Merge pull request #721 from kryzp/develop

Update TiledMapLayerModelBuilder.cs
This commit is contained in:
Lucas Girouard-Stranks
2021-03-03 19:34:29 -04:00
committed by GitHub
@@ -44,8 +44,8 @@ namespace MonoGame.Extended.Tiled.Renderers
{
var reciprocalWidth = 1f / texture.Width;
var reciprocalHeight = 1f / texture.Height;
var texelLeft = (sourceRectangle.X + 0.5f) * reciprocalWidth;
var texelTop = (sourceRectangle.Y + 0.5f) * reciprocalHeight;
var texelLeft = sourceRectangle.X * reciprocalWidth;
var texelTop = sourceRectangle.Y * reciprocalHeight;
var texelRight = (sourceRectangle.X + sourceRectangle.Width) * reciprocalWidth;
var texelBottom = (sourceRectangle.Y + sourceRectangle.Height) * reciprocalHeight;
@@ -122,4 +122,4 @@ namespace MonoGame.Extended.Tiled.Renderers
yield return (ushort)(2 + indexOffset);
}
}
}
}