Christopher Whitley 0fe1064217 Merge Release into Develop (#912)
* Make CurrentFrame return the actual frame index from the source atlas

* Start the animation controller playing, don't make the consumer manually call it initially

* Play is automatically called in the controller ctor

* Added property to get name of current animation

* Only copy reference files if user opts in by specifying property in csproj

* Update Kni solution to new project structure

* Update Fna solution to new project structure

* Bump version number to 4.0.0

* Update release workflow

* Remove old test
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Note

Hi MonoGame community, MonoGame.Extended is currently being updated to resolve outstanding bug issues, included those surrounding Tiled, and to update for MonoGame 3.8.1.303. Please bear with me as I work through the backlog. You can follow the progress in the v4.0.0 Milestones page.

  • AristurtleDev

MonoGame.Extended Logo

MonoGame.Extended

MonoGame.Extended is a set of utilities (in the form of libraries/tools) to MonoGame that makes it easier to make games. Choose what you want, the rest stays out of your way. It makes MonoGame more awesome.

Build, Test, Deploy Docs

Getting started

Code is distributed as NuGet packages in the form of libraries (.dll files). You can easily install the NuGet packages into your existing MonoGame project using the NuGet Package Manager UI in Visual Studio or by using the command line interface (CLI) in a terminal.

Current Stable Release

Warning

The current stable release is not compatible with MonoGame 3.8.1.303.

dotnet add package MonoGame.Extended --version 3.8.0

Current Prerelease

Note

Prerelease is based on current develop branch snapshot. There it is not considered stable and may contain bugs

dotnet add package MonoGame.Extended --version 3.9.0-prerelease.4

Using the Content Pipeline Extensions

To use the content pipeline extensions, you will need to edit your .mgcb file to reference the .dll. To see an example of how to do this with NuGet see the samples at https://github.com/craftworkgames/MonoGame.Extended-samples. The important pieces are the NuGet.config file and the .mgcb file.

Where to next?

News

We're in the process of developing MonoGame.Extended 4.0! Stay tuned.

Patreon Supporters

The patreon has been removed. If you would like to support the maintainers of this project, please consider using the GitHub sponsors link for one of the maintainers.

As a special thanks to those that supported this project through Patreon in the past, their websites were linked in this readme and have been preserved below:

Special Thanks

License

MonoGame.Extended is released under the The MIT License (MIT).

S
Description
Extensions to make MonoGame more awesome
Readme MIT 16 MiB
Languages
C# 99.7%
HLSL 0.3%