Removing region directives

This commit is contained in:
Benjamin Ward
2015-07-19 20:10:42 -04:00
parent 391f6f8b0f
commit 7d04221624
@@ -88,8 +88,6 @@ namespace MonoGame.Extended
return new BoundingFrustum(viewMatrix * GetProjectionMatrix(viewMatrix));
}
#region Contains overloads
public bool Contains(Point point)
{
return GetBoundingFrustum().Contains(new Vector3(point.X, point.Y, 0)) != ContainmentType.Disjoint;
@@ -104,7 +102,5 @@ namespace MonoGame.Extended
{
throw new System.NotImplementedException();
}
#endregion
}
}