture, x: 219, y: 61, width: 16, height: 18);
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var regions = new[]
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{
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// extracted from 'Impact' font. 'x' is particularly interesting because it has a negative x offset
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new BitmapFontRegion(textureRegion, character: ' ', xOffset: 0, yOffset: 0, xAdvance: 6),
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new BitmapFontRegion(textureRegion, character: 'b', xOffset: 0, yOffset: 7, xAdvance: 17),
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new BitmapFontRegion(textureRegion, character: 'f', xOffset: 0, yOffset: 7, xAdvance: 9),
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new BitmapFontRegion(textureRegion, character: 'o', xOffset: 0, yOffset: 11, xAdvance: 16),
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new BitmapFontRegion(textureRegion, character: 'x', xOffset: -1, yOffset: 11, xAdvance: 13),
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};
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var font = new BitmapFont("Impact", regions, lineHeight: 22);
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return font;
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}
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}
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}
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