reverted sprite origin to center. at least for the moment to get tests passing again.

This commit is contained in:
Dylan Wilson
2015-09-13 21:53:04 +10:00
parent 8be2d18f66
commit c444a46eee
+1 -1
View File
@@ -18,7 +18,7 @@ namespace MonoGame.Extended.Sprites
IsVisible = true;
Scale = Vector2.One;
Effect = SpriteEffects.None;
OriginNormalized = new Vector2(0f, 0f);
OriginNormalized = new Vector2(0.5f, 0.5f);
}
public Sprite(Texture2D texture)