Lucas Girouard-Stranks
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2b780d011b
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update demo
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2016-08-23 20:51:24 -07:00 |
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Lucas Girouard-Stranks
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c4780e859b
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doc fix
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2016-08-23 20:28:22 -07:00 |
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Lucas Girouard-Stranks
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43f1dd858e
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doc fix
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2016-08-23 20:25:16 -07:00 |
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Lucas Girouard-Stranks
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24114b2b30
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doc fix
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2016-08-23 20:19:34 -07:00 |
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Lucas Girouard-Stranks
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6d8289df87
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update Demo.Batching project name and namespaces
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2016-08-23 20:10:59 -07:00 |
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Lucas Girouard-Stranks
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6284ee295c
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remove technique name
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2016-08-23 20:04:56 -07:00 |
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Lucas Girouard-Stranks
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fa23b0e35c
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doc fix PrimitiveBatch
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2016-08-23 20:04:28 -07:00 |
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Lucas Girouard-Stranks
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ff633b5115
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doc PrimitiveTypeExtensions
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2016-08-23 20:04:04 -07:00 |
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Lucas Girouard-Stranks
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d04ec16ccc
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doc EnqueueSprite
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2016-08-23 20:03:48 -07:00 |
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Lucas Girouard-Stranks
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3e5e3d3b16
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update demo game
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2016-08-23 20:03:28 -07:00 |
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Lucas Girouard-Stranks
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9809107b9c
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update project
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2016-08-23 20:03:09 -07:00 |
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Lucas Girouard-Stranks
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50d84caf44
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remove SpriteOptions; use SpriteEffects even though the name is confusing
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2016-08-23 20:02:29 -07:00 |
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Lucas Girouard-Stranks
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9f0fe61829
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rename to GeometryBatch2D
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2016-08-23 19:25:41 -07:00 |
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Lucas Girouard-Stranks
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9de8e6e797
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Graphics branch; sprites.
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2016-08-23 19:21:39 -07:00 |
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Dylan Wilson
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84a9719ed9
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working on the ecs
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2016-08-24 08:57:42 +10:00 |
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Dylan Wilson
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99e7d17251
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updated Entity to inherit from Transform2D
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2016-08-23 22:03:03 +10:00 |
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Dylan Wilson
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b2a7a2fecd
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negated the roation when calculating the local matrix so that it's consistent with sprite batch rotation
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2016-08-23 14:42:46 +10:00 |
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Lucas Girouard-Stranks
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adfc6f0788
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Matrix2D updates.
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2016-08-22 20:24:31 -07:00 |
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Lucas Girouard-Stranks
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b18a087cfc
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Transform updates.
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2016-08-22 20:20:04 -07:00 |
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Lucas Girouard-Stranks
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04f1336ed1
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Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into transform
# Conflicts:
# Source/MonoGame.Extended/SceneGraphs/SceneNode.cs
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2016-08-22 20:17:31 -07:00 |
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Lucas Girouard-Stranks
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b7a70b12d9
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Fix
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2016-08-22 20:13:54 -07:00 |
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Dylan Wilson
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bce739da12
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fixed a failing unit test
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2016-08-23 11:39:07 +10:00 |
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Lucas Girouard-Stranks
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a42269b811
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Transform2D strongly typed parent
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2016-08-22 15:06:22 -07:00 |
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Lucas Girouard-Stranks
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f2d0ae6262
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forgot to add drawable position, rotation, scale
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2016-08-22 14:43:48 -07:00 |
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Lucas Girouard-Stranks
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b782505560
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Update SceneGraph demo
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2016-08-22 14:33:41 -07:00 |
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Lucas Girouard-Stranks
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335982efde
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Update SceneNode to use Transform2D
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2016-08-22 14:29:52 -07:00 |
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Lucas Girouard-Stranks
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307414664f
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Fix scale & doc
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2016-08-22 14:29:08 -07:00 |
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Lucas Girouard-Stranks
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b98201679e
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WorldRotation, WorldScale
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2016-08-22 14:28:18 -07:00 |
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Lucas Girouard-Stranks
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a49e884cfb
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doc fix
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2016-08-22 12:16:02 -07:00 |
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Lucas Girouard-Stranks
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72b9436611
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Add WorldPosition & rename ParentTransform -> Transform
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2016-08-22 12:13:00 -07:00 |
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Lucas Girouard-Stranks
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30df5c3a44
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Fix rotation
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2016-08-22 12:12:07 -07:00 |
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Noxalus
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4936e5394a
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Fix System.FormatException thrown during float parsing on some environment.
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2016-08-22 20:59:06 +02:00 |
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Dylan Wilson
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7721d5a3b1
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nutting out the entities in the platformer demo a little
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2016-08-22 22:15:41 +10:00 |
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Lucas Girouard-Stranks
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7ce39e42ad
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doc fix
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2016-08-22 00:22:56 -07:00 |
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Lucas Girouard-Stranks
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edcc9d8bdf
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RotationAngle -> Rotation
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2016-08-21 22:56:23 -07:00 |
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Lucas Girouard-Stranks
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5d659265fe
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small doc fix
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2016-08-21 22:45:36 -07:00 |
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Lucas Girouard-Stranks
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41988ea058
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EqualsWithTolerence
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2016-08-21 16:53:25 -07:00 |
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Lucas Girouard-Stranks
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a43aacba95
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Remove extensions.
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2016-08-21 16:02:04 -07:00 |
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Lucas Girouard-Stranks
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37e377b281
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Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into transform
# Conflicts:
# Source/Demos/Demo.Platformer/Game1.cs
# Source/MonoGame.Extended.Tests/Particles/EmitterTests.cs
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2016-08-21 09:27:25 -07:00 |
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Lucas Girouard-Stranks
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b55745502f
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Add MathF static class
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2016-08-21 09:26:13 -07:00 |
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Lucas Girouard-Stranks
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45823fc956
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remove Math namespace
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2016-08-21 09:25:58 -07:00 |
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Dylan Wilson
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6fa8e3153a
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fixing the broken build
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2016-08-21 21:36:07 +10:00 |
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Lucas Girouard-Stranks
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c4f3df909a
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Update project file
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2016-08-19 23:58:24 -07:00 |
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Lucas Girouard-Stranks
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7c9e7e3749
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Add BaseTransform, Transform2D, TransformFlags
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2016-08-19 23:58:00 -07:00 |
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Lucas Girouard-Stranks
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b1d3ea3a64
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Fix tests which use Vector2 extensions
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2016-08-19 23:57:37 -07:00 |
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Lucas Girouard-Stranks
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63bd147f01
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Move FastRandom to Math namespace
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2016-08-19 23:57:07 -07:00 |
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Lucas Girouard-Stranks
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db4819836b
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Vector2Extensions -> Vector2Helper in Math namespace
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2016-08-19 23:56:24 -07:00 |
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Lucas Girouard-Stranks
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c16c3fb269
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Add FloatHelper
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2016-08-19 23:55:57 -07:00 |
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Lucas Girouard-Stranks
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680073fefb
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Add Matrix2D
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2016-08-19 23:55:45 -07:00 |
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Lucas Girouard-Stranks
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b75bdda571
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Add IEquatableByRef
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2016-08-19 23:54:42 -07:00 |
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