Commit Graph
20 Commits
Author SHA1 Message Date
Dylan Wilson c236e6dfd5 moved the particle system and the entity component system into their own nuget packages 2017-03-07 22:08:31 +10:00
Dylan Wilson 2d56c77c5d upgraded the demos to match the monogame 3.6 desktop GL template 2017-03-05 10:24:44 +10:00
Lucas Girouard-StranksandDylan Wilson 3a164d5385 Tiled Fix (#349)
* Tiled fix.

* Remove bat file.
2017-03-05 09:18:11 +10:00
Dylan Wilson a75d8deb5a enforce c# 6.0 language version at least until VS2017 comes out of RC 2017-02-09 22:45:52 +10:00
Dylan Wilson 2d4653340a roughed out some entity components 2016-08-19 22:49:55 +10:00
Dylan Wilson 145e5eedc4 updated and consolodated nuget pacakges 2016-06-19 12:28:38 +10:00
Lucas Girouard-Stranks e16eb15e8b Merge branch 'develop' into primitivebatch
# Conflicts:
#	Source/MonoGame.Extended.Tests/MonoGame.Extended.Tests.csproj
#	Source/MonoGame.Extended.sln
#	Source/MonoGame.Extended/MonoGame.Extended.csproj
2016-05-20 06:37:02 -07:00
Dylan Wilson 42d1bd9a1e fixed an issue with an inverted range 2016-05-03 21:44:10 +10:00
ExCellRaD 307a22b5ef use Range<T> for parameters 2016-05-02 14:12:08 +02:00
Lucas Girouard-Stranks 32a1e57f74 primitive batch demo 2016-04-09 14:16:55 -07:00
Lucas Girouard-Stranks 5292a7b1b5 particle demo window position 2016-03-31 21:37:29 -07:00
Dylan Wilson fda08c79a9 some final touches before pulling into develop 2016-03-20 19:57:30 +10:00
Dylan Wilson 466d11c93e having fun with particles 2016-03-18 22:09:40 +10:00
Dylan Wilson 9c9284792d replaced the custom vector class with a standard vector2 2016-03-18 21:46:14 +10:00
Dylan Wilson 94c09d5a10 renamed all the references to colour to be consistent with monogame 2016-03-18 21:09:17 +10:00
Dylan Wilson 3a6f1a2bab more code cleanup to get it consistent with the rest of the library 2016-03-18 18:27:47 +10:00
Dylan Wilson f2e55fc049 converted the particle renderer to a spritebatch extension, code cleanup, changed monogame reference to nuget to get around some issues 2016-03-18 08:49:20 +10:00
Dylan Wilson 8bfae9ccd9 made the particle demo much more fun :) 2016-03-17 21:56:59 +10:00
Dylan Wilson 139e364f0f absorbed the mercury particle engine code into the library 2016-03-17 21:30:31 +10:00
Dylan Wilson cae396bf9d renamed the project folder 2016-03-16 21:22:53 +10:00