mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-25 08:22:15 +00:00
Tilset importer fix for external .tsx tilesets
This commit is contained in:
@@ -12,8 +12,24 @@ namespace MonoGame.Extended.Content.Pipeline.Tiled
|
||||
using (var reader = new StreamReader(filename))
|
||||
{
|
||||
var serializer = new XmlSerializer(typeof(TmxMap));
|
||||
return (TmxMap)serializer.Deserialize(reader);
|
||||
var map = (TmxMap)serializer.Deserialize(reader);
|
||||
|
||||
XmlSerializer xml = new XmlSerializer(typeof(TmxTileset));
|
||||
for (int i = 0; i < map.Tilesets.Count; i++)
|
||||
{
|
||||
var tileset = map.Tilesets[i];
|
||||
if (!string.IsNullOrWhiteSpace(tileset.Source))
|
||||
{
|
||||
string dir = Path.GetDirectoryName(filename);
|
||||
string tilesetLocation = tileset.Source.Replace('/', Path.DirectorySeparatorChar);
|
||||
string filePath = Path.Combine(dir, tilesetLocation);
|
||||
using (FileStream file = new FileStream(filePath, FileMode.Open))
|
||||
map.Tilesets[i] = (TmxTileset)xml.Deserialize(file);
|
||||
}
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user