Commit Graph
28 Commits
Author SHA1 Message Date
Lucas Girouard-Stranks f0d31732f4 upgrade to 3.5 2016-03-09 20:02:53 -08:00
Dylan Wilson 87f50c7d1a fixed a broken unit test 2016-02-13 22:57:38 +10:00
Dylan Wilson 943479a1b2 fixed a bug in the camera frustum calculations 2016-01-12 20:43:44 +10:00
Dylan Wilson f68569ae37 shapes done 2016-01-05 22:42:36 +10:00
Dylan Wilson 6467ca78ed renamed circle to be consistent with the other shapes 2016-01-05 08:03:10 +10:00
Dylan Wilson 7828befc3c cleaning up the shapes to all be consistent with monogame (mutable) 2016-01-05 08:01:03 +10:00
Dylan Wilson f78b8aec9a immutable shapes experiments 2015-12-23 08:08:43 +10:00
Dylan Wilson 3830aa4759 more experimental polygon api 2015-12-22 22:01:57 +10:00
Dylan Wilson e4d5a81b7c disabled a broken test temporarily 2015-12-22 15:15:13 +10:00
Dylan Wilson 382d7c0e27 working on better shapes 2015-12-22 09:01:45 +10:00
Dylan Wilson 041a57138e completed a handful of vector2 extension methods 2015-12-21 15:41:31 +10:00
Dylan Wilson 8c932548b2 more vector2 extensions 2015-12-21 09:05:34 +10:00
Dylan Wilson 7e2449dbba camera method overloads and vector2 extensions 2015-12-20 23:29:00 +10:00
Dylan Wilson facf4c4e1f inject the game window to the boxing viewport adapter and remove the dependency on calling an method manually when client size changes 2015-12-18 22:19:12 +10:00
Dylan Wilson 9fd580ae96 fixed a bug in the circle torectangle method 2015-10-29 22:31:53 +10:00
Dylan Wilson 2d16a436ac fixed the unit tests and polished the collision grid 2015-10-15 21:13:47 +10:00
Dylan Wilson 52f42882df added a texture atlas create from code method 2015-09-16 22:12:18 +10:00
Dylan Wilson a685d654fe improved and unit tested texture atlases 2015-09-16 20:35:11 +10:00
Dylan Wilson 65178b95cd fixed the bounding frustum half pixel offset bug 2015-09-08 21:57:30 +10:00
Dylan Wilson d9224ff52a code cleanup and bug fixes for new circle class 2015-09-04 22:06:28 +10:00
Andrew Godfroy 47df607f81 Added Circle 2015-09-04 00:29:54 -04:00
Dylan Wilson 3dec64799b preserved origins on texture region changes, added some unit tests around sprites and fixed a bug in the origin property 2015-08-28 22:27:28 +10:00
Dylan Wilson f1b6884c6e namespace adjustments 2015-08-18 17:36:32 +10:00
Benjamin Ward f42be94a91 Fixed tools versions to compile on Linux, fixing sln file to use correct folder structure 2015-08-01 09:04:46 -04:00
Dylan Wilson 3d848d83f4 added a bunch more unit tests 2015-07-22 21:24:25 +10:00
Dylan Wilson f46a5e8494 basic bitmap fonts working 2015-07-21 21:29:24 +10:00
Dylan Wilson f8df37b7f9 fixed nunit package restore 2015-07-20 22:04:59 +10:00
Dylan Wilson 94e7f97ffd restructured the project folders 2015-07-20 21:58:08 +10:00