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Merge pull request #721 from kryzp/develop
Update TiledMapLayerModelBuilder.cs
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@@ -44,8 +44,8 @@ namespace MonoGame.Extended.Tiled.Renderers
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{
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var reciprocalWidth = 1f / texture.Width;
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var reciprocalHeight = 1f / texture.Height;
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var texelLeft = (sourceRectangle.X + 0.5f) * reciprocalWidth;
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var texelTop = (sourceRectangle.Y + 0.5f) * reciprocalHeight;
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var texelLeft = sourceRectangle.X * reciprocalWidth;
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var texelTop = sourceRectangle.Y * reciprocalHeight;
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var texelRight = (sourceRectangle.X + sourceRectangle.Width) * reciprocalWidth;
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var texelBottom = (sourceRectangle.Y + sourceRectangle.Height) * reciprocalHeight;
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@@ -122,4 +122,4 @@ namespace MonoGame.Extended.Tiled.Renderers
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yield return (ushort)(2 + indexOffset);
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}
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}
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}
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}
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