Dylan Wilson
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c236e6dfd5
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moved the particle system and the entity component system into their own nuget packages
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2017-03-07 22:08:31 +10:00 |
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Dylan Wilson
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2d56c77c5d
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upgraded the demos to match the monogame 3.6 desktop GL template
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2017-03-05 10:24:44 +10:00 |
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 Lucas Girouard-StranksandDylan Wilson
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3a164d5385
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Tiled Fix (#349)
* Tiled fix.
* Remove bat file.
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2017-03-05 09:18:11 +10:00 |
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Dylan Wilson
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a75d8deb5a
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enforce c# 6.0 language version at least until VS2017 comes out of RC
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2017-02-09 22:45:52 +10:00 |
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Dylan Wilson
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145e5eedc4
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updated and consolodated nuget pacakges
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2016-06-19 12:28:38 +10:00 |
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Dylan Wilson
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f2e55fc049
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converted the particle renderer to a spritebatch extension, code cleanup, changed monogame reference to nuget to get around some issues
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2016-03-18 08:49:20 +10:00 |
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Dylan Wilson
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cae396bf9d
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renamed the project folder
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2016-03-16 21:22:53 +10:00 |
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