Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/TextureAtlases/TexturePackerMeta.cs
T
2015-08-21 17:59:54 +10:00

28 lines
681 B
C#

using Newtonsoft.Json;
namespace MonoGame.Extended.Content.Pipeline.TextureAtlases
{
public class TexturePackerMeta
{
[JsonProperty("app")]
public string App { get; set; }
[JsonProperty("version")]
public string Version { get; set; }
[JsonProperty("image")]
public string Image { get; set; }
[JsonProperty("format")]
public string Format { get; set; }
[JsonProperty("size")]
public TexturePackerSize Size { get; set; }
[JsonProperty("scale")]
public string Scale { get; set; }
[JsonProperty("smartupdate")]
public string SmartUpdate { get; set; }
}
}