Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/DirtyHackForDotNetBuild.cs
T

10 lines
382 B
C#

namespace MonoGame.Extended.Content.Pipeline
{
public static class DirtyHackForDotNetBuild
{
public static string Message =
"This is a dirty hack to work around issue #495.\r\n" +
"It forces the MonoGame.Extended.Content.Pipeline project to be built\r\n" +
"before the MonoGame Content Pipeline tool tries to use it.";
}
}