Dylan Wilson
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7635d391f4
|
replaced GetBoundingRectangle methods with properties
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2016-10-13 20:28:17 +10:00 |
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Dylan Wilson
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1628fddf31
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fixed some broken unit tests
|
2016-09-02 20:47:04 +10:00 |
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Aurioch
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c5d4e61376
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Added test which check if RectangleF can be constructed with Point instead of SizeF
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2016-08-26 03:15:01 +02:00 |
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Aurioch
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3447f03ff4
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Added another test to RectangleF
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2016-08-26 03:01:45 +02:00 |
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Aurioch
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fb6dcd27c8
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Monogame.Extended.SizeF class: Added implicit operator which casts Vector2 to SizeF
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2016-08-26 01:45:33 +02:00 |
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Lucas Girouard-Stranks
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9de8e6e797
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Graphics branch; sprites.
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2016-08-23 19:21:39 -07:00 |
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Dylan Wilson
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bce739da12
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fixed a failing unit test
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2016-08-23 11:39:07 +10:00 |
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Lucas Girouard-Stranks
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41988ea058
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EqualsWithTolerence
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2016-08-21 16:53:25 -07:00 |
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Lucas Girouard-Stranks
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37e377b281
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Merge branch 'develop' of https://github.com/craftworkgames/MonoGame.Extended into transform
# Conflicts:
# Source/Demos/Demo.Platformer/Game1.cs
# Source/MonoGame.Extended.Tests/Particles/EmitterTests.cs
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2016-08-21 09:27:25 -07:00 |
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Dylan Wilson
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6fa8e3153a
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fixing the broken build
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2016-08-21 21:36:07 +10:00 |
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Lucas Girouard-Stranks
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b1d3ea3a64
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Fix tests which use Vector2 extensions
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2016-08-19 23:57:37 -07:00 |
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Lucas Girouard-Stranks
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8b29d63e58
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Comment out build errors
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2016-08-19 23:54:06 -07:00 |
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Dylan Wilson
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539d7db2e6
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i think i fixed most of the camera issues with the new tiled map renderer
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2016-08-04 21:52:26 +10:00 |
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Dylan Wilson
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a07e4880f0
|
another intense refactor of the gui deserializer
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2016-07-15 23:03:55 +10:00 |
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Dylan Wilson
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972e2316da
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refactored gui layout loading
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2016-07-15 18:23:48 +10:00 |
|
Dylan Wilson
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804a860a84
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removed broken test
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2016-07-10 22:19:37 +10:00 |
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Dylan Wilson
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dcdfdde84d
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loading a texture atlas from kenney xml format
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2016-07-10 22:17:52 +10:00 |
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Dylan Wilson
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9cd3275029
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well it's a start at least
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2016-07-06 21:51:36 +10:00 |
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Dylan Wilson
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d775a45cfd
|
gui style tests
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2016-07-06 21:28:37 +10:00 |
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Dylan Wilson
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c0d8e59f52
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operator overloads for sizef
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2016-06-22 21:20:58 +10:00 |
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Dylan Wilson
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693e3ada97
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implicit casting to and from sizef
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2016-06-22 21:06:13 +10:00 |
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Dylan Wilson
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19376e4986
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reverted update to nunit nuget package
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2016-06-19 12:32:21 +10:00 |
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Dylan Wilson
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145e5eedc4
|
updated and consolodated nuget pacakges
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2016-06-19 12:28:38 +10:00 |
|
 Dylan WilsonandGitHub
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04b3ae784d
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Revert "Collision Detection: Brute-force Broadphase & SAT Narrowphase"
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2016-06-19 12:17:57 +10:00 |
|
 Dylan WilsonandGitHub
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5e6b1defc7
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Merge pull request #205 from LithiumToast/collision-detection
Collision Detection: Brute-force Broadphase & SAT Narrowphase
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2016-06-17 20:39:35 +10:00 |
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Dylan Wilson
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3320131c27
|
fixed a bug with rectangleF instersects method
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2016-06-14 21:17:58 +10:00 |
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Lucas Girouard-Stranks
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9dc35c6fad
|
PrimitiveBatch rectangle
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2016-06-06 11:05:15 -07:00 |
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Lucas Girouard-Stranks
|
a1185129ae
|
boiler plate
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2016-05-29 18:31:40 -07:00 |
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Lucas Girouard-Stranks
|
e16eb15e8b
|
Merge branch 'develop' into primitivebatch
# Conflicts:
# Source/MonoGame.Extended.Tests/MonoGame.Extended.Tests.csproj
# Source/MonoGame.Extended.sln
# Source/MonoGame.Extended/MonoGame.Extended.csproj
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2016-05-20 06:37:02 -07:00 |
|
Lucas Girouard-Stranks
|
c03cfd240d
|
Add LineStrip object
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2016-05-14 10:22:13 -07:00 |
|
Lucas Girouard-Stranks
|
6a8681ad85
|
Custom Example Shaders
|
2016-05-10 12:11:26 -07:00 |
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ExCellRaD
|
0cd67d3dbc
|
pull from develop
|
2016-05-06 17:30:45 +02:00 |
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ExCellRaD
|
15fe3bc6b4
|
port to nunit
|
2016-05-05 15:16:41 +02:00 |
|
ExCellRaD
|
454704471e
|
floatifiy
|
2016-05-04 13:13:04 +02:00 |
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ExCellRaD
|
0771868bde
|
angle + tests
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2016-05-03 22:49:05 +02:00 |
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Dylan Wilson
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30c1a6f2a0
|
merged the new range class
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2016-05-02 20:03:05 +10:00 |
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JasperDeSutter
|
19c294eed8
|
more tests
|
2016-04-27 14:27:19 +02:00 |
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JasperDeSutter
|
92e3e91518
|
tests
|
2016-04-27 14:17:24 +02:00 |
|
Lucas Girouard-Stranks
|
2f91897025
|
Material
|
2016-04-21 23:30:17 -07:00 |
|
Lucas Girouard-Stranks
|
46d4b7f196
|
BitVector32
|
2016-04-17 22:33:57 -07:00 |
|
Lucas Girouard-Stranks
|
3d5828a2eb
|
drop IDrawContext
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2016-04-17 15:03:03 -07:00 |
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Lucas Girouard-Stranks
|
627257aa50
|
drop DrawContext sort mode
|
2016-04-17 14:36:39 -07:00 |
|
Lucas Girouard-Stranks
|
2649257839
|
clean up
|
2016-04-15 23:32:36 -07:00 |
|
Lucas Girouard-Stranks
|
9e9aaf0bd0
|
fixed user primitives batcher test
|
2016-04-09 12:38:40 -07:00 |
|
Lucas Girouard-Stranks
|
3028ec8971
|
forgot to add immediate batch queuer test to project
|
2016-04-09 01:30:29 -07:00 |
|
Lucas Girouard-Stranks
|
ede988abe1
|
immediate batch queuer tests
|
2016-04-06 09:31:54 -07:00 |
|
Lucas Girouard-Stranks
|
96acfa3c44
|
EffectDrawContext unit test
|
2016-04-02 13:23:28 -07:00 |
|
Lucas Girouard-Stranks
|
df064c9152
|
finish PrimitiveBatch class
|
2016-04-02 13:07:39 -07:00 |
|
Lucas Girouard-Stranks
|
c74cd8a69b
|
batcher
|
2016-04-02 11:48:49 -07:00 |
|
Lucas Girouard-Stranks
|
ec42d15628
|
cleanup API
|
2016-03-25 15:15:31 -07:00 |
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