Files
MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapTileOffsetContent.cs
T

17 lines
393 B
C#

using System.Xml.Serialization;
namespace MonoGame.Extended.Tiled.Serialization
{
[XmlRoot(ElementName = "tileoffset")]
public class TiledMapTileOffsetContent
{
[XmlAttribute(AttributeName = "x")] public int X;
[XmlAttribute(AttributeName = "y")] public int Y;
public override string ToString()
{
return $"{X}, {Y}";
}
}
}