Dylan Wilson
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6e11f4a7d9
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merged develop and fixed the very broken demos
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2018-07-04 21:50:01 +10:00 |
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Dylan Wilson
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c8db244932
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cleaning the api
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2018-06-27 21:41:05 +10:00 |
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Dylan Wilson
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a2eda72620
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rejigged the base systems classes and interfaces
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2018-06-27 21:19:20 +10:00 |
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Dylan Wilson
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dce7354a57
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optimized entity subscriptions
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2018-06-23 21:54:39 +10:00 |
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Dylan Wilson
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547799d93c
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it's pretty darn close to fast
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2018-06-22 22:59:52 +10:00 |
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Dylan Wilson
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6e73a59055
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some code cleanup and documentation
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2018-06-20 22:02:28 +10:00 |
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Dylan Wilson
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89dbb71a1a
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removed the old ecs and refactored the platformer demo to use the new ecs
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2018-06-19 21:24:56 +10:00 |
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Dylan Wilson
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9b2d3670e5
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almost finished this beast
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2018-06-13 23:03:22 +10:00 |
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Dylan Wilson
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a9ec00a21f
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implemented aspect filtering builder
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2018-06-10 23:49:35 +10:00 |
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Dylan Wilson
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ed508d8b8c
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making progress on the new ecs framework
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2018-06-09 23:09:06 +10:00 |
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Lucas Girouard-Stranks
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2725d02715
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Artemis Entity Component System (#360)
* artemis ecs
* Working on StarWarrior
* Refactor for bugs
* demo works :)
* Fix pool bug
* Fix string typo
* ObjectPool garbage optimization
* Aspect attribute
* Remove BigInteger
* Fix demo
* Refactor for events
* wip on platformer demo
* Fix typo
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2017-04-02 18:16:39 +10:00 |
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Dylan Wilson
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dbfe2ea32c
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split the animations namespace into two nuget packages
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2017-03-14 21:53:19 +10:00 |
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Dylan Wilson
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c236e6dfd5
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moved the particle system and the entity component system into their own nuget packages
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2017-03-07 22:08:31 +10:00 |
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