Dylan Wilson
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559affb633
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fireballs killing zombies and stuff
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2018-07-30 20:55:15 +10:00 |
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Dylan Wilson
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91520e294d
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fixed a typo
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2018-07-24 21:55:10 +10:00 |
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Dylan Wilson
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4bee9e1cc3
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created raindrops demo to test new ecs
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2018-06-28 23:20:08 +10:00 |
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Dylan Wilson
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c8db244932
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cleaning the api
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2018-06-27 21:41:05 +10:00 |
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Dylan Wilson
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3c023d242f
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entity pooling and other refactorings
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2018-06-25 22:05:36 +10:00 |
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Dylan Wilson
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dce7354a57
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optimized entity subscriptions
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2018-06-23 21:54:39 +10:00 |
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Dylan Wilson
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547799d93c
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it's pretty darn close to fast
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2018-06-22 22:59:52 +10:00 |
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Dylan Wilson
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6e73a59055
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some code cleanup and documentation
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2018-06-20 22:02:28 +10:00 |
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Dylan Wilson
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89dbb71a1a
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removed the old ecs and refactored the platformer demo to use the new ecs
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2018-06-19 21:24:56 +10:00 |
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Dylan Wilson
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9b2d3670e5
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almost finished this beast
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2018-06-13 23:03:22 +10:00 |
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Dylan Wilson
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ffb0d1353b
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just some clean up and prep tonight
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2018-06-11 22:38:35 +10:00 |
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Dylan Wilson
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ed508d8b8c
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making progress on the new ecs framework
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2018-06-09 23:09:06 +10:00 |
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Dylan Wilson
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d86f767cce
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rewriting ecs from scratch
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2018-06-09 00:02:07 +10:00 |
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Dylan Wilson
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c1391bbcd8
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fixed some bugs in the ecs
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2018-01-24 21:27:57 +10:00 |
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Dylan Wilson
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2107d5b9a8
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more ecs stuff
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2017-12-01 23:26:38 +10:00 |
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Dylan Wilson
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8dd279cbe8
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deep diving into the ecs
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2017-11-30 20:55:05 +10:00 |
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jason2211
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235b259bd7
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Modified Entity's Reset method to clear _name field (#434)
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2017-10-31 20:40:21 +10:00 |
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Dylan Wilson
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b6555e8ce5
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moving some things around and code cleanup
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2017-06-13 21:20:02 +10:00 |
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Lucas Girouard-Stranks
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2725d02715
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Artemis Entity Component System (#360)
* artemis ecs
* Working on StarWarrior
* Refactor for bugs
* demo works :)
* Fix pool bug
* Fix string typo
* ObjectPool garbage optimization
* Aspect attribute
* Remove BigInteger
* Fix demo
* Refactor for events
* wip on platformer demo
* Fix typo
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2017-04-02 18:16:39 +10:00 |
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Dylan Wilson
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c236e6dfd5
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moved the particle system and the entity component system into their own nuget packages
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2017-03-07 22:08:31 +10:00 |
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