Dylan Wilson
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599c1e621d
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got things working on windows running out of VS2015
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2016-03-10 22:07:50 +10:00 |
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Lucas Girouard-Stranks
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a82afb9cbc
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moved demos to /source/ and into the one solution
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2016-03-09 23:19:14 -08:00 |
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Lucas Girouard-Stranks
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f0d31732f4
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upgrade to 3.5
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2016-03-09 20:02:53 -08:00 |
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Dylan Wilson
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17f3b8d060
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added the rest of the samples as demos
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2016-02-25 20:37:43 +10:00 |
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Dylan Wilson
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f134e58e81
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added a camera demo
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2016-02-25 17:44:06 +10:00 |
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Dylan Wilson
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86d3c8831f
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fixed the demo projects to depend on building the pipeline dll
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2016-02-25 17:24:01 +10:00 |
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Dylan Wilson
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9a9fc39496
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fixed the build output folder for the debug build of the pipeline project
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2016-02-25 17:20:53 +10:00 |
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Dylan Wilson
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e9c93a93e2
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set demo projects to depend on the pipeline dll
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2016-02-25 15:32:38 +10:00 |
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Dylan Wilson
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26e6527a0b
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fixed up the demo project template
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2016-02-25 15:00:22 +10:00 |
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Dylan Wilson
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0882ba6d6c
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moved the bitmap fonts sample into a demo project
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2016-02-25 08:31:40 +10:00 |
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Dylan Wilson
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8a3c1b85d7
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restored the broken zombie animation
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2016-02-24 08:46:14 +10:00 |
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Dylan Wilson
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678883a1eb
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renamed the sandbox folder for the repurposed sprite sheet animations demo
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2016-02-24 08:32:14 +10:00 |
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Dylan Wilson
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b89a700a65
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repurposed the sandbox to a sprite sheet animations demo
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2016-02-24 08:29:28 +10:00 |
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Dylan Wilson
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c2819bb228
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renamed the space game demo folder
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2016-02-24 08:25:24 +10:00 |
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Dylan Wilson
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99d21ebfb9
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promoted the space game to a demo within visual studio
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2016-02-24 08:21:57 +10:00 |
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Dylan Wilson
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be8363369c
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merged develop into scene graph
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2016-02-12 20:53:58 +10:00 |
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Dylan Wilson
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2071ec1fbe
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fixed the world to screen and screen to world calculations when using the boxing viewport adapter
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2016-02-07 21:19:12 +10:00 |
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Dylan Wilson
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1e10f56f75
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working on some bugs in the tiled map renderer
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2016-02-07 09:16:32 +10:00 |
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Dylan Wilson
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d3913f348d
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kinda sorta working scene node transformations
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2016-02-04 22:16:54 +10:00 |
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Dylan Wilson
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d7a876c3c2
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started work on the scene graphs feature
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2016-02-04 08:52:33 +10:00 |
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Dylan Wilson
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ab3fbb587a
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fixed broken unit tests
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2016-02-03 09:47:44 +10:00 |
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Dylan Wilson
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56b70daed3
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started a monogame extended space game demo
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2015-12-30 21:41:08 +10:00 |
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Dylan Wilson
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ac541608a1
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what is going on
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2015-12-11 09:22:28 +10:00 |
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Dylan Wilson
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42e0acad30
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build all projects in all solution platforms
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2015-12-11 09:17:19 +10:00 |
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Dylan Wilson
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e6220509ce
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fixed the icon url and added a readme to the nuget package
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2015-08-25 00:05:05 +10:00 |
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Dylan Wilson
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e7d3ce0871
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added nuspec file to solution items
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2015-08-18 00:04:26 +10:00 |
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Dylan Wilson
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c46d3fce17
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Revert "Platform-based build configurations"
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2015-08-15 08:43:31 +10:00 |
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Benjamin Ward
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7b870da013
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Create sln and csproj build configurations
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2015-08-14 11:03:52 -04:00 |
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Dylan Wilson
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c01b03be82
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fixed some issues with the broken build
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2015-08-02 21:35:27 +10:00 |
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Benjamin Ward
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f42be94a91
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Fixed tools versions to compile on Linux, fixing sln file to use correct folder structure
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2015-08-01 09:04:46 -04:00 |
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Dylan Wilson
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aa2cf52cba
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made sandbox depend on pipeline project so that it can find the pipeline dll
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2015-07-25 08:25:52 +10:00 |
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Dylan Wilson
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5dc8552db5
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bitmap font content proessor is working pretty good (not perfect)
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2015-07-24 15:16:08 +10:00 |
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Dylan Wilson
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107df2301a
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fleshing out custom content pipeline
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2015-07-23 14:06:33 +10:00 |
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Dylan Wilson
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c1e7e1d3a4
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minor code cleanup
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2015-07-23 08:59:35 +10:00 |
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Dylan Wilson
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94e7f97ffd
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restructured the project folders
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2015-07-20 21:58:08 +10:00 |
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