Lucas Girouard-Stranks
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f0d31732f4
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upgrade to 3.5
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2016-03-09 20:02:53 -08:00 |
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Dylan Wilson
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87f50c7d1a
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fixed a broken unit test
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2016-02-13 22:57:38 +10:00 |
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Dylan Wilson
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943479a1b2
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fixed a bug in the camera frustum calculations
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2016-01-12 20:43:44 +10:00 |
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Dylan Wilson
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f68569ae37
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shapes done
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2016-01-05 22:42:36 +10:00 |
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Dylan Wilson
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6467ca78ed
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renamed circle to be consistent with the other shapes
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2016-01-05 08:03:10 +10:00 |
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Dylan Wilson
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7828befc3c
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cleaning up the shapes to all be consistent with monogame (mutable)
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2016-01-05 08:01:03 +10:00 |
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Dylan Wilson
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f78b8aec9a
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immutable shapes experiments
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2015-12-23 08:08:43 +10:00 |
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Dylan Wilson
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3830aa4759
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more experimental polygon api
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2015-12-22 22:01:57 +10:00 |
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Dylan Wilson
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e4d5a81b7c
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disabled a broken test temporarily
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2015-12-22 15:15:13 +10:00 |
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Dylan Wilson
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382d7c0e27
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working on better shapes
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2015-12-22 09:01:45 +10:00 |
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Dylan Wilson
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041a57138e
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completed a handful of vector2 extension methods
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2015-12-21 15:41:31 +10:00 |
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Dylan Wilson
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8c932548b2
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more vector2 extensions
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2015-12-21 09:05:34 +10:00 |
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Dylan Wilson
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7e2449dbba
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camera method overloads and vector2 extensions
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2015-12-20 23:29:00 +10:00 |
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Dylan Wilson
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facf4c4e1f
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inject the game window to the boxing viewport adapter and remove the dependency on calling an method manually when client size changes
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2015-12-18 22:19:12 +10:00 |
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Dylan Wilson
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9fd580ae96
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fixed a bug in the circle torectangle method
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2015-10-29 22:31:53 +10:00 |
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Dylan Wilson
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2d16a436ac
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fixed the unit tests and polished the collision grid
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2015-10-15 21:13:47 +10:00 |
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Dylan Wilson
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52f42882df
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added a texture atlas create from code method
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2015-09-16 22:12:18 +10:00 |
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Dylan Wilson
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a685d654fe
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improved and unit tested texture atlases
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2015-09-16 20:35:11 +10:00 |
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Dylan Wilson
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65178b95cd
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fixed the bounding frustum half pixel offset bug
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2015-09-08 21:57:30 +10:00 |
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Dylan Wilson
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d9224ff52a
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code cleanup and bug fixes for new circle class
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2015-09-04 22:06:28 +10:00 |
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Andrew Godfroy
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47df607f81
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Added Circle
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2015-09-04 00:29:54 -04:00 |
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Dylan Wilson
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3dec64799b
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preserved origins on texture region changes, added some unit tests around sprites and fixed a bug in the origin property
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2015-08-28 22:27:28 +10:00 |
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Dylan Wilson
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f1b6884c6e
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namespace adjustments
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2015-08-18 17:36:32 +10:00 |
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Benjamin Ward
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f42be94a91
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Fixed tools versions to compile on Linux, fixing sln file to use correct folder structure
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2015-08-01 09:04:46 -04:00 |
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Dylan Wilson
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3d848d83f4
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added a bunch more unit tests
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2015-07-22 21:24:25 +10:00 |
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Dylan Wilson
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f46a5e8494
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basic bitmap fonts working
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2015-07-21 21:29:24 +10:00 |
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Dylan Wilson
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f8df37b7f9
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fixed nunit package restore
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2015-07-20 22:04:59 +10:00 |
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Dylan Wilson
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94e7f97ffd
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restructured the project folders
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2015-07-20 21:58:08 +10:00 |
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