split the old gui code out into it's own project

This commit is contained in:
Dylan Wilson
2016-11-17 20:36:40 +10:00
parent de5b4e495b
commit c672a4d718
47 changed files with 374 additions and 98 deletions
@@ -41,11 +41,20 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.5.1.1679\lib\net40\MonoGame.Framework.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NVorbis, Version=0.8.4.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.5.1.1679\lib\net40\NVorbis.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\..\packages\MonoGame.Framework.DesktopGL.3.5.1.1679\lib\net40\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="MonoGame.Framework">
<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\$(MonoGamePlatform)\MonoGame.Framework.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include="Content\motw.png" />
@@ -54,6 +63,7 @@
<ItemGroup>
<None Include="app.config" />
<None Include="Content\logo-square-128.png" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />