Jon Seaman
|
0482f3ef20
|
Fix circlef contains (#515)
* Fix CircleF.Contains
* Added test for CircleF.Contains point
|
2018-06-18 20:33:13 +10:00 |
|
Jon Seaman
|
862b64ac7b
|
Rectangles now collide with circles (#513)
* Added CircleF and RectangleF intersection method
* Simplified shape implementation
* Docs
* Collision system uses shapes
* QuadTree collision allows circles
* ICollisionActor remove setter
+semver: patch
* Added position to IShapeF
+semver: patch
* Added CollisionComponent contains
* Fix penetration vector between circles
* Circle Rectangle penetration vector
* Added test for Rectangle Rectangle Collision
* Add docs, fix test
|
2018-06-14 21:27:37 +10:00 |
|
Dylan Wilson
|
b4860bd4bb
|
converted all of the unit tests to xunit
|
2018-05-12 21:05:02 +10:00 |
|
Dylan Wilson
|
bcd9171317
|
slowly converting tests to xunit
|
2018-05-11 22:34:19 +10:00 |
|
Dylan Wilson
|
a9abeff97e
|
renamed segment
|
2018-04-03 22:07:52 +10:00 |
|
Dylan Wilson
|
3d49ea6c93
|
got rid of most of the compile errors (except the content pipeline stuff
|
2018-01-30 23:55:16 +10:00 |
|
Lucas Girouard-Stranks
|
a1f8566a46
|
Geometric Primitives Cleanup (#346)
* CircleF and RectangleF
* Fix build errors
|
2017-03-12 20:32:07 +10:00 |
|
Lucas Girouard-Stranks
|
b22a062147
|
Fix Tiled Problems (#332)
* Add Tiled Content Pipeline library to NuGet
* Update Tiled NuGet package elements.
* Remove dependency on Graphics
* Update csproj for removal of Graphics dependency
* Fix build errors
* Fix problems
|
2017-01-20 21:08:14 +10:00 |
|
Lucas Girouard-Stranks
|
9e359fb750
|
Tiled Rework (#331)
* Tiled Rework
* fix failing tests
* really fix failing tests
|
2017-01-18 20:46:38 +10:00 |
|