Dylan Wilson
|
50bf89faf5
|
made the monogame pcl a private asset in the nuget packages and fixed a few things in the cake build
|
2018-07-10 22:12:55 +10:00 |
|
Dylan Wilson
|
2791d4347a
|
do away with the old nuspec files
|
2018-05-24 21:36:15 +10:00 |
|
Dylan Wilson
|
2ec6df4db4
|
added nuget package metadata
|
2018-05-17 22:25:07 +10:00 |
|
Dylan Wilson
|
0121a2b9c5
|
dotnet standard 2.0 baby!
|
2018-05-09 21:58:40 +10:00 |
|
Dylan Wilson
|
4126e68fb3
|
merge commit
|
2018-02-07 22:20:05 +10:00 |
|
Dylan Wilson
|
ad03ad3251
|
removed most of the compiler warnings about missing XML docs
|
2018-02-07 22:13:43 +10:00 |
|
Dylan Wilson
|
bb6b085fd0
|
renamed entity system to processing system
|
2018-02-01 23:28:45 +10:00 |
|
Jon Seaman
|
5470a52e05
|
Added XML docs to NuGet (#460)
|
2018-02-01 20:14:59 +10:00 |
|
Dylan Wilson
|
3d49ea6c93
|
got rid of most of the compile errors (except the content pipeline stuff
|
2018-01-30 23:55:16 +10:00 |
|
Dylan Wilson
|
8dd279cbe8
|
deep diving into the ecs
|
2017-11-30 20:55:05 +10:00 |
|
Dylan Wilson
|
ce98a06eeb
|
custom dependency resolution in the ecs
|
2017-06-14 23:07:46 +10:00 |
|
Dylan Wilson
|
b6555e8ce5
|
moving some things around and code cleanup
|
2017-06-13 21:20:02 +10:00 |
|
Lucas Girouard-Stranks
|
2725d02715
|
Artemis Entity Component System (#360)
* artemis ecs
* Working on StarWarrior
* Refactor for bugs
* demo works :)
* Fix pool bug
* Fix string typo
* ObjectPool garbage optimization
* Aspect attribute
* Remove BigInteger
* Fix demo
* Refactor for events
* wip on platformer demo
* Fix typo
|
2017-04-02 18:16:39 +10:00 |
|
Dylan Wilson
|
dbfe2ea32c
|
split the animations namespace into two nuget packages
|
2017-03-14 21:53:19 +10:00 |
|
Dylan Wilson
|
ea518d55da
|
changed the tools versions in the project files to be compatible with xamrain studio
|
2017-03-10 22:12:14 +10:00 |
|
Dylan Wilson
|
c236e6dfd5
|
moved the particle system and the entity component system into their own nuget packages
|
2017-03-07 22:08:31 +10:00 |
|