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amacocian/MonoGame.Extended
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mirror of https://github.com/AlexMacocian/MonoGame.Extended.git synced 2026-07-26 00:45:20 +00:00
Code Issues Packages Projects Releases Wiki Activity
830 Commits 3 Branches 11 Tags
7635d391f438893bfa8eee2dcbf3cfd91388a8a3
Commit Graph
15 Commits
Author SHA1 Message Date
Dylan Wilson 539d7db2e6 i think i fixed most of the camera issues with the new tiled map renderer 2016-08-04 21:52:26 +10:00
Dylan WilsonandGitHub 04b3ae784d Revert "Collision Detection: Brute-force Broadphase & SAT Narrowphase" 2016-06-19 12:17:57 +10:00
Lucas Girouard-Stranks a1185129ae boiler plate 2016-05-29 18:31:40 -07:00
Lucas Girouard-Stranks 6a8681ad85 Custom Example Shaders 2016-05-10 12:11:26 -07:00
Lucas Girouard-Stranks 2f91897025 Material 2016-04-21 23:30:17 -07:00
Lucas Girouard-Stranks 46d4b7f196 BitVector32 2016-04-17 22:33:57 -07:00
Lucas Girouard-Stranks ec42d15628 cleanup API 2016-03-25 15:15:31 -07:00
Lucas Girouard-Stranks 8e224c8a39 pool documentation 2016-03-25 14:51:24 -07:00
Lucas Girouard-Stranks d758f64882 deque index of and remove index bug fix 2016-03-25 14:50:31 -07:00
Lucas Girouard-Stranks 38d0e3d28a fix pool tests 2016-03-22 03:18:52 -07:00
Lucas Girouard-Stranks 1edaad616b deque & pool 2016-03-20 22:34:05 -07:00
Dylan Wilson 08cc610328 converted object the code to C# 6 and minor refactoring 2016-03-16 20:42:11 +10:00
Lucas Girouard-Stranks 1abe6ccaac remove Poolable & Diagnostics classes 2016-03-15 23:45:11 -07:00
Lucas Girouard-Stranks de85c4151a resetstate method abstract 2016-03-15 23:24:00 -07:00
Lucas Girouard-Stranks 773f95a258 object pool 2016-03-15 22:33:40 -07:00
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