Commit Graph
676 Commits
Author SHA1 Message Date
Lucas Girouard-Stranks 2b780d011b update demo 2016-08-23 20:51:24 -07:00
Lucas Girouard-Stranks c4780e859b doc fix 2016-08-23 20:28:22 -07:00
Lucas Girouard-Stranks 43f1dd858e doc fix 2016-08-23 20:25:16 -07:00
Lucas Girouard-Stranks 24114b2b30 doc fix 2016-08-23 20:19:34 -07:00
Lucas Girouard-Stranks 6d8289df87 update Demo.Batching project name and namespaces 2016-08-23 20:10:59 -07:00
Lucas Girouard-Stranks 6284ee295c remove technique name 2016-08-23 20:04:56 -07:00
Lucas Girouard-Stranks fa23b0e35c doc fix PrimitiveBatch 2016-08-23 20:04:28 -07:00
Lucas Girouard-Stranks ff633b5115 doc PrimitiveTypeExtensions 2016-08-23 20:04:04 -07:00
Lucas Girouard-Stranks d04ec16ccc doc EnqueueSprite 2016-08-23 20:03:48 -07:00
Lucas Girouard-Stranks 3e5e3d3b16 update demo game 2016-08-23 20:03:28 -07:00
Lucas Girouard-Stranks 9809107b9c update project 2016-08-23 20:03:09 -07:00
Lucas Girouard-Stranks 50d84caf44 remove SpriteOptions; use SpriteEffects even though the name is confusing 2016-08-23 20:02:29 -07:00
Lucas Girouard-Stranks 9f0fe61829 rename to GeometryBatch2D 2016-08-23 19:25:41 -07:00
Lucas Girouard-Stranks 9de8e6e797 Graphics branch; sprites. 2016-08-23 19:21:39 -07:00
Dylan Wilson 84a9719ed9 working on the ecs 2016-08-24 08:57:42 +10:00
Dylan Wilson 99e7d17251 updated Entity to inherit from Transform2D 2016-08-23 22:03:03 +10:00
Dylan Wilson b2a7a2fecd negated the roation when calculating the local matrix so that it's consistent with sprite batch rotation 2016-08-23 14:42:46 +10:00
Lucas Girouard-Stranks adfc6f0788 Matrix2D updates. 2016-08-22 20:24:31 -07:00
Lucas Girouard-Stranks b18a087cfc Transform updates. 2016-08-22 20:20:04 -07:00
Lucas Girouard-Stranks 04f1336ed1 Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into transform
# Conflicts:
#	Source/MonoGame.Extended/SceneGraphs/SceneNode.cs
2016-08-22 20:17:31 -07:00
Lucas Girouard-Stranks b7a70b12d9 Fix 2016-08-22 20:13:54 -07:00
Dylan Wilson bce739da12 fixed a failing unit test 2016-08-23 11:39:07 +10:00
Lucas Girouard-Stranks a42269b811 Transform2D strongly typed parent 2016-08-22 15:06:22 -07:00
Lucas Girouard-Stranks f2d0ae6262 forgot to add drawable position, rotation, scale 2016-08-22 14:43:48 -07:00
Lucas Girouard-Stranks b782505560 Update SceneGraph demo 2016-08-22 14:33:41 -07:00
Lucas Girouard-Stranks 335982efde Update SceneNode to use Transform2D 2016-08-22 14:29:52 -07:00
Lucas Girouard-Stranks 307414664f Fix scale & doc 2016-08-22 14:29:08 -07:00
Lucas Girouard-Stranks b98201679e WorldRotation, WorldScale 2016-08-22 14:28:18 -07:00
Lucas Girouard-Stranks a49e884cfb doc fix 2016-08-22 12:16:02 -07:00
Lucas Girouard-Stranks 72b9436611 Add WorldPosition & rename ParentTransform -> Transform 2016-08-22 12:13:00 -07:00
Lucas Girouard-Stranks 30df5c3a44 Fix rotation 2016-08-22 12:12:07 -07:00
Noxalus 4936e5394a Fix System.FormatException thrown during float parsing on some environment. 2016-08-22 20:59:06 +02:00
Dylan Wilson 7721d5a3b1 nutting out the entities in the platformer demo a little 2016-08-22 22:15:41 +10:00
Lucas Girouard-Stranks 7ce39e42ad doc fix 2016-08-22 00:22:56 -07:00
Lucas Girouard-Stranks edcc9d8bdf RotationAngle -> Rotation 2016-08-21 22:56:23 -07:00
Lucas Girouard-Stranks 5d659265fe small doc fix 2016-08-21 22:45:36 -07:00
Lucas Girouard-Stranks 41988ea058 EqualsWithTolerence 2016-08-21 16:53:25 -07:00
Lucas Girouard-Stranks a43aacba95 Remove extensions. 2016-08-21 16:02:04 -07:00
Lucas Girouard-Stranks 37e377b281 Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into transform
# Conflicts:
#	Source/Demos/Demo.Platformer/Game1.cs
#	Source/MonoGame.Extended.Tests/Particles/EmitterTests.cs
2016-08-21 09:27:25 -07:00
Lucas Girouard-Stranks b55745502f Add MathF static class 2016-08-21 09:26:13 -07:00
Lucas Girouard-Stranks 45823fc956 remove Math namespace 2016-08-21 09:25:58 -07:00
Dylan Wilson 6fa8e3153a fixing the broken build 2016-08-21 21:36:07 +10:00
Lucas Girouard-Stranks c4f3df909a Update project file 2016-08-19 23:58:24 -07:00
Lucas Girouard-Stranks 7c9e7e3749 Add BaseTransform, Transform2D, TransformFlags 2016-08-19 23:58:00 -07:00
Lucas Girouard-Stranks b1d3ea3a64 Fix tests which use Vector2 extensions 2016-08-19 23:57:37 -07:00
Lucas Girouard-Stranks 63bd147f01 Move FastRandom to Math namespace 2016-08-19 23:57:07 -07:00
Lucas Girouard-Stranks db4819836b Vector2Extensions -> Vector2Helper in Math namespace 2016-08-19 23:56:24 -07:00
Lucas Girouard-Stranks c16c3fb269 Add FloatHelper 2016-08-19 23:55:57 -07:00
Lucas Girouard-Stranks 680073fefb Add Matrix2D 2016-08-19 23:55:45 -07:00
Lucas Girouard-Stranks b75bdda571 Add IEquatableByRef 2016-08-19 23:54:42 -07:00