From 01fd2808dacb6f22e116cd314996b96b4bcd5e6d Mon Sep 17 00:00:00 2001 From: Krystof Przeczek <48471657+kryzp@users.noreply.github.com> Date: Fri, 29 Jan 2021 21:39:59 +0000 Subject: [PATCH] Update TiledMapLayerModelBuilder.cs --- .../Renderers/TiledMapLayerModelBuilder.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/dotnet/MonoGame.Extended.Tiled/Renderers/TiledMapLayerModelBuilder.cs b/src/dotnet/MonoGame.Extended.Tiled/Renderers/TiledMapLayerModelBuilder.cs index 8e447d5d..fbc99d68 100644 --- a/src/dotnet/MonoGame.Extended.Tiled/Renderers/TiledMapLayerModelBuilder.cs +++ b/src/dotnet/MonoGame.Extended.Tiled/Renderers/TiledMapLayerModelBuilder.cs @@ -44,8 +44,8 @@ namespace MonoGame.Extended.Tiled.Renderers { var reciprocalWidth = 1f / texture.Width; var reciprocalHeight = 1f / texture.Height; - var texelLeft = (sourceRectangle.X + 0.5f) * reciprocalWidth; - var texelTop = (sourceRectangle.Y + 0.5f) * reciprocalHeight; + var texelLeft = sourceRectangle.X * reciprocalWidth; + var texelTop = sourceRectangle.Y * reciprocalHeight; var texelRight = (sourceRectangle.X + sourceRectangle.Width) * reciprocalWidth; var texelBottom = (sourceRectangle.Y + sourceRectangle.Height) * reciprocalHeight; @@ -122,4 +122,4 @@ namespace MonoGame.Extended.Tiled.Renderers yield return (ushort)(2 + indexOffset); } } -} \ No newline at end of file +}