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MonoGame.Extended/source
Andreas Loew 27f7983aaf don't remove subdirectories from atlas image, this makes sprite management more flexible; (#999)
example: json data can be stored in sheetdata/player.json, texture can be stored in textures/player.png; player.json contains relative path to texture: image=../textures/player.png

don't remove subdirectories from atlas region names, to be able to load multiple animations from one texture atlas without conflicting region names;
example: walk/01.png, walk/02.png, ... turn/01.png, turn/02.png, ...
2025-07-24 15:29:04 -04:00
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