Dylan Wilson
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dbfe2ea32c
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split the animations namespace into two nuget packages
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2017-03-14 21:53:19 +10:00 |
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Dylan Wilson
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c236e6dfd5
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moved the particle system and the entity component system into their own nuget packages
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2017-03-07 22:08:31 +10:00 |
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Dylan Wilson
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2d56c77c5d
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upgraded the demos to match the monogame 3.6 desktop GL template
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2017-03-05 10:24:44 +10:00 |
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 Lucas Girouard-StranksandDylan Wilson
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3a164d5385
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Tiled Fix (#349)
* Tiled fix.
* Remove bat file.
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2017-03-05 09:18:11 +10:00 |
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Dylan Wilson
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a75d8deb5a
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enforce c# 6.0 language version at least until VS2017 comes out of RC
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2017-02-09 22:45:52 +10:00 |
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Dylan Wilson
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cd7b45d6a2
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loading gui skins from a file with the exception of 9 patches
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2017-01-30 22:51:01 +10:00 |
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Dylan Wilson
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c672a4d718
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split the old gui code out into it's own project
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2016-11-17 20:36:40 +10:00 |
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Dylan Wilson
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2e89930c67
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created player death using a particle emitter component
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2016-08-27 22:09:47 +10:00 |
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Dylan Wilson
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2d4653340a
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roughed out some entity components
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2016-08-19 22:49:55 +10:00 |
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