Dylan Wilson
|
facf4c4e1f
|
inject the game window to the boxing viewport adapter and remove the dependency on calling an method manually when client size changes
|
2015-12-18 22:19:12 +10:00 |
|
Dylan Wilson
|
9fd580ae96
|
fixed a bug in the circle torectangle method
|
2015-10-29 22:31:53 +10:00 |
|
Dylan Wilson
|
2d16a436ac
|
fixed the unit tests and polished the collision grid
|
2015-10-15 21:13:47 +10:00 |
|
Dylan Wilson
|
52f42882df
|
added a texture atlas create from code method
|
2015-09-16 22:12:18 +10:00 |
|
Dylan Wilson
|
a685d654fe
|
improved and unit tested texture atlases
|
2015-09-16 20:35:11 +10:00 |
|
Dylan Wilson
|
65178b95cd
|
fixed the bounding frustum half pixel offset bug
|
2015-09-08 21:57:30 +10:00 |
|
Dylan Wilson
|
d9224ff52a
|
code cleanup and bug fixes for new circle class
|
2015-09-04 22:06:28 +10:00 |
|
Andrew Godfroy
|
47df607f81
|
Added Circle
|
2015-09-04 00:29:54 -04:00 |
|
Dylan Wilson
|
3dec64799b
|
preserved origins on texture region changes, added some unit tests around sprites and fixed a bug in the origin property
|
2015-08-28 22:27:28 +10:00 |
|
Dylan Wilson
|
f1b6884c6e
|
namespace adjustments
|
2015-08-18 17:36:32 +10:00 |
|
Benjamin Ward
|
f42be94a91
|
Fixed tools versions to compile on Linux, fixing sln file to use correct folder structure
|
2015-08-01 09:04:46 -04:00 |
|
Dylan Wilson
|
3d848d83f4
|
added a bunch more unit tests
|
2015-07-22 21:24:25 +10:00 |
|
Dylan Wilson
|
f46a5e8494
|
basic bitmap fonts working
|
2015-07-21 21:29:24 +10:00 |
|
Dylan Wilson
|
f8df37b7f9
|
fixed nunit package restore
|
2015-07-20 22:04:59 +10:00 |
|
Dylan Wilson
|
94e7f97ffd
|
restructured the project folders
|
2015-07-20 21:58:08 +10:00 |
|