Commit Graph
35 Commits
Author SHA1 Message Date
Dylan Wilson 599c1e621d got things working on windows running out of VS2015 2016-03-10 22:07:50 +10:00
Lucas Girouard-Stranks a82afb9cbc moved demos to /source/ and into the one solution 2016-03-09 23:19:14 -08:00
Lucas Girouard-Stranks f0d31732f4 upgrade to 3.5 2016-03-09 20:02:53 -08:00
Dylan Wilson 17f3b8d060 added the rest of the samples as demos 2016-02-25 20:37:43 +10:00
Dylan Wilson f134e58e81 added a camera demo 2016-02-25 17:44:06 +10:00
Dylan Wilson 86d3c8831f fixed the demo projects to depend on building the pipeline dll 2016-02-25 17:24:01 +10:00
Dylan Wilson 9a9fc39496 fixed the build output folder for the debug build of the pipeline project 2016-02-25 17:20:53 +10:00
Dylan Wilson e9c93a93e2 set demo projects to depend on the pipeline dll 2016-02-25 15:32:38 +10:00
Dylan Wilson 26e6527a0b fixed up the demo project template 2016-02-25 15:00:22 +10:00
Dylan Wilson 0882ba6d6c moved the bitmap fonts sample into a demo project 2016-02-25 08:31:40 +10:00
Dylan Wilson 8a3c1b85d7 restored the broken zombie animation 2016-02-24 08:46:14 +10:00
Dylan Wilson 678883a1eb renamed the sandbox folder for the repurposed sprite sheet animations demo 2016-02-24 08:32:14 +10:00
Dylan Wilson b89a700a65 repurposed the sandbox to a sprite sheet animations demo 2016-02-24 08:29:28 +10:00
Dylan Wilson c2819bb228 renamed the space game demo folder 2016-02-24 08:25:24 +10:00
Dylan Wilson 99d21ebfb9 promoted the space game to a demo within visual studio 2016-02-24 08:21:57 +10:00
Dylan Wilson be8363369c merged develop into scene graph 2016-02-12 20:53:58 +10:00
Dylan Wilson 2071ec1fbe fixed the world to screen and screen to world calculations when using the boxing viewport adapter 2016-02-07 21:19:12 +10:00
Dylan Wilson 1e10f56f75 working on some bugs in the tiled map renderer 2016-02-07 09:16:32 +10:00
Dylan Wilson d3913f348d kinda sorta working scene node transformations 2016-02-04 22:16:54 +10:00
Dylan Wilson d7a876c3c2 started work on the scene graphs feature 2016-02-04 08:52:33 +10:00
Dylan Wilson ab3fbb587a fixed broken unit tests 2016-02-03 09:47:44 +10:00
Dylan Wilson 56b70daed3 started a monogame extended space game demo 2015-12-30 21:41:08 +10:00
Dylan Wilson ac541608a1 what is going on 2015-12-11 09:22:28 +10:00
Dylan Wilson 42e0acad30 build all projects in all solution platforms 2015-12-11 09:17:19 +10:00
Dylan Wilson e6220509ce fixed the icon url and added a readme to the nuget package 2015-08-25 00:05:05 +10:00
Dylan Wilson e7d3ce0871 added nuspec file to solution items 2015-08-18 00:04:26 +10:00
Dylan Wilson c46d3fce17 Revert "Platform-based build configurations" 2015-08-15 08:43:31 +10:00
Benjamin Ward 7b870da013 Create sln and csproj build configurations 2015-08-14 11:03:52 -04:00
Dylan Wilson c01b03be82 fixed some issues with the broken build 2015-08-02 21:35:27 +10:00
Benjamin Ward f42be94a91 Fixed tools versions to compile on Linux, fixing sln file to use correct folder structure 2015-08-01 09:04:46 -04:00
Dylan Wilson aa2cf52cba made sandbox depend on pipeline project so that it can find the pipeline dll 2015-07-25 08:25:52 +10:00
Dylan Wilson 5dc8552db5 bitmap font content proessor is working pretty good (not perfect) 2015-07-24 15:16:08 +10:00
Dylan Wilson 107df2301a fleshing out custom content pipeline 2015-07-23 14:06:33 +10:00
Dylan Wilson c1e7e1d3a4 minor code cleanup 2015-07-23 08:59:35 +10:00
Dylan Wilson 94e7f97ffd restructured the project folders 2015-07-20 21:58:08 +10:00