mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 03:56:31 +00:00
cfb97d47e3
ZLibStream was added in net6 https://learn.microsoft.com/en-us/dotnet/api/system.io.compression.zlibstream?view=net-8.0
323 lines
13 KiB
C#
323 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using Microsoft.Xna.Framework.Content.Pipeline;
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using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
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using MonoGame.Extended.Tiled;
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using MonoGame.Extended.Tiled.Serialization;
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namespace MonoGame.Extended.Content.Pipeline.Tiled
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{
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public static class TiledMapContentHelper
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{
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public static void Process(TiledMapObjectContent obj, ContentProcessorContext context)
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{
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if (!string.IsNullOrWhiteSpace(obj.TemplateSource))
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{
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var externalReference = new ExternalReference<TiledMapObjectLayerContent>(obj.TemplateSource);
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var template = context.BuildAndLoadAsset<TiledMapObjectLayerContent, TiledMapObjectTemplateContent>(externalReference, "");
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// Nothing says a template can't reference another template.
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// Yay recusion!
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Process(template.Object, context);
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if (!obj._globalIdentifier.HasValue && template.Object._globalIdentifier.HasValue)
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obj.GlobalIdentifier = template.Object.GlobalIdentifier;
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if (!obj._height.HasValue && template.Object._height.HasValue)
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obj.Height = template.Object.Height;
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if (!obj._identifier.HasValue && template.Object._identifier.HasValue)
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obj.Identifier = template.Object.Identifier;
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if (!obj._rotation.HasValue && template.Object._rotation.HasValue)
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obj.Rotation = template.Object.Rotation;
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if (!obj._visible.HasValue && template.Object._visible.HasValue)
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obj.Visible = template.Object.Visible;
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if (!obj._width.HasValue && template.Object._width.HasValue)
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obj.Width = template.Object.Width;
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if (!obj._x.HasValue && template.Object._x.HasValue)
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obj.X = template.Object.X;
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if (!obj._y.HasValue && template.Object._y.HasValue)
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obj.Y = template.Object.Y;
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if (obj.Ellipse == null && template.Object.Ellipse != null)
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obj.Ellipse = template.Object.Ellipse;
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if (string.IsNullOrWhiteSpace(obj.Name) && !string.IsNullOrWhiteSpace(template.Object.Name))
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obj.Name = template.Object.Name;
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if (obj.Polygon == null && template.Object.Polygon != null)
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obj.Polygon = template.Object.Polygon;
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if (obj.Polyline == null && template.Object.Polyline != null)
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obj.Polyline = template.Object.Polyline;
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foreach (var tProperty in template.Object.Properties)
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{
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if (!obj.Properties.Exists(p => p.Name == tProperty.Name))
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obj.Properties.Add(tProperty);
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}
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if (string.IsNullOrWhiteSpace(obj.Type) && !string.IsNullOrWhiteSpace(template.Object.Type))
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obj.Type = template.Object.Type;
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if (string.IsNullOrWhiteSpace(obj.Class) && !string.IsNullOrWhiteSpace(template.Object.Class))
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obj.Class = template.Object.Class;
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}
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}
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}
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[ContentProcessor(DisplayName = "Tiled Map Processor - MonoGame.Extended")]
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public class TiledMapProcessor : ContentProcessor<TiledMapContentItem, TiledMapContentItem>
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{
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public override TiledMapContentItem Process(TiledMapContentItem contentItem, ContentProcessorContext context)
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{
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try
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{
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ContentLogger.Logger = context.Logger;
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var map = contentItem.Data;
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if (map.Orientation == TiledMapOrientationContent.Hexagonal || map.Orientation == TiledMapOrientationContent.Staggered)
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throw new NotSupportedException($"{map.Orientation} Tiled Maps are currently not implemented!");
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foreach (var tileset in map.Tilesets)
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{
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if (string.IsNullOrWhiteSpace(tileset.Source))
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{
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// Load the Texture2DContent for the tileset as it will be saved into the map content file.
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contentItem.BuildExternalReference<Texture2DContent>(context, tileset.Image);
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}
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else
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{
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// Link to the tileset for the content loader to load at runtime.
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//var externalReference = new ExternalReference<TiledMapTilesetContent>(tileset.Source);
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//tileset.Content = context.BuildAsset<TiledMapTilesetContent, TiledMapTilesetContent>(externalReference, "");
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contentItem.BuildExternalReference<TiledMapTilesetContent>(context, tileset.Source);
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}
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}
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ProcessLayers(contentItem, map, context, map.Layers);
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return contentItem;
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}
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catch (Exception ex)
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{
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context.Logger.LogImportantMessage(ex.Message);
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throw;
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}
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}
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private static void ProcessLayers(TiledMapContentItem contentItem, TiledMapContent map, ContentProcessorContext context, List<TiledMapLayerContent> layers)
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{
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foreach (var layer in layers)
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{
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switch (layer)
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{
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case TiledMapImageLayerContent imageLayer:
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ContentLogger.Log($"Processing image layer '{imageLayer.Name}'");
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contentItem.BuildExternalReference<Texture2DContent>(context, imageLayer.Image);
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ContentLogger.Log($"Processed image layer '{imageLayer.Name}'");
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break;
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case TiledMapTileLayerContent tileLayer when tileLayer.Data.Chunks.Count > 0:
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throw new NotSupportedException($"{map.FilePath} contains data chunks. These are currently not supported.");
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case TiledMapTileLayerContent tileLayer:
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var data = tileLayer.Data;
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var encodingType = data.Encoding ?? "xml";
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var compressionType = data.Compression ?? "xml";
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ContentLogger.Log($"Processing tile layer '{tileLayer.Name}': Encoding: '{encodingType}', Compression: '{compressionType}'");
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var tileData = DecodeTileLayerData(encodingType, tileLayer);
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var tiles = CreateTiles(map.RenderOrder, map.Width, map.Height, tileData);
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tileLayer.Tiles = tiles;
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ContentLogger.Log($"Processed tile layer '{tileLayer}': {tiles.Length} tiles");
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break;
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case TiledMapObjectLayerContent objectLayer:
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ContentLogger.Log($"Processing object layer '{objectLayer.Name}'");
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foreach (var obj in objectLayer.Objects)
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TiledMapContentHelper.Process(obj, context);
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ContentLogger.Log($"Processed object layer '{objectLayer.Name}'");
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break;
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case TiledMapGroupLayerContent groupLayer:
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ProcessLayers(contentItem, map, context, groupLayer.Layers);
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break;
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}
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}
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}
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private static List<TiledMapTileContent> DecodeTileLayerData(string encodingType, TiledMapTileLayerContent tileLayer)
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{
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List<TiledMapTileContent> tiles;
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switch (encodingType)
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{
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case "xml":
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tiles = tileLayer.Data.Tiles;
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break;
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case "csv":
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tiles = DecodeCommaSeperatedValuesData(tileLayer.Data);
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break;
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case "base64":
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tiles = DecodeBase64Data(tileLayer.Data, tileLayer.Width, tileLayer.Height);
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break;
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default:
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throw new NotSupportedException($"The tile layer encoding '{encodingType}' is not supported.");
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}
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return tiles;
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}
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private static TiledMapTile[] CreateTiles(TiledMapTileDrawOrderContent renderOrder, int mapWidth, int mapHeight, List<TiledMapTileContent> tileData)
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{
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TiledMapTile[] tiles;
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switch (renderOrder)
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{
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case TiledMapTileDrawOrderContent.LeftDown:
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tiles = CreateTilesInLeftDownOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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case TiledMapTileDrawOrderContent.LeftUp:
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tiles = CreateTilesInLeftUpOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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case TiledMapTileDrawOrderContent.RightDown:
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tiles = CreateTilesInRightDownOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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case TiledMapTileDrawOrderContent.RightUp:
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tiles = CreateTilesInRightUpOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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default:
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throw new NotSupportedException($"{renderOrder} is not supported.");
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}
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return tiles.ToArray();
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}
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private static IEnumerable<TiledMapTile> CreateTilesInLeftDownOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = 0; y < mapHeight; y++)
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{
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for (var x = mapWidth - 1; x >= 0; x--)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static IEnumerable<TiledMapTile> CreateTilesInLeftUpOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = mapHeight - 1; y >= 0; y--)
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{
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for (var x = mapWidth - 1; x >= 0; x--)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static IEnumerable<TiledMapTile> CreateTilesInRightDownOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = 0; y < mapHeight; y++)
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{
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for (var x = 0; x < mapWidth; x++)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static IEnumerable<TiledMapTile> CreateTilesInRightUpOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = mapHeight - 1; y >= 0; y--)
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{
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for (var x = mapWidth - 1; x >= 0; x--)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static List<TiledMapTileContent> DecodeBase64Data(TiledMapTileLayerDataContent data, int width, int height)
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{
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var tileList = new List<TiledMapTileContent>();
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var encodedData = data.Value.Trim();
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var decodedData = Convert.FromBase64String(encodedData);
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using (var stream = OpenStream(decodedData, data.Compression))
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{
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using (var reader = new BinaryReader(stream))
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{
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data.Tiles = new List<TiledMapTileContent>();
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for (var y = 0; y < width; y++)
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{
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for (var x = 0; x < height; x++)
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{
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var gid = reader.ReadUInt32();
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tileList.Add(new TiledMapTileContent
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{
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GlobalIdentifier = gid
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});
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}
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}
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}
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}
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return tileList;
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}
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private static List<TiledMapTileContent> DecodeCommaSeperatedValuesData(TiledMapTileLayerDataContent data)
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{
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return data.Value
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.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries)
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.Select(uint.Parse)
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.Select(x => new TiledMapTileContent { GlobalIdentifier = x })
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.ToList();
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}
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private static Stream OpenStream(byte[] decodedData, string compressionMode)
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{
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var memoryStream = new MemoryStream(decodedData, false);
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return compressionMode switch
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{
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"gzip" => new GZipStream(memoryStream, CompressionMode.Decompress),
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"zlib" => new ZLibStream(memoryStream, CompressionMode.Decompress),
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_ => memoryStream
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};
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}
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}
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}
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